diff --git a/AUTHORS b/AUTHORS index b7516bcfd2..e37e40bb3d 100644 --- a/AUTHORS +++ b/AUTHORS @@ -18,7 +18,7 @@ GDCM 2.x: Jean-Pierre Roux : Developer, maintain gdcmDataExtra Christina Rossmanith : Contributor (Siemens CSA) Christopher W Treml : Contributor (C#) - Joel Spaltenstein : Developer (MacOSX) + Joel Spaltenstein : Developer (Mac OS X) GDCM 1.x (Developpers and contributors, alphabetical order) diff --git a/CMake/FindUUID.cmake b/CMake/FindUUID.cmake index 45c7244029..f72ddca57a 100644 --- a/CMake/FindUUID.cmake +++ b/CMake/FindUUID.cmake @@ -7,18 +7,14 @@ # also defined, but not for general use are # UUID_LIBRARY, where to find the UUID library. # -# Copyright (c) 2006-2011 Mathieu Malaterre +# Copyright (c) 2006-2016 Mathieu Malaterre # # Redistribution and use is allowed according to the terms of the New # BSD license. # For details see the accompanying COPYING-CMAKE-SCRIPTS file. # -# On MacOSX we have: -# $ nm -g /usr/lib/libSystem.dylib | grep uuid_generate -# 000b3aeb T _uuid_generate -# 0003e67e T _uuid_generate_random -# 000b37a1 T _uuid_generate_time +# On Mac OS X the uuid functions are in the System library. if(APPLE) set(UUID_LIBRARY_VAR System) else() diff --git a/Copyright.txt b/Copyright.txt index 0f5435fd39..9623a3a3e5 100644 --- a/Copyright.txt +++ b/Copyright.txt @@ -2,7 +2,7 @@ Program: GDCM (Grassroots DICOM). A DICOM library -Copyright (c) 2006-2011 Mathieu Malaterre +Copyright (c) 2006-2016 Mathieu Malaterre Copyright (c) 1993-2005 CREATIS (CREATIS = Centre de Recherche et d'Applications en Traitement de l'Image) All rights reserved. diff --git a/README.txt b/README.txt index 45b588ce7f..0305a04ad1 100644 --- a/README.txt +++ b/README.txt @@ -12,23 +12,23 @@ Just a quick note on the build process of GDCM. GDCM build process make use of the cmake software(*). This allow us: 1. To get rid of the autoconf/autotools insanity 2. Transparently generate Unix Makefiles, NMake Makefiles, -VS8/9/10 Solution, XCode 2.1... -3. Automatic nightly testing, one of the most important thing -for a robust library/software devlpt process. GDCM devpt is develop +VS8/9/10 Solution, Xcode projects, etc. +3. Automatic nightly testing, one of the most important things +for a robust library/software development process. GDCM development is develop based on the XP definition, and to preserve backward compatibility make sure that code is working from one release to another: each night -we configure, we build and we test GDCM. The result are then send to +we configure, we build and we test GDCM. The result are then sent to the dashboard located at: - http://public.kitware.com/dashboard.php?name=gdcm + https://open.cdash.org/index.php?project=GDCM -A continuous dashboard make also sure that any commit did not introduce -any error on another plateform, a warning or broke a test... +A continuous dashboard also makes sure that any commit did not introduce +any error on another platform, a warning or a broken test... Therefore you should be able to use GDCM from the bleeding edge without -knowing too much on what is going on. All you need to do is have a look -at the GDCM dashboard, and if your plateform is 'green' then you can -update your git copy and compile safely knowing that there are very few chances +knowing too much about what is going on. All you need to do is have a look +at the GDCM dashboard, and if your platform is 'green' then you can +update your git copy and compile safely knowing that there is very little chance that something won't work. Cheers !