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main.cpp
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#include <iostream>
#include "lexer.h"
#include "Command.h"
#include "openServerCommand.h"
#include "ConnectControlClient.h"
#include "DefineVarCommand.h"
#include "PrintCommand.h"
#include "SleepCommand.h"
#include "WhileCommand.h"
#include "IfCommand.h"
#include "VarChanger.h"
#include <list>
#include <thread>
#include <zconf.h>
#include <map>
list<Command*> createCommands(string arrayOfTokens[], int start, int end);
int countTillEndOfScope(int currLocation, string arrayOfTokens[]);
void clearCommands(list<Command*> listOfCommands);
using namespace std;
int main(int argc, char* argv[]) {
//checking if number of arguments is ik:
if(argc > 4)
{
throw "bad arguments";
}
string fileName = argv[1];
openServerCommand* servercomm;
ConnectControlClient* clientComm;
list<Command*> listOfCommands;
lexer myLexer(fileName);
//getting the list of tokens:
list<string> list = myLexer.execute();
string* arrayOfTokens = new string[list.size()];
int i = 0;
bool terminate = false;
//converting to array:
for(string token : list)
{
arrayOfTokens[i] = token;
i++;
}
//creating all the commands from the file using the token list:
listOfCommands = createCommands(arrayOfTokens, 0, list.size());
//opening the server:
servercomm = (openServerCommand*)(*listOfCommands.begin());
servercomm->terminate = &terminate;
thread serverThread([=] {(servercomm)->execute(); });
//waiting until the server is connected:
while ((servercomm)->g_isReady == false)
{
sleep(1);
}
listOfCommands.pop_front();
//opening the client:
clientComm = (ConnectControlClient*)(*(listOfCommands.begin()));
clientComm->terminate = &terminate;
thread clientThread([=] {(clientComm)->execute(); });
//waiting until the client is connacted:
while ((clientComm)->g_isReady == false)
{
sleep(1);
}
listOfCommands.pop_front();
for(auto comm : listOfCommands)
{
comm->execute();
}
terminate = true;
serverThread.join();
clientThread.join();
//deleting all allocated memory:
clearTables();
delete[] arrayOfTokens;
delete clientComm;
delete servercomm;
clearCommands(listOfCommands);
return 0;
}
/*
* a function to clear all the commands we
* want to send to the simulator:
* */
void clearCommands(list<Command*> listOfCommands) {
for(auto comm : listOfCommands)
{
delete comm;
}
}
/*
* counting the amount of tokens
* until the end of the current sscope":
*/
int countTillEndOfScope(int currLocation, string arrayOfTokens[])
{
int count = 0;
int countOfScopeStart = 1;
//while ther eis still an open "{":
while(countOfScopeStart > 0)
{
//we are in the end of the current scpoe:
if(arrayOfTokens[currLocation] == "}")
{
countOfScopeStart--;
if(countOfScopeStart > 0)
{
currLocation++;
count++;
}
}
else
{
if(arrayOfTokens[currLocation] == "{")
{
countOfScopeStart++;
}
currLocation++;
count++;
}
}
return count;
}
//creating the list of commands from the tokens list:
list<Command*> createCommands(string arrayOfTokens[], int start, int end)
{
list<Command*> listOfCommands;
int currIndex = 0;
//runing through all the tokens:
for(currIndex = start; currIndex < end; currIndex++)
{
string currToken = arrayOfTokens[currIndex];
//checking each case of command, while adding the right commad:
if(currToken == "openDataServer")
{
currIndex++;
string port = arrayOfTokens[currIndex];
listOfCommands.push_back(new openServerCommand(port));
}
else if(currToken == "connectControlClient")
{
currIndex++;
string ip = arrayOfTokens[currIndex];
currIndex++;
string port = arrayOfTokens[currIndex];
listOfCommands.push_back(new ConnectControlClient(port, ip));
}
else if(currToken == "var")
{
if(arrayOfTokens[currIndex+3] == "sim")
{
//checking which type of var it is:
if(arrayOfTokens[currIndex+2] == "<-")
{
string name = arrayOfTokens[++currIndex];
currIndex += 3;
string path = arrayOfTokens[currIndex];
listOfCommands.push_back(new DefineVarCommand(name, true, true, path));
}
else
{
string name = arrayOfTokens[++currIndex];
currIndex += 3;
string path = arrayOfTokens[currIndex];
listOfCommands.push_back(new DefineVarCommand(name, true, false, path));
}
}
else
{
string name = arrayOfTokens[++currIndex];
currIndex += 2;
string val = arrayOfTokens[currIndex];
listOfCommands.push_back(new DefineVarCommand(name, false, false, val));
}
}
else if(currToken == "Print")
{
currIndex++;
string toPrint = arrayOfTokens[currIndex];
listOfCommands.push_back(new PrintCommand(toPrint));
}
else if(currToken == "while")
{
string left = arrayOfTokens[++currIndex];
string condition = arrayOfTokens[++currIndex];
string right = arrayOfTokens[++currIndex];
currIndex += 2;
//checking the scope size:
int scope = countTillEndOfScope(currIndex, arrayOfTokens);
//creating the list of commands inside the while recursivly:
list<Command*> commandsInWhile = createCommands(arrayOfTokens, currIndex, currIndex + scope);
currIndex += scope;
listOfCommands.push_back(new WhileCommand(left, condition, right, scope, commandsInWhile));
}
else if(currToken == "if")
{
string left = arrayOfTokens[++currIndex];
string condition = arrayOfTokens[++currIndex];
string right = arrayOfTokens[++currIndex];
currIndex += 2;
//checking the scope size:
int scope = countTillEndOfScope(currIndex, arrayOfTokens);
//creating the list of commands inside the while recursivly:
list<Command*> commandsInIf = createCommands(arrayOfTokens, currIndex, currIndex + scope);
currIndex += scope;
listOfCommands.push_back(new IfCommand(left, condition, right, scope, commandsInIf));
}
else if(currToken == "Sleep")
{
currIndex++;
string toSleep = arrayOfTokens[currIndex];
listOfCommands.push_back(new SleepCommand(toSleep));
}
else
{
//otherwise it must be a variable:
listOfCommands.push_back(new VarChanger(currToken, arrayOfTokens[currIndex + 2]));
currIndex += 2;
}
}
return listOfCommands;
}