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release.yaml
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name: Release
on:
push:
tags:
- '*'
workflow_dispatch:
tags:
- '*'
env:
# update with the name of the main binary
binary: arena-of-ideas
add_binaries_to_github_release: true
itch_target: makscee/arena-of-ideas
jobs:
# Build for wasm
release-wasm:
runs-on: ubuntu-latest
steps:
- uses: olegtarasov/[email protected]
id: get_version
- uses: actions/checkout@v4
with:
lfs: ${{ env.use_git_lfs }}
- uses: dtolnay/rust-toolchain@stable
with:
targets: wasm32-unknown-unknown
- name: install wasm-bindgen-cli
run: |
cargo install wasm-bindgen-cli
- name: Build
run: |
cargo build --release --target wasm32-unknown-unknown
- name: Prepare package
run: |
wasm-bindgen --no-typescript --out-name bevy_game --out-dir wasm --target web target/wasm32-unknown-unknown/release/${{ env.binary }}.wasm
cp -r assets wasm/ || true # Try to copy, but ignore if it can't copy if source directory does not exist
- name: Package as a zip
working-directory: ./wasm
run: |
zip --recurse-paths ../${{ env.binary }}.zip .
- name: Upload binaries to artifacts
uses: actions/upload-artifact@v3
with:
path: ${{ env.binary }}.zip
name: wasm
retention-days: 1
- name: Upload binaries to release
if: ${{ env.add_binaries_to_github_release == 'true' }}
uses: svenstaro/upload-release-action@v2
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
file: ${{ env.binary }}.zip
asset_name: ${{ env.binary }}-wasm-${{ steps.get_version.outputs.tag }}.zip
tag: ${{ github.ref }}
overwrite: true
# Build for Linux
# release-linux:
# runs-on: ubuntu-latest
# steps:
# - uses: olegtarasov/[email protected]
# id: get_version
# - uses: actions/checkout@v4
# - uses: dtolnay/rust-toolchain@stable
# with:
# targets: x86_64-unknown-linux-gnu
# - name: install dependencies
# run: |
# sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev
# - name: Build
# run: |
# cargo build --release --target x86_64-unknown-linux-gnu
# - name: Prepare package
# run: |
# mkdir linux
# cp target/x86_64-unknown-linux-gnu/release/${{ env.binary }} linux/
# cp -r assets linux/
# - name: Package as a zip
# working-directory: ./linux
# run: |
# zip --recurse-paths ../${{ env.binary }}.zip .
# - name: Upload binaries to artifacts
# uses: actions/upload-artifact@v3
# with:
# path: ${{ env.binary }}.zip
# name: linux
# retention-days: 1
# - name: Upload binaries to release
# if: ${{ env.add_binaries_to_github_release == 'true' }}
# uses: svenstaro/upload-release-action@v2
# with:
# repo_token: ${{ secrets.GITHUB_TOKEN }}
# file: ${{ env.binary }}.zip
# asset_name: ${{ env.binary }}-linux-${{ steps.get_version.outputs.tag }}.zip
# tag: ${{ github.ref }}
# overwrite: true
# # Build for Windows
# release-windows:
# runs-on: windows-latest
# steps:
# - uses: olegtarasov/[email protected]
# id: get_version
# - uses: actions/checkout@v4
# - uses: dtolnay/rust-toolchain@stable
# with:
# targets: x86_64-pc-windows-msvc
# - name: Build
# run: |
# cargo build --release --target x86_64-pc-windows-msvc
# - name: Prepare package
# run: |
# mkdir windows
# cp target/x86_64-pc-windows-msvc/release/${{ env.binary }}.exe windows/
# cp -r assets windows/
# - name: Package as a zip
# run: |
# Compress-Archive -Path windows/* -DestinationPath ${{ env.binary }}.zip
# - name: Upload binaries to artifacts
# uses: actions/upload-artifact@v3
# with:
# path: ${{ env.binary }}.zip
# name: windows
# retention-days: 1
# - name: Upload binaries to release
# if: ${{ env.add_binaries_to_github_release == 'true' }}
# uses: svenstaro/upload-release-action@v2
# with:
# repo_token: ${{ secrets.GITHUB_TOKEN }}
# file: ${{ env.binary }}.zip
# asset_name: ${{ env.binary }}-windows-${{ steps.get_version.outputs.tag }}.zip
# tag: ${{ github.ref }}
# overwrite: true
# # Build for MacOS x86_64
# release-macOS-intel:
# runs-on: macOS-latest
# steps:
# - uses: olegtarasov/[email protected]
# id: get_version
# - uses: actions/checkout@v4
# - uses: dtolnay/rust-toolchain@stable
# with:
# targets: x86_64-apple-darwin
# - name: Environment Setup
# run: |
# export CFLAGS="-fno-stack-check"
# export MACOSX_DEPLOYMENT_TARGET="10.9"
# - name: Build
# run: |
# cargo build --release --target x86_64-apple-darwin
# - name: Prepare Package
# run: |
# mkdir -p ${{ env.binary }}.app/Contents/MacOS
# cp target/x86_64-apple-darwin/release/${{ env.binary }} ${{ env.binary }}.app/Contents/MacOS/
# cp -r assets ${{ env.binary }}.app/Contents/MacOS/
# hdiutil create -fs HFS+ -volname "${{ env.binary }}" -srcfolder ${{ env.binary }}.app ${{ env.binary }}-macOS-intel.dmg
# - name: Upload binaries to artifacts
# uses: actions/upload-artifact@v3
# with:
# path: ${{ env.binary }}-macOS-intel.dmg
# name: macOS-intel
# retention-days: 1
# - name: Upload binaries to release
# if: ${{ env.add_binaries_to_github_release == 'true' }}
# uses: svenstaro/upload-release-action@v2
# with:
# repo_token: ${{ secrets.GITHUB_TOKEN }}
# file: ${{ env.binary }}-macOS-intel.dmg
# asset_name: ${{ env.binary }}-macOS-intel-${{ steps.get_version.outputs.tag }}.dmg
# tag: ${{ github.ref }}
# overwrite: true
# # Build for MacOS Apple Silicon
# release-macOS-apple-silicon:
# runs-on: macOS-latest
# steps:
# - uses: olegtarasov/[email protected]
# id: get_version
# - uses: actions/checkout@v4
# - uses: dtolnay/rust-toolchain@stable
# with:
# targets: aarch64-apple-darwin
# - name: Environment
# # macOS 11 was the first version to support ARM
# run: |
# export MACOSX_DEPLOYMENT_TARGET="11"
# - name: Build
# run: |
# cargo build --release --target aarch64-apple-darwin
# - name: Prepare Package
# run: |
# mkdir -p ${{ env.binary }}.app/Contents/MacOS
# cp target/aarch64-apple-darwin/release/${{ env.binary }} ${{ env.binary }}.app/Contents/MacOS/
# cp -r assets ${{ env.binary }}.app/Contents/MacOS/
# hdiutil create -fs HFS+ -volname "${{ env.binary }}-macOS-apple-silicon" -srcfolder ${{ env.binary }}.app ${{ env.binary }}-macOS-apple-silicon.dmg
# - name: Upload binaries to artifacts
# uses: actions/upload-artifact@v3
# with:
# path: ${{ env.binary }}-macOS-apple-silicon.dmg
# name: macOS-apple-silicon
# retention-days: 1
# - name: Upload binaries to release
# if: ${{ env.add_binaries_to_github_release == 'true' }}
# uses: svenstaro/upload-release-action@v2
# with:
# repo_token: ${{ secrets.GITHUB_TOKEN }}
# file: ${{ env.binary }}-macOS-apple-silicon.dmg
# asset_name: ${{ env.binary }}-macOS-apple-silicon-${{ steps.get_version.outputs.tag }}.dmg
# tag: ${{ github.ref }}
# overwrite: true
check-if-upload-to-itch-is-configured:
runs-on: ubuntu-latest
outputs:
should-upload: ${{ steps.check-env.outputs.has-itch-target }}
steps:
- id: check-env
run: |
if [[ -z "$itch_target" ]]; then
echo "has-itch-target=no" >> $GITHUB_OUTPUT
else
echo "has-itch-target=yes" >> $GITHUB_OUTPUT
fi
upload-to-itch:
runs-on: ubuntu-latest
needs:
- check-if-upload-to-itch-is-configured
- release-wasm
# - release-linux
# - release-windows
# - release-macOS-intel
# - release-macOS-apple-silicon
if: ${{ needs.check-if-upload-to-itch-is-configured.outputs.should-upload == 'yes' }}
steps:
- name: Download artifacts
uses: actions/download-artifact@v3
with:
path: ./builds
- name: Install butler
run: |
curl -L -o butler.zip https://broth.itch.ovh/butler/linux-amd64/LATEST/archive/default
unzip butler.zip
chmod +x butler
./butler -V
- uses: olegtarasov/[email protected]
id: get_version
- name: Upload to itch.io
env:
BUTLER_API_KEY: ${{ secrets.BUTLER_CREDENTIALS }}
run: |
for channel in $(ls builds); do
./butler push \
--fix-permissions \
--userversion="${{ steps.get_version.outputs.tag }}" \
builds/$channel/* \
${{ env.itch_target }}:$channel
done