-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathMapperGLCanvas.cpp
727 lines (633 loc) · 18.9 KB
/
MapperGLCanvas.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
/*
* MapperGLCanvas.cpp
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
* (c) 2014 Dame Diongue -- baydamd(@)gmail(.)com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ShapeGraphicsItem.h"
#include "MapperGLCanvas.h"
#include "MainWindow.h"
#include "Commands.h"
namespace mmp {
MapperGLCanvas::MapperGLCanvas(MainWindow* mainWindow,
bool isOutput, QWidget* parent, const QGLWidget * shareWidget,
QGraphicsScene* scene)
: QGraphicsView(parent),
_mainWindow(mainWindow),
_isOutput(isOutput),
_vertexGrabbed(false),
_activeVertex(NO_VERTEX),
_shapeGrabbed(false), // comment out?
_shapeFirstGrab(false), // comment out?
_zoomLevel(0),
_shapeIsAdapted(false)
{
// For now clicking on the window doesn't do anything.
setDragMode(QGraphicsView::NoDrag);
setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing |
QPainter::HighQualityAntialiasing | QPainter::SmoothPixmapTransform);
setResizeAnchor(AnchorViewCenter);
setInteractive(true);
//setFrameStyle(Sunken | StyledPanel);
// TODO: check this
// setOptimizationFlags(QGraphicsView::DontSavePainterState);
//setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
setTransformationAnchor(QGraphicsView::AnchorUnderMouse);
resetTransform();
// setAcceptDrops(true);
// Render with OpenGL.
setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers), this, shareWidget));
setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
// TODO: do we need to delete scene (or call new QGraphicsScene(this)?)
setScene(scene ? scene : new QGraphicsScene);
// Black background.
this->scene()->setBackgroundBrush(Qt::black);
}
MShape::ptr MapperGLCanvas::getShapeFromMapping(Mapping::ptr mapping)
{
if (mapping.isNull())
{
return MShape::ptr();
}
else
{
return (isOutput() ? mapping->getShape() : mapping->getInputShape());
}
}
MShape::ptr MapperGLCanvas::getCurrentShape()
{
return getShapeFromMapping(MainWindow::window()->getCurrentMapping());
}
QSharedPointer<ShapeGraphicsItem> MapperGLCanvas::getShapeGraphicsItemFromMapping(Mapping::ptr mapping)
{
if (mapping.isNull())
{
return QSharedPointer<ShapeGraphicsItem>();
}
else
{
MappingGui::ptr mappingGui = MainWindow::window()->getMappingGuiByMappingId(mapping->getId());
return (isOutput() ? mappingGui->getGraphicsItem() : mappingGui->getInputGraphicsItem());
}
}
QSharedPointer<ShapeGraphicsItem> MapperGLCanvas::getCurrentShapeGraphicsItem()
{
return getShapeGraphicsItemFromMapping(_mainWindow->getCurrentMapping());
}
// Draws foreground (displays crosshair if needed).
void MapperGLCanvas::drawForeground(QPainter *painter , const QRectF &rect)
{
Q_UNUSED(rect);
if (MainWindow::window()->displayControls())
{
uid mid = MainWindow::window()->getCurrentMappingId();
if (mid != NULL_UID)
{
// Display other controls.
if (_mainWindow->displayPaintControls())
{
QMap<uid, Mapping::ptr> paintMappings = _mainWindow->getMappingManager().getPaintMappings( _mainWindow->getCurrentPaint() );
for (QMap<uid, Mapping::ptr>::const_iterator it = paintMappings.constBegin();
it != paintMappings.constEnd(); ++it)
{
if (it.key() != mid)
{
ShapeGraphicsItem::ptr paintMappingItem = getShapeGraphicsItemFromMapping(it.value());
if (paintMappingItem)
paintMappingItem->getControlPainter()->paintShape(painter, this, false);
}
}
}
// Use current shape graphics item to draw controls.
ShapeGraphicsItem::ptr item = getCurrentShapeGraphicsItem();
if (item)
{
QList<int> selected;
if (hasActiveVertex())
{
selected.push_back(getActiveVertexIndex());
}
item->getControlPainter()->paint(painter, this, selected);
}
}
}
}
void MapperGLCanvas::currentShapeWasChanged()
{
emit shapeChanged(getCurrentShape().data());
}
void MapperGLCanvas::applyZoomToView()
{
// Re-bound zoom (for consistency).
qreal zoomFactor = getZoomFactor();
// Get first of the list of all the views
QGraphicsView* view = this->scene()->views().first();
// Resets the view transformation matrix
view->resetMatrix();
// Scale the current view
view->scale(zoomFactor, zoomFactor);
// And update
view->update();
emit zoomFactorChanged(zoomFactor);
}
//
void MapperGLCanvas::mousePressEvent(QMouseEvent* event)
{
bool mousePressedOnSomething = false;
_mousePressedPosition = event->pos();
QPointF pos = mapToScene(event->pos());
// Drag the scene with middle button.
if (event->buttons() & Qt::MiddleButton)
{
// NOTE: This is a trick code to implement scroll hand drag using the middle button.
QMouseEvent releaseEvent(QEvent::MouseButtonRelease, event->pos(),
event->globalPos(), Qt::LeftButton, 0, event->modifiers());
QGraphicsView::mouseReleaseEvent(&releaseEvent);
setDragMode(QGraphicsView::ScrollHandDrag);
// We need to pretend it is actually the left button that was pressed!
QMouseEvent fakeEvent(event->type(), event->pos(), event->globalPos(),
Qt::LeftButton, event->buttons() | Qt::LeftButton, event->modifiers());
QGraphicsView::mousePressEvent(&fakeEvent);
}
// Check for vertex selection first.
else if (event->buttons() & Qt::LeftButton)
{
MShape::ptr shape = getCurrentShape();
if (shape)
{
// Shape is locked either if either itself or its mapping is locked.
bool shapeIsLocked = _mainWindow->getCurrentMapping()->isLocked() || shape->isLocked();
// Note: we compare with the square value for fastest computation of the distance
int minDistance = sq(MM::VERTEX_SELECT_RADIUS);
// Find the ID of the nearest vertex (from currently selected shape)
for (int i = 0; i < shape->nVertices(); i++)
{
int dist = distSq(_mousePressedPosition, mapFromScene(shape->getVertex(i))); // squared distance
if (dist < minDistance)
{
_activeVertex = i;
minDistance = dist;
// Vertex can be grabbed only if the mapping is not locked
_vertexGrabbed = !shapeIsLocked;
mousePressedOnSomething = true;
_grabbedObjectStartScenePosition = shape->getVertex(i);
}
}
}
}
if (mousePressedOnSomething)
{
return;
}
// Check for shape selection.
if (event->buttons() & (Qt::LeftButton | Qt::RightButton)) // Add Right click for context menu
{
MShape::ptr selectedShape = getCurrentShape();
// Possibility of changing shape in output by clicking on it.
MappingManager manager = getMainWindow()->getMappingManager();
QVector<Mapping::ptr> mappings = manager.getVisibleMappings();
for (QVector<Mapping::ptr>::const_iterator it = mappings.end() - 1;
it >= mappings.begin(); --it)
{
MShape::ptr shape = getShapeFromMapping(*it);
// Check if mouse was pressed on that shape.
if (shape && shape->includesPoint(pos))
{
mousePressedOnSomething = true;
// Deselect vertices.
deselectVertices();
// Change mapping (only available in destination).
if (isOutput() && shape != selectedShape)
{
// Change current mapping.
getMainWindow()->setCurrentMapping((*it)->getId());
// Reset selected shape to new one.
selectedShape = getCurrentShape();
}
break;
}
}
// Grab the shape.
if (event->buttons() & Qt::LeftButton) // This preserve me from duplicate code above
{
if (selectedShape && selectedShape->includesPoint(pos))
{
// Shape can be grabbed only if it is not locked
_shapeGrabbed = selectedShape->isLocked() ? false : true;
_shapeFirstGrab = true;
_grabbedObjectStartScenePosition = pos;
}
}
// Show the shape/mapping context menu
if (event->button() & Qt::RightButton)
{
if (selectedShape && selectedShape->includesPoint(pos))
{
emit shapeContextMenuRequested(event->pos());
}
}
}
if (mousePressedOnSomething)
{
return;
}
// Deactivate.
deselectAll();
}
void MapperGLCanvas::mouseReleaseEvent(QMouseEvent* event)
{
Q_UNUSED(event);
// Wrap-up dragging the scene with middle button.
if (event->buttons() & Qt::MiddleButton)
{
QMouseEvent fakeEvent(
event->type(), event->pos(), event->globalPos(),
Qt::LeftButton, event->buttons() & ~Qt::LeftButton,
event->modifiers());
QGraphicsView::mouseReleaseEvent(&fakeEvent);
setDragMode(QGraphicsView::NoDrag);
setCursor(Qt::ArrowCursor);
}
// // Click on vertex ==> select the vertex.
// if ((event->buttons() & Qt::LeftButton) && _mousePressedOnVertex)
// {
// }
if (_vertexGrabbed)
{
// TODO : code repetition here!!!
QPointF p = mapToScene(event->pos());
// Stick to vertices.
if (xOr(_mainWindow->isStickyVertices(), (event->modifiers() & Qt::ShiftModifier)))
{
_snapVertex(&p);
}
undoStack->push(new MoveVertexCommand(this,
TransformShapeCommand::RELEASE, _activeVertex, p));
}
else if (_shapeGrabbed)
{
undoStack->push(new TranslateShapeCommand(this,
TransformShapeCommand::RELEASE, QPointF()));
}
_vertexGrabbed = false;
_shapeGrabbed = false;
}
void MapperGLCanvas::mouseMoveEvent(QMouseEvent* event)
{
static QPoint lastMousePos;
QPointF scenePos = mapToScene(event->pos());
// Prepare to store commands
undoStack = getMainWindow()->getUndoStack();
// Vertex grab.
if (_vertexGrabbed)
{
// std::cout << "Move event " << std::endl;
MShape::ptr shape = getCurrentShape();
if (shape && hasActiveVertex())
{
// QPointF p = shape->getVertex(_activeVertex);
// // Set point to mouse coordinates.
// p.setX(pos.x());
// p.setY(pos.y());
QPointF p = scenePos;
// Stick to vertices.
if (xOr(_mainWindow->isStickyVertices(), (event->modifiers() & Qt::ShiftModifier)))
{
_snapVertex(&p);
}
undoStack->push(new MoveVertexCommand(this,
TransformShapeCommand::FREE, _activeVertex, p));
}
}
// Shape grab.
else if (_shapeGrabbed)
{
// std::cout << "Move event " << std::endl;
MShape::ptr shape = getCurrentShape();
if (shape)
{
if (_shapeFirstGrab)
{
lastMousePos = _mousePressedPosition;
_shapeFirstGrab = false;
}
}
QPointF diff = scenePos - mapToScene(lastMousePos);
undoStack->push(new TranslateShapeCommand(this, TransformShapeCommand::FREE, diff));
}
// Window translation action
else if ((event->buttons() & Qt::MiddleButton) ||
((event->modifiers() & Qt::ShiftModifier) && (event->buttons() & Qt::LeftButton)))
{
QPointF diff = event->pos() - lastMousePos;
QGraphicsView* view = scene()->views().first();
view->translate(diff.x(), diff.y());
}
// Reset last mouse position.
lastMousePos = event->pos();
}
void MapperGLCanvas::keyPressEvent(QKeyEvent* event)
{
// Prepare to store commands.
undoStack = getMainWindow()->getUndoStack();
// Checks if the key has been handled by this function or needs to be deferred to superclass.
bool handledKey = false;
// Active vertex selected.
if (hasActiveVertex())
{
MShape::ptr shape = getCurrentShape();
QPoint pos = mapFromScene(shape->getVertex(_activeVertex));
handledKey = true;
if (event->modifiers() & Qt::ShiftModifier)
{
// SHIFT + directional keys allow move with large steps
switch (event->key())
{
case Qt::Key_Up:
pos.ry() -= MM::BigStep;
break;
case Qt::Key_Down:
pos.ry() += MM::BigStep;
break;
case Qt::Key_Right:
pos.rx() += MM::BigStep;
break;
case Qt::Key_Left:
pos.rx() -= MM::BigStep;
break;
// SHIFT+Space to switch between vertex
case Qt::Key_Space:
_activeVertex = (_activeVertex + 1) % shape->nVertices();
pos = mapFromScene(shape->getVertex(_activeVertex)); // reset to new vertex
break;
default:
handledKey = false;
break;
}
}
else if (event->modifiers() & Qt::AltModifier)
{
switch (event->key())
{
case Qt::Key_Up:
pos.ry() -= MM::SmallStep;
break;
case Qt::Key_Down:
pos.ry() += MM::SmallStep;
break;
case Qt::Key_Right:
pos.rx() += MM::SmallStep;
break;
case Qt::Key_Left:
pos.rx() -= MM::SmallStep;
break;
default:
handledKey = false;
break;
}
}
else
{
switch (event->key())
{
case Qt::Key_Up:
pos.ry() -= MM::MediumStep;
break;
case Qt::Key_Down:
pos.ry() += MM::MediumStep;
break;
case Qt::Key_Right:
pos.rx() += MM::MediumStep;
break;
case Qt::Key_Left:
pos.rx() -= MM::MediumStep;
break;
default:
handledKey = false;
break;
}
}
if (handledKey)
{
// Enable to Undo and Redo when arrow keys move the position of vertices
undoStack->push(new MoveVertexCommand(this,
TransformShapeCommand::STEP, _activeVertex, mapToScene(pos)));
}
}
else
{
// Take scroll bar current coordinate
int scrollX = this->horizontalScrollBar()->value();
int scrollY = this->verticalScrollBar()->value();
handledKey = true;
if (event->matches(QKeySequence::Undo))
{
undoStack->undo();
}
else if (event->matches(QKeySequence::Redo))
{
undoStack->redo();
}
// Case 1: zoom in with CTRL++
else if (event->matches(QKeySequence::ZoomIn))
{
increaseZoomLevel();
}
else if (event->matches(QKeySequence::ZoomOut))
{
decreaseZoomLevel();
}
else if (event->modifiers() & Qt::ControlModifier)
{
if (event->key() == Qt::Key_0)
{
resetZoomLevel();
}
// Case 2: zoom in with CTRL+=
else if (event->key() == Qt::Key_Equal ||
// Case 3: zoom in with CTRL+SHIFT++
((event->modifiers() & Qt::ShiftModifier) && event->key() == Qt::Key_Plus))
{
increaseZoomLevel();
}
}
else if(event->key() == Qt::Key_Up)
{
scrollY -= 50;
}
else if(event->key() == Qt::Key_Down)
{
scrollY += 50;
}
else if(event->key() == Qt::Key_Right)
{
scrollX += 50;
}
else if(event->key() == Qt::Key_Left)
{
scrollX -= 50;
}
else
{
handledKey = false;
}
// Set scroll bar new value
this->verticalScrollBar()->setValue(scrollY);
this->horizontalScrollBar()->setValue(scrollX);
}
// Defer unhandled keys to parent.
if (! handledKey)
{
QWidget::keyPressEvent(event);
}
}
void MapperGLCanvas::updateCanvas()
{
update();
scene()->update();
}
void MapperGLCanvas::deselectVertices()
{
_activeVertex = NO_VERTEX;
_vertexGrabbed = false;
}
void MapperGLCanvas::deselectAll()
{
deselectVertices();
_shapeGrabbed = false;
_shapeFirstGrab = false;
}
void MapperGLCanvas::wheelEvent(QWheelEvent *event)
{
// [-120]-----[-1]|[1]++++++[120]
// See: http://doc.qt.io/qt-5/qwheelevent.html#angleDelta
#if QT_VERSION >= 0x050500
int deltaLevel = event->angleDelta().y() / 120;
#else
int deltaLevel = event->delta() / 120;
#endif
if (deltaLevel > 0)
{
// Increase zoom level
increaseZoomLevel(deltaLevel);
}
else
{
// Decrease zoom level
decreaseZoomLevel(-deltaLevel);
}
// Accept wheel scrolling event.
event->accept();
}
bool MapperGLCanvas::eventFilter(QObject *target, QEvent *event)
{
if (event->type() == QEvent::KeyPress)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent *>(event);
setActiveVertexIndex(getMainWindow()->getOutputWindow()->getCanvas()->getActiveVertexIndex());
MapperGLCanvas::keyPressEvent(keyEvent);
return true;
}
else
{
return QObject::eventFilter(target, event);
}
}
void MapperGLCanvas::increaseZoomLevel(int steps)
{
qreal zoomFactor = qPow(MM::ZOOM_FACTOR, _zoomLevel);
while (steps > 0 && zoomFactor < MM::ZOOM_MAX) {
_zoomLevel++;
zoomFactor = qPow(MM::ZOOM_FACTOR, _zoomLevel);
steps--;
}
zoomFactor = qMin(zoomFactor, MM::ZOOM_MAX);
// Reset adaptation
_shapeIsAdapted = false;
// Apply to view
applyZoomToView();
}
void MapperGLCanvas::decreaseZoomLevel(int steps)
{
qreal zoomFactor = qPow(MM::ZOOM_FACTOR, _zoomLevel);
while (steps > 0 && zoomFactor > MM::ZOOM_MIN) {
_zoomLevel--;
zoomFactor = qPow(MM::ZOOM_FACTOR, _zoomLevel);
steps--;
}
zoomFactor = qMax(zoomFactor, MM::ZOOM_MIN);
// Reset adaptation
_shapeIsAdapted = false;
// Apply to view
applyZoomToView();
}
void MapperGLCanvas::resetZoomLevel()
{
// Reset zoom level to zero
_zoomLevel = 0;
// Reset adaptation
_shapeIsAdapted = false;
// Apply to view
applyZoomToView();
}
void MapperGLCanvas::fitShapeInView()
{
// Get first of the list of all the views
// Scales the view matrix
fitInView(getCurrentShapeGraphicsItem()->boundingRect(), Qt::KeepAspectRatio);
centerOn(getCurrentShapeGraphicsItem()->boundingRect().center());
// Get the horizontal scaling factor
_scalingFactor = matrix().m11();
// Adapt shape
_shapeIsAdapted = true;
emit zoomFactorChanged(getZoomFactor());
}
void MapperGLCanvas::setZoomFromMenu(const QString &text)
{
// Get text choosen by user and convert it to double
qreal zoomFactor = text.mid(0, text.length() - 1).toDouble();
// Set zoom factor
_scalingFactor = zoomFactor / 100;
// Adapt shape
_shapeIsAdapted = true;
// Apply to view
applyZoomToView();
}
void MapperGLCanvas::_snapVertex(QPointF* p)
{
QSettings settings;
int vertexStickRadius = settings.value("vertexStickRadius", MM::VERTEX_STICK_RADIUS).toInt();
MappingManager manager = MainWindow::window()->getMappingManager();
MShape::ptr currentShape = getCurrentShape();
for (int i = 0; i < manager.nMappings(); i++)
{
MShape::ptr shape = getShapeFromMapping(manager.getMapping(i));
if (shape && shape != currentShape)
{
for (int vertex = 0; vertex < shape->nVertices(); vertex++)
{
const QPointF& v = shape->getVertex(vertex);
if (distIsInside(v, *p, vertexStickRadius))
{
p->setX(v.x());
p->setY(v.y());
}
}
}
}
}
}