Releases: maniaplanet/game-modes
Releases · maniaplanet/game-modes
Maniaplanet update 2017-07-11
Modes
Shootmania
- All: fixed end of round freeze. see
- Royal: fixed spawn priority when respawning. see
- Royal: fixed respawn with other players. see
Trackmania
- All: new UI displaying the number of spectators currently following us. see
- All: fixed camera stuck after finishing in Rounds or Laps mode. see
- All: correctly display the spectator UI when unspawned and following another player. eg: at the end of a round or after retiring.
- Rounds: fixed points after a map skip. see
Libraries
Maniaplanet
- All: fixed the restarted flag of the Maniaplanet.LoadingMap_Start xmlrpc callback. see
- Json2: escape some previously missing control characters. see
- UI2: new xmlrpc callbacks and methods to control UI properties individually. see
- UI2: new xmlrpc callbacks and methods to get the default value of the properties. see
- XmlRpc2: new api version 2.3.0. see
Shootmania
- Scores: new xmlrpc methods to set the points of a player or a team.
Trackmania
- Scores: fixed team id in Trackmania.SetTeamPoints method. see
Maniaplanet update 2017-06-15
Modes
Trackmania/Chase
- Improved UI.
- Force the display of labels above teammates.
Trackmania/Cup
- Match ending in matchmaking are fixed.
Shootmania
- AFK players are sent to spectator mode after a few minutes of inactivity.