From 2b99c07257635a354a93dfe2a26ec023a99c3209 Mon Sep 17 00:00:00 2001 From: "Marco Antonio J. Costa" Date: Sat, 14 Dec 2024 19:01:11 -0300 Subject: [PATCH] add newline at end of file where it's lacking .editorconfig already enforces it but it's getting changed piecemeal in every commit. just get it done with. the script: ``` find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do isFile=$(file -0 "$file" | cut -d $'\0' -f2) case "$isFile" in (*text*) echo "$file is text" if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then echo "" >> "$file" fi ;; (*) echo "file isn't text" ;; esac done ``` --- Console/ComBSTROut.h | 2 +- Console/ComVariantOut.h | 2 +- Editor/Cursor Modes.h | 2 +- Editor/Editor Modes.h | 2 +- Editor/Editor Taskbar Creation.h | 2 +- Editor/Editor Taskbar Utils.h | 2 +- Editor/Road Smoothing.h | 2 +- Editor/Sector Summary.h | 2 +- Editor/Smoothing Utils.h | 2 +- Ja2/Cheats.h | 2 +- Ja2/Fade Screen.h | 2 +- Ja2/HelpScreen.h | 2 +- Ja2/Intro.h | 2 +- Ja2/JA2 Splash.h | 2 +- Ja2/Language Defines.h | 2 +- Ja2/MPChatScreen.h | 2 +- Ja2/MPConnectScreen.h | 2 +- Ja2/MPHostScreen.h | 2 +- Ja2/MPScoreScreen.h | 2 +- Ja2/MessageBoxScreen.h | 2 +- Ja2/Screens.h | 2 +- Ja2/gamescreen.h | 2 +- Ja2/jascreens.h | 2 +- Ja2/legion cfg.h | 2 +- Ja2/mainmenuscreen.h | 2 +- Ja2/screenids.h | 2 +- Ja2/ub_config.h | 2 +- Laptop/BriefingRoom.h | 2 +- Laptop/BriefingRoomM.h | 2 +- Laptop/BriefingRoom_Data.h | 2 +- Laptop/CampaignHistoryData.h | 2 +- Laptop/CampaignHistory_Summary.h | 2 +- Laptop/CampaignStats.h | 2 +- Laptop/IMP AboutUs.h | 2 +- Laptop/IMP Attribute Entrance.h | 2 +- Laptop/IMP Attribute Finish.h | 2 +- Laptop/IMP Attribute Selection.h | 2 +- Laptop/IMP Begin Screen.h | 2 +- Laptop/IMP Character and Disability Entrance.h | 2 +- Laptop/IMP Compile Character.h | 2 +- Laptop/IMP Finish.h | 2 +- Laptop/IMP HomePage.h | 2 +- Laptop/IMP MainPage.h | 2 +- Laptop/IMP Personality Entrance.h | 2 +- Laptop/IMP Personality Finish.h | 2 +- Laptop/IMP Personality Quiz.h | 2 +- Laptop/IMP Portraits.h | 2 +- Laptop/IMP Text System.h | 2 +- Laptop/IMP Voices.h | 2 +- Laptop/MilitiaWebsite.cpp | 2 +- Laptop/PMC.cpp | 2 +- Laptop/PostalService.h | 2 +- Laptop/Speck Quotes.h | 2 +- Laptop/XML_AIMAvailability.cpp | 2 +- Laptop/XML_ConditionsForMercAvailability.cpp | 2 +- Laptop/XML_DeliveryMethods.cpp | 2 +- Laptop/XML_ShippingDestinations.cpp | 2 +- Laptop/florist Cards.h | 2 +- Laptop/florist Gallery.h | 2 +- Laptop/florist Order Form.h | 2 +- Laptop/insurance Comments.h | 2 +- Laptop/insurance Contract.h | 2 +- Laptop/insurance Info.h | 2 +- Laptop/mercs Account.h | 2 +- Laptop/mercs Files.h | 2 +- Laptop/mercs No Account.h | 2 +- Multiplayer/fresh_header.h | 2 +- Multiplayer/network.h | 2 +- Multiplayer/raknet/AsynchronousFileIO.h | 2 +- Multiplayer/raknet/BitStream_NoTemplate.h | 2 +- Multiplayer/raknet/PacketPool.h | 2 +- Multiplayer/raknet/SimpleTCPServer.h | 2 +- Strategic/Assignments.h | 2 +- Strategic/Auto Resolve.h | 2 +- Strategic/Campaign Init.h | 2 +- Strategic/Campaign Types.h | 2 +- Strategic/Creature Spreading.cpp | 2 +- Strategic/Creature Spreading.h | 2 +- Strategic/Facilities.h | 2 +- Strategic/Game Init.h | 2 +- Strategic/Ja25 Strategic Ai.h | 2 +- Strategic/Luaglobal.cpp | 2 +- Strategic/Map Screen Helicopter.h | 2 +- Strategic/Map Screen Interface Border.h | 2 +- Strategic/Map Screen Interface Bottom.h | 2 +- Strategic/Map Screen Interface TownMine Info.h | 2 +- Strategic/Map Screen Interface.h | 2 +- Strategic/MilitiaIndividual.h | 2 +- Strategic/MilitiaSquads.h | 2 +- Strategic/Player Command.h | 2 +- Strategic/Quest Debug System.h | 2 +- Strategic/Reinforcement.h | 2 +- Strategic/Strategic AI.h | 2 +- Strategic/Strategic Event Handler.h | 2 +- Strategic/Strategic Mines.h | 2 +- Strategic/Strategic Pathing.cpp | 2 +- Strategic/Strategic Status.h | 2 +- Strategic/Strategic Town Loyalty.h | 2 +- Strategic/Strategic Turns.h | 2 +- Strategic/Town Militia.h | 2 +- Strategic/XML_Creatures.cpp | 2 +- Strategic/XML_SquadNames.cpp | 2 +- Strategic/mapscreen.h | 2 +- Strategic/strategic town reputation.h | 2 +- Strategic/strategic.h | 2 +- Tactical/Action Items.h | 2 +- Tactical/Air Raid.h | 2 +- Tactical/Animation Cache.h | 2 +- Tactical/Arms Dealer Init.h | 2 +- Tactical/Auto Bandage.h | 2 +- Tactical/Boxing.h | 2 +- Tactical/Bullets.h | 2 +- Tactical/Civ Quotes.h | 2 +- Tactical/Dialogue Control.h | 2 +- Tactical/End Game.h | 2 +- Tactical/Enemy Soldier Save.h | 2 +- Tactical/EnemyItemDrops.cpp | 2 +- Tactical/EnemyItemDrops.h | 2 +- Tactical/Handle Doors.h | 2 +- Tactical/Handle UI Plan.h | 2 +- Tactical/Handle UI.h | 2 +- Tactical/Interface Control.h | 2 +- Tactical/Interface Cursors.h | 2 +- Tactical/Interface Panels.h | 2 +- Tactical/Interface Utils.h | 2 +- Tactical/Interface.h | 2 +- Tactical/Inventory Choosing.h | 2 +- Tactical/Ja25_Tactical.h | 2 +- Tactical/Keys.h | 2 +- Tactical/LOS.h | 2 +- Tactical/Map Information.h | 2 +- Tactical/Militia Control.h | 2 +- Tactical/MiniGame.h | 2 +- Tactical/Morale.h | 2 +- Tactical/PathAIDebug.h | 2 +- Tactical/Rain.h | 2 +- Tactical/ShopKeeper Quotes.h | 2 +- Tactical/SkillCheck.h | 2 +- Tactical/SkillMenu.h | 2 +- Tactical/Soldier Ani.h | 2 +- Tactical/Soldier Create.h | 2 +- Tactical/Soldier Find.h | 2 +- Tactical/Soldier Functions.h | 2 +- Tactical/Soldier Init List.cpp | 2 +- Tactical/Soldier Init List.h | 2 +- Tactical/Soldier macros.h | 2 +- Tactical/Spread burst.h | 2 +- Tactical/Squads.h | 2 +- Tactical/Strategic Exit GUI.h | 2 +- Tactical/Structure Wrap.h | 2 +- Tactical/Tactical Turns.h | 2 +- Tactical/TeamTurns.h | 2 +- Tactical/UI Cursors.h | 2 +- Tactical/VehicleMenu.cpp | 2 +- Tactical/VehicleMenu.h | 2 +- Tactical/XML_HiddenNames.cpp | 2 +- Tactical/XML_LBEPocketPopup.cpp | 2 +- Tactical/XML_MercStartingGear.cpp | 2 +- Tactical/XML_RPCFacesSmall.cpp | 2 +- Tactical/XML_RandomStats.cpp | 2 +- Tactical/fov.h | 2 +- Tactical/opplist.h | 2 +- Tactical/qarray.h | 2 +- Tactical/rt time defines.h | 2 +- Tactical/soldier tile.h | 2 +- TileEngine/Ambient Control.cpp | 2 +- TileEngine/Ambient Control.h | 2 +- TileEngine/Buildings.h | 2 +- TileEngine/Fog Of War.h | 2 +- TileEngine/Interactive Tiles.h | 2 +- TileEngine/LightEffects.h | 2 +- TileEngine/Radar Screen.h | 2 +- TileEngine/Render Fun.h | 2 +- TileEngine/Shade Table Util.h | 2 +- TileEngine/Simple Render Utils.h | 2 +- TileEngine/SmokeEffects.h | 2 +- TileEngine/Structure Internals.h | 2 +- TileEngine/Tactical Placement GUI.h | 2 +- TileEngine/Tile Cache.h | 2 +- TileEngine/Tile Surface.h | 2 +- TileEngine/World Tileset Enums.h | 2 +- TileEngine/WorldDat.h | 2 +- TileEngine/physics.h | 2 +- TileEngine/pits.h | 2 +- TileEngine/renderworld.h | 2 +- TileEngine/structure.h | 2 +- TileEngine/sysutil.h | 2 +- TileEngine/worldman.h | 2 +- Utils/Animated ProgressBar.h | 2 +- Utils/Cinematics Bink.h | 2 +- Utils/Cursors.h | 2 +- Utils/Debug Control.h | 2 +- Utils/Encrypted File.cpp | 2 +- Utils/Encrypted File.h | 2 +- Utils/ExportStrings.h | 2 +- Utils/Multi Language Graphic Utils.h | 2 +- Utils/Multilingual Text Code Generator.h | 2 +- Utils/PopUpBox.h | 2 +- Utils/Quantize Wrap.h | 2 +- Utils/Quantize.h | 2 +- Utils/STIConvert.h | 2 +- Utils/Sound Control.h | 2 +- Utils/Text Input.h | 2 +- Utils/Timer Control.h | 2 +- Utils/XML_Language.h | 2 +- Utils/XML_SenderNameList.cpp | 2 +- Utils/maputility.h | 2 +- Utils/message.h | 2 +- Utils/popup_callback.h | 2 +- Utils/popup_class.cpp | 2 +- Utils/popup_definition.cpp | 2 +- Utils/popup_definition.h | 2 +- ext/VFS/src/Core/files.cmake | 2 +- ext/export/src/ja2/Structure Internals.h | 2 +- ext/export/src/ja2/Types.h | 2 +- sgp/Button Sound Control.cpp | 2 +- sgp/Compression.h | 2 +- sgp/DirectDraw Calls.h | 2 +- sgp/DirectX Common.h | 2 +- sgp/Ja2 Libs.h | 2 +- sgp/english.h | 2 +- sgp/imgfmt.h | 2 +- sgp/input.h | 2 +- sgp/mousesystem_macros.h | 2 +- sgp/pcx.h | 2 +- sgp/soundman.h | 2 +- sgp/timer.h | 2 +- sgp/vsurface_private.h | 2 +- 228 files changed, 228 insertions(+), 228 deletions(-) diff --git a/Console/ComBSTROut.h b/Console/ComBSTROut.h index 62bac6b85..598e5204c 100644 --- a/Console/ComBSTROut.h +++ b/Console/ComBSTROut.h @@ -78,4 +78,4 @@ class CComBSTROut : public CComBSTR ///////////////////////////////////////////////////////////////////////////// -#endif // _COMBSTROUT_H_ \ No newline at end of file +#endif // _COMBSTROUT_H_ diff --git a/Console/ComVariantOut.h b/Console/ComVariantOut.h index 0efb673f2..1e52a8666 100644 --- a/Console/ComVariantOut.h +++ b/Console/ComVariantOut.h @@ -106,4 +106,4 @@ class CComVariantOut : public CComVariant ///////////////////////////////////////////////////////////////////////////// -#endif // _COMVARIANTOUT_H_ \ No newline at end of file +#endif // _COMVARIANTOUT_H_ diff --git a/Editor/Cursor Modes.h b/Editor/Cursor Modes.h index a81b2be8e..c49941852 100644 --- a/Editor/Cursor Modes.h +++ b/Editor/Cursor Modes.h @@ -40,4 +40,4 @@ extern BOOLEAN gfCurrentSelectionWithRightButton; #endif -#endif \ No newline at end of file +#endif diff --git a/Editor/Editor Modes.h b/Editor/Editor Modes.h index 5b6eb61e6..3eae76965 100644 --- a/Editor/Editor Modes.h +++ b/Editor/Editor Modes.h @@ -14,4 +14,4 @@ void ShowExitGrids(); void HideExitGrids(); #endif -#endif \ No newline at end of file +#endif diff --git a/Editor/Editor Taskbar Creation.h b/Editor/Editor Taskbar Creation.h index 7ed74205d..ca645a7e8 100644 --- a/Editor/Editor Taskbar Creation.h +++ b/Editor/Editor Taskbar Creation.h @@ -7,4 +7,4 @@ void CreateEditorTaskbarInternal(); #endif -#endif \ No newline at end of file +#endif diff --git a/Editor/Editor Taskbar Utils.h b/Editor/Editor Taskbar Utils.h index 9750ed038..563452e6d 100644 --- a/Editor/Editor Taskbar Utils.h +++ b/Editor/Editor Taskbar Utils.h @@ -67,4 +67,4 @@ extern UINT32 guiMercTempBuffer; extern INT32 giEditMercImage[2]; #endif -#endif \ No newline at end of file +#endif diff --git a/Editor/Road Smoothing.h b/Editor/Road Smoothing.h index 872c2d6b7..f1b899d9a 100644 --- a/Editor/Road Smoothing.h +++ b/Editor/Road Smoothing.h @@ -61,4 +61,4 @@ void InitializeRoadMacros(); #endif -#endif \ No newline at end of file +#endif diff --git a/Editor/Sector Summary.h b/Editor/Sector Summary.h index 47da83027..c1c977589 100644 --- a/Editor/Sector Summary.h +++ b/Editor/Sector Summary.h @@ -35,4 +35,4 @@ void GetSectorFromFileName(STR16 szFileName, INT16& sSectorX, INT16& sSectorY, I void ResetCustomFileSectorSummary(void);//dnl ch30 150909 #endif -#endif \ No newline at end of file +#endif diff --git a/Editor/Smoothing Utils.h b/Editor/Smoothing Utils.h index f1eeb0fd4..7da296285 100644 --- a/Editor/Smoothing Utils.h +++ b/Editor/Smoothing Utils.h @@ -62,4 +62,4 @@ UINT16 GetHorizontalWallClass( INT32 iMapIndex ); BOOLEAN ValidDecalPlacement( INT32 iMapIndex ); #endif -#endif \ No newline at end of file +#endif diff --git a/Ja2/Cheats.h b/Ja2/Cheats.h index 8e683a7e9..74760ab63 100644 --- a/Ja2/Cheats.h +++ b/Ja2/Cheats.h @@ -22,4 +22,4 @@ extern UINT8 gubCheatLevel; #define RESET_CHEAT_LEVEL( ) ( gubCheatLevel = 0 ) #define ACTIVATE_CHEAT_LEVEL() ( gubCheatLevel = 6 ) -#endif \ No newline at end of file +#endif diff --git a/Ja2/Fade Screen.h b/Ja2/Fade Screen.h index 5f764b7eb..4daab22df 100644 --- a/Ja2/Fade Screen.h +++ b/Ja2/Fade Screen.h @@ -37,4 +37,4 @@ BOOLEAN HandleFadeInCallback( ); void FadeInNextFrame( ); void FadeOutNextFrame( ); -#endif \ No newline at end of file +#endif diff --git a/Ja2/HelpScreen.h b/Ja2/HelpScreen.h index 3d22c3e98..fdee7428d 100644 --- a/Ja2/HelpScreen.h +++ b/Ja2/HelpScreen.h @@ -72,4 +72,4 @@ void NewScreenSoResetHelpScreen( ); INT8 HelpScreenDetermineWhichMapScreenHelpToShow(); -#endif \ No newline at end of file +#endif diff --git a/Ja2/Intro.h b/Ja2/Intro.h index 27c51ca7a..770481058 100644 --- a/Ja2/Intro.h +++ b/Ja2/Intro.h @@ -42,4 +42,4 @@ typedef struct extern INTRO_NAMES_VALUES zVideoFile[255]; -#endif \ No newline at end of file +#endif diff --git a/Ja2/JA2 Splash.h b/Ja2/JA2 Splash.h index 5c809e682..40e18fedc 100644 --- a/Ja2/JA2 Splash.h +++ b/Ja2/JA2 Splash.h @@ -6,4 +6,4 @@ void InitJA2SplashScreen(); extern UINT32 guiSplashFrameFade; extern UINT32 guiSplashStartTime; -#endif \ No newline at end of file +#endif diff --git a/Ja2/Language Defines.h b/Ja2/Language Defines.h index ec64ffb47..8032d6997 100644 --- a/Ja2/Language Defines.h +++ b/Ja2/Language Defines.h @@ -116,4 +116,4 @@ #define SINGLE_CHAR_WORDS #endif*/ -#endif \ No newline at end of file +#endif diff --git a/Ja2/MPChatScreen.h b/Ja2/MPChatScreen.h index 8921fa998..af8957b98 100644 --- a/Ja2/MPChatScreen.h +++ b/Ja2/MPChatScreen.h @@ -26,4 +26,4 @@ extern BOOLEAN gfInChatBox; INT32 DoChatBox( bool bIncludeChatLog, const STR16 zString, UINT32 uiExitScreen, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect ); void ChatLogMessage( UINT16 usColor, UINT8 ubPriority, STR16 pStringA, ...); -#endif \ No newline at end of file +#endif diff --git a/Ja2/MPConnectScreen.h b/Ja2/MPConnectScreen.h index e04122791..4e091dbb9 100644 --- a/Ja2/MPConnectScreen.h +++ b/Ja2/MPConnectScreen.h @@ -11,4 +11,4 @@ void SetConnectScreenHeadingA( const char* cmsg ); void SetConnectScreenSubMessageW( STR16 cmsg ); void SetConnectScreenSubMessageA( const char* cmsg ); -#endif \ No newline at end of file +#endif diff --git a/Ja2/MPHostScreen.h b/Ja2/MPHostScreen.h index 051947ff3..b1b44b38b 100644 --- a/Ja2/MPHostScreen.h +++ b/Ja2/MPHostScreen.h @@ -9,4 +9,4 @@ UINT32 MPHostScreenShutdown( void ); -#endif \ No newline at end of file +#endif diff --git a/Ja2/MPScoreScreen.h b/Ja2/MPScoreScreen.h index 700432486..d70faed98 100644 --- a/Ja2/MPScoreScreen.h +++ b/Ja2/MPScoreScreen.h @@ -9,4 +9,4 @@ UINT32 MPScoreScreenShutdown( void ); -#endif \ No newline at end of file +#endif diff --git a/Ja2/MessageBoxScreen.h b/Ja2/MessageBoxScreen.h index 798273960..737cf588f 100644 --- a/Ja2/MessageBoxScreen.h +++ b/Ja2/MessageBoxScreen.h @@ -152,4 +152,4 @@ BOOLEAN DoOptionsMessageBoxWithRect( UINT8 ubStyle, const STR16 zString, UINT32 BOOLEAN DoSaveLoadMessageBoxWithRect( UINT8 ubStyle, const STR16 zString, UINT32 uiExitScreen, UINT32 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect *pCenteringRect ); -#endif \ No newline at end of file +#endif diff --git a/Ja2/Screens.h b/Ja2/Screens.h index e01af6b32..f94c05c83 100644 --- a/Ja2/Screens.h +++ b/Ja2/Screens.h @@ -34,4 +34,4 @@ extern Screens GameScreens[MAX_SCREENS]; #include "jascreens.h" -#endif \ No newline at end of file +#endif diff --git a/Ja2/gamescreen.h b/Ja2/gamescreen.h index 384037499..de0696a42 100644 --- a/Ja2/gamescreen.h +++ b/Ja2/gamescreen.h @@ -41,4 +41,4 @@ void InitHelicopterEntranceByMercs( void ); void InternalLeaveTacticalScreen( UINT32 uiNewScreen ); -#endif \ No newline at end of file +#endif diff --git a/Ja2/jascreens.h b/Ja2/jascreens.h index 89b1a223f..1822b3774 100644 --- a/Ja2/jascreens.h +++ b/Ja2/jascreens.h @@ -184,4 +184,4 @@ extern std::list g_ExceptionList; void PrintExceptionList(); -#endif \ No newline at end of file +#endif diff --git a/Ja2/legion cfg.h b/Ja2/legion cfg.h index c8317c2ba..cff53c957 100644 --- a/Ja2/legion cfg.h +++ b/Ja2/legion cfg.h @@ -102,4 +102,4 @@ extern void RandomStats (); #endif extern void RandomStats (); -#endif \ No newline at end of file +#endif diff --git a/Ja2/mainmenuscreen.h b/Ja2/mainmenuscreen.h index c943fa7fb..616eb4603 100644 --- a/Ja2/mainmenuscreen.h +++ b/Ja2/mainmenuscreen.h @@ -37,4 +37,4 @@ void ClearMainMenu( ); void InitDependingGameStyleOptions(); -#endif \ No newline at end of file +#endif diff --git a/Ja2/screenids.h b/Ja2/screenids.h index 047ad1881..18457c240 100644 --- a/Ja2/screenids.h +++ b/Ja2/screenids.h @@ -47,4 +47,4 @@ enum ScreenTypes MAX_SCREENS }; -#endif \ No newline at end of file +#endif diff --git a/Ja2/ub_config.h b/Ja2/ub_config.h index 4b2c64b01..dc43d6e7b 100644 --- a/Ja2/ub_config.h +++ b/Ja2/ub_config.h @@ -230,4 +230,4 @@ extern void RandomStats (); #endif extern void RandomStats (); -#endif \ No newline at end of file +#endif diff --git a/Laptop/BriefingRoom.h b/Laptop/BriefingRoom.h index b64ea822c..989937ddf 100644 --- a/Laptop/BriefingRoom.h +++ b/Laptop/BriefingRoom.h @@ -17,4 +17,4 @@ BOOLEAN DrawBriefingRoomDefaults(); BOOLEAN DisplayBriefingRoomSlogan(); BOOLEAN DisplayBriefingRoomCopyright(); -#endif \ No newline at end of file +#endif diff --git a/Laptop/BriefingRoomM.h b/Laptop/BriefingRoomM.h index d223a89af..9470a9e47 100644 --- a/Laptop/BriefingRoomM.h +++ b/Laptop/BriefingRoomM.h @@ -17,4 +17,4 @@ BOOLEAN DrawBriefingRoomEnterDefaults(); BOOLEAN DisplayBriefingRoomEnterSlogan(); BOOLEAN DisplayBriefingRoomEnterCopyright(); -#endif \ No newline at end of file +#endif diff --git a/Laptop/BriefingRoom_Data.h b/Laptop/BriefingRoom_Data.h index e9da80743..0e41225ad 100644 --- a/Laptop/BriefingRoom_Data.h +++ b/Laptop/BriefingRoom_Data.h @@ -133,4 +133,4 @@ extern BOOLEAN SaveBriefingRoomToSaveGameFile( HWFILE hFile ); -#endif \ No newline at end of file +#endif diff --git a/Laptop/CampaignHistoryData.h b/Laptop/CampaignHistoryData.h index 278dac6f7..31acffeb8 100644 --- a/Laptop/CampaignHistoryData.h +++ b/Laptop/CampaignHistoryData.h @@ -3,4 +3,4 @@ -#endif // __CAMPAIGNHISTORY_DATA_H \ No newline at end of file +#endif // __CAMPAIGNHISTORY_DATA_H diff --git a/Laptop/CampaignHistory_Summary.h b/Laptop/CampaignHistory_Summary.h index 75f806923..3a67e92c7 100644 --- a/Laptop/CampaignHistory_Summary.h +++ b/Laptop/CampaignHistory_Summary.h @@ -27,4 +27,4 @@ void ExitCampaignHistory_News(); void HandleCampaignHistory_News(); void RenderCampaignHistory_News(); -#endif // __CAMPAIGNHISTORY_SUMMARY_H \ No newline at end of file +#endif // __CAMPAIGNHISTORY_SUMMARY_H diff --git a/Laptop/CampaignStats.h b/Laptop/CampaignStats.h index 2721ee3d6..198de5a5b 100644 --- a/Laptop/CampaignStats.h +++ b/Laptop/CampaignStats.h @@ -332,4 +332,4 @@ STR16 GetIncidentName( UINT32 aIncidentId ); UINT32 GetIdOfCurrentlyOngoingIncident(); -#endif // __CAMPAIGNSTATS_H \ No newline at end of file +#endif // __CAMPAIGNSTATS_H diff --git a/Laptop/IMP AboutUs.h b/Laptop/IMP AboutUs.h index 7aff82125..e2e7eb22c 100644 --- a/Laptop/IMP AboutUs.h +++ b/Laptop/IMP AboutUs.h @@ -7,4 +7,4 @@ void ExitIMPAboutUs( void ); void EnterIMPAboutUs( void ); void HandleIMPAboutUs( void ); -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Attribute Entrance.h b/Laptop/IMP Attribute Entrance.h index 843340a8a..b31e00263 100644 --- a/Laptop/IMP Attribute Entrance.h +++ b/Laptop/IMP Attribute Entrance.h @@ -8,4 +8,4 @@ void HandleIMPAttributeEntrance( void ); -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Attribute Finish.h b/Laptop/IMP Attribute Finish.h index 3b6af623f..bea71834b 100644 --- a/Laptop/IMP Attribute Finish.h +++ b/Laptop/IMP Attribute Finish.h @@ -7,4 +7,4 @@ void RenderIMPAttributeFinish( void ); void ExitIMPAttributeFinish( void ); void HandleIMPAttributeFinish( void ); -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Attribute Selection.h b/Laptop/IMP Attribute Selection.h index 12965c03a..2518f5aa1 100644 --- a/Laptop/IMP Attribute Selection.h +++ b/Laptop/IMP Attribute Selection.h @@ -22,4 +22,4 @@ extern BOOLEAN fReturnStatus; INT8 StartingLevelChosen(); // added - SANDRO -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Begin Screen.h b/Laptop/IMP Begin Screen.h index cbaa75948..9ec36bc6c 100644 --- a/Laptop/IMP Begin Screen.h +++ b/Laptop/IMP Begin Screen.h @@ -9,4 +9,4 @@ void HandleIMPBeginScreen( void ); -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Character and Disability Entrance.h b/Laptop/IMP Character and Disability Entrance.h index 35a64a5ab..72d64ba6b 100644 --- a/Laptop/IMP Character and Disability Entrance.h +++ b/Laptop/IMP Character and Disability Entrance.h @@ -7,4 +7,4 @@ void RenderIMPCharacterAndDisabilityEntrance( void ); void ExitIMPCharacterAndDisabilityEntrance( void ); void HandleIMPCharacterAndDisabilityEntrance( void ); -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Compile Character.h b/Laptop/IMP Compile Character.h index 6a1d81a73..f854bd211 100644 --- a/Laptop/IMP Compile Character.h +++ b/Laptop/IMP Compile Character.h @@ -20,4 +20,4 @@ void ClearAllSkillsList( void ); extern STR8 pPlayerSelectedFaceFileNames[ NUMBER_OF_PLAYER_PORTRAITS ]; extern STR8 pPlayerSelectedBigFaceFileNames[ NUMBER_OF_PLAYER_PORTRAITS ]; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Finish.h b/Laptop/IMP Finish.h index 789bef6dd..51d9c12c5 100644 --- a/Laptop/IMP Finish.h +++ b/Laptop/IMP Finish.h @@ -10,4 +10,4 @@ void HandleIMPFinish( void ); extern BOOLEAN fFinishedCharGeneration; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP HomePage.h b/Laptop/IMP HomePage.h index c6d657b8c..b60a73e56 100644 --- a/Laptop/IMP HomePage.h +++ b/Laptop/IMP HomePage.h @@ -15,4 +15,4 @@ void HandleImpHomePage( void ); #define IMP_MERC_FILENAME "IMP" extern INT32 GlowColorsList[][3]; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP MainPage.h b/Laptop/IMP MainPage.h index c783e8014..e75f662a8 100644 --- a/Laptop/IMP MainPage.h +++ b/Laptop/IMP MainPage.h @@ -29,4 +29,4 @@ enum IMP__FINISH, }; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Personality Entrance.h b/Laptop/IMP Personality Entrance.h index 6e0a9d835..3cb27fef3 100644 --- a/Laptop/IMP Personality Entrance.h +++ b/Laptop/IMP Personality Entrance.h @@ -9,4 +9,4 @@ void HandleIMPPersonalityEntrance( void ); STR16 pSkillTraitBeginIMPStrings[]; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Personality Finish.h b/Laptop/IMP Personality Finish.h index 2d1400cd3..8a147e1f7 100644 --- a/Laptop/IMP Personality Finish.h +++ b/Laptop/IMP Personality Finish.h @@ -9,4 +9,4 @@ void HandleIMPPersonalityFinish( void ); extern UINT8 bPersonalityEndState; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Personality Quiz.h b/Laptop/IMP Personality Quiz.h index c6c27bd9e..95b8b48d8 100644 --- a/Laptop/IMP Personality Quiz.h +++ b/Laptop/IMP Personality Quiz.h @@ -12,4 +12,4 @@ void BltAnswerIndents( INT32 iNumberOfIndents ); extern INT32 giCurrentPersonalityQuizQuestion; extern INT32 iCurrentAnswer; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Portraits.h b/Laptop/IMP Portraits.h index e51cda268..b91b26593 100644 --- a/Laptop/IMP Portraits.h +++ b/Laptop/IMP Portraits.h @@ -10,4 +10,4 @@ BOOLEAN RenderPortrait( INT16 sX, INT16 sY ); extern INT32 iPortraitNumber; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Text System.h b/Laptop/IMP Text System.h index 09eebada8..d0d0906ad 100644 --- a/Laptop/IMP Text System.h +++ b/Laptop/IMP Text System.h @@ -145,4 +145,4 @@ enum{ }; -#endif \ No newline at end of file +#endif diff --git a/Laptop/IMP Voices.h b/Laptop/IMP Voices.h index e65f264b2..99227b538 100644 --- a/Laptop/IMP Voices.h +++ b/Laptop/IMP Voices.h @@ -9,4 +9,4 @@ UINT32 PlayVoice( void ); extern UINT32 iSelectedIMPVoiceSet; -#endif \ No newline at end of file +#endif diff --git a/Laptop/MilitiaWebsite.cpp b/Laptop/MilitiaWebsite.cpp index 67e228934..16104a7e8 100644 --- a/Laptop/MilitiaWebsite.cpp +++ b/Laptop/MilitiaWebsite.cpp @@ -835,4 +835,4 @@ template<> void TestTableTemplate<3>::Init( UINT16 sX, UINT16 sY, UINT16 sX_End AddColumnDataProvider( itemnamecol );*/ TestTable::Init( sX, sY, sX_End, sY_End ); -} \ No newline at end of file +} diff --git a/Laptop/PMC.cpp b/Laptop/PMC.cpp index 652e15c51..aac3c86fa 100644 --- a/Laptop/PMC.cpp +++ b/Laptop/PMC.cpp @@ -851,4 +851,4 @@ BOOLEAN LoadPMC( HWFILE hwFile ) } return TRUE; -} \ No newline at end of file +} diff --git a/Laptop/PostalService.h b/Laptop/PostalService.h index c3a0aaf1f..dfd4df5ce 100644 --- a/Laptop/PostalService.h +++ b/Laptop/PostalService.h @@ -254,4 +254,4 @@ class CPostalService protected: }; -#endif \ No newline at end of file +#endif diff --git a/Laptop/Speck Quotes.h b/Laptop/Speck Quotes.h index a1db2643f..eadeda0b0 100644 --- a/Laptop/Speck Quotes.h +++ b/Laptop/Speck Quotes.h @@ -305,4 +305,4 @@ enum{ }; #endif -#endif \ No newline at end of file +#endif diff --git a/Laptop/XML_AIMAvailability.cpp b/Laptop/XML_AIMAvailability.cpp index 76f7b2c00..981c91292 100644 --- a/Laptop/XML_AIMAvailability.cpp +++ b/Laptop/XML_AIMAvailability.cpp @@ -227,4 +227,4 @@ BOOLEAN WriteAimAvailability(STR fileName) FileClose( hFile ); return( TRUE ); -} \ No newline at end of file +} diff --git a/Laptop/XML_ConditionsForMercAvailability.cpp b/Laptop/XML_ConditionsForMercAvailability.cpp index cd50b18ce..0ef090345 100644 --- a/Laptop/XML_ConditionsForMercAvailability.cpp +++ b/Laptop/XML_ConditionsForMercAvailability.cpp @@ -287,4 +287,4 @@ BOOLEAN WriteMercAvailability(STR fileName) FileClose( hFile ); return( TRUE ); -} \ No newline at end of file +} diff --git a/Laptop/XML_DeliveryMethods.cpp b/Laptop/XML_DeliveryMethods.cpp index 375ce4c42..07751b225 100644 --- a/Laptop/XML_DeliveryMethods.cpp +++ b/Laptop/XML_DeliveryMethods.cpp @@ -268,4 +268,4 @@ BOOLEAN ReadInDeliveryMethods(STR fileName) return( TRUE ); -} \ No newline at end of file +} diff --git a/Laptop/XML_ShippingDestinations.cpp b/Laptop/XML_ShippingDestinations.cpp index 925465bfb..e17b76ea3 100644 --- a/Laptop/XML_ShippingDestinations.cpp +++ b/Laptop/XML_ShippingDestinations.cpp @@ -236,4 +236,4 @@ BOOLEAN ReadInShippingDestinations(STR fileName, BOOLEAN localizedVersion) XML_ParserFree(parser); return( TRUE ); -} \ No newline at end of file +} diff --git a/Laptop/florist Cards.h b/Laptop/florist Cards.h index 4a51c2dc1..fb28fde6f 100644 --- a/Laptop/florist Cards.h +++ b/Laptop/florist Cards.h @@ -16,4 +16,4 @@ void RenderFloristCards(); extern INT8 gbCurrentlySelectedCard; -#endif \ No newline at end of file +#endif diff --git a/Laptop/florist Gallery.h b/Laptop/florist Gallery.h index 4f9517ab7..859392114 100644 --- a/Laptop/florist Gallery.h +++ b/Laptop/florist Gallery.h @@ -21,4 +21,4 @@ extern UINT32 guiCurrentlySelectedFlower; extern UINT8 gubCurFlowerIndex; -#endif \ No newline at end of file +#endif diff --git a/Laptop/florist Order Form.h b/Laptop/florist Order Form.h index 928235317..701eb35ec 100644 --- a/Laptop/florist Order Form.h +++ b/Laptop/florist Order Form.h @@ -12,4 +12,4 @@ void InitFloristOrderForm(); void InitFloristOrderFormVariables(); -#endif \ No newline at end of file +#endif diff --git a/Laptop/insurance Comments.h b/Laptop/insurance Comments.h index b2b32ac70..71b9c2e28 100644 --- a/Laptop/insurance Comments.h +++ b/Laptop/insurance Comments.h @@ -7,4 +7,4 @@ void ExitInsuranceComments(); void HandleInsuranceComments(); void RenderInsuranceComments(); -#endif \ No newline at end of file +#endif diff --git a/Laptop/insurance Contract.h b/Laptop/insurance Contract.h index c7dcf460b..8aa3d2318 100644 --- a/Laptop/insurance Contract.h +++ b/Laptop/insurance Contract.h @@ -28,4 +28,4 @@ void InsuranceContractEndGameShutDown(); void PurchaseOrExtendInsuranceForSoldier( SOLDIERTYPE *pSoldier, UINT32 uiInsuranceLength ); -#endif \ No newline at end of file +#endif diff --git a/Laptop/insurance Info.h b/Laptop/insurance Info.h index 98c727b56..3a143936a 100644 --- a/Laptop/insurance Info.h +++ b/Laptop/insurance Info.h @@ -9,4 +9,4 @@ void RenderInsuranceInfo(); void EnterInitInsuranceInfo(); -#endif \ No newline at end of file +#endif diff --git a/Laptop/mercs Account.h b/Laptop/mercs Account.h index 33af5c78a..c71a499ca 100644 --- a/Laptop/mercs Account.h +++ b/Laptop/mercs Account.h @@ -9,4 +9,4 @@ void RenderMercsAccount(); UINT32 CalculateHowMuchPlayerOwesSpeck(); -#endif \ No newline at end of file +#endif diff --git a/Laptop/mercs Files.h b/Laptop/mercs Files.h index 02142305a..3491eeac5 100644 --- a/Laptop/mercs Files.h +++ b/Laptop/mercs Files.h @@ -7,4 +7,4 @@ void ExitMercsFiles(); void HandleMercsFiles(); void RenderMercsFiles(); -#endif \ No newline at end of file +#endif diff --git a/Laptop/mercs No Account.h b/Laptop/mercs No Account.h index 5872d69c3..46def55f0 100644 --- a/Laptop/mercs No Account.h +++ b/Laptop/mercs No Account.h @@ -7,4 +7,4 @@ void ExitMercsNoAccount(); void HandleMercsNoAccount(); void RenderMercsNoAccount(); -#endif \ No newline at end of file +#endif diff --git a/Multiplayer/fresh_header.h b/Multiplayer/fresh_header.h index 58afdf260..403793dfb 100644 --- a/Multiplayer/fresh_header.h +++ b/Multiplayer/fresh_header.h @@ -65,4 +65,4 @@ BOOLEAN check_status (void); extern UINT8 NumEnemyInSector( ); extern INT8 NumActiveAndConsciousTeamMembers( UINT8 ubTeam ); void send_heal (SOLDIERTYPE *pSoldier ); -void requestAIint(SOLDIERTYPE *pSoldier ); \ No newline at end of file +void requestAIint(SOLDIERTYPE *pSoldier ); diff --git a/Multiplayer/network.h b/Multiplayer/network.h index b2571b4f7..e90064f65 100644 --- a/Multiplayer/network.h +++ b/Multiplayer/network.h @@ -159,4 +159,4 @@ namespace ja2 { void InitializeMultiplayerProfile(vfs::Path const& profileRoot); } -} \ No newline at end of file +} diff --git a/Multiplayer/raknet/AsynchronousFileIO.h b/Multiplayer/raknet/AsynchronousFileIO.h index e2de91897..e1dc25c53 100644 --- a/Multiplayer/raknet/AsynchronousFileIO.h +++ b/Multiplayer/raknet/AsynchronousFileIO.h @@ -88,4 +88,4 @@ void WriteAsynch( HANDLE handle, ExtendedOverlappedStruct *extended ); BOOL ReadAsynch( HANDLE handle, ExtendedOverlappedStruct *extended ); #endif -*/ \ No newline at end of file +*/ diff --git a/Multiplayer/raknet/BitStream_NoTemplate.h b/Multiplayer/raknet/BitStream_NoTemplate.h index 79aca6c47..afbc313c0 100644 --- a/Multiplayer/raknet/BitStream_NoTemplate.h +++ b/Multiplayer/raknet/BitStream_NoTemplate.h @@ -781,4 +781,4 @@ namespace RakNet #endif // VC6 -#endif \ No newline at end of file +#endif diff --git a/Multiplayer/raknet/PacketPool.h b/Multiplayer/raknet/PacketPool.h index b534cac46..76ba0fc64 100644 --- a/Multiplayer/raknet/PacketPool.h +++ b/Multiplayer/raknet/PacketPool.h @@ -1 +1 @@ -// REMOVEME \ No newline at end of file +// REMOVEME diff --git a/Multiplayer/raknet/SimpleTCPServer.h b/Multiplayer/raknet/SimpleTCPServer.h index 1181cd0db..fc79bf1ab 100644 --- a/Multiplayer/raknet/SimpleTCPServer.h +++ b/Multiplayer/raknet/SimpleTCPServer.h @@ -1 +1 @@ -// Eraseme \ No newline at end of file +// Eraseme diff --git a/Strategic/Assignments.h b/Strategic/Assignments.h index 03672ed70..61d59e051 100644 --- a/Strategic/Assignments.h +++ b/Strategic/Assignments.h @@ -592,4 +592,4 @@ UINT8 CalcSoldierNeedForSleep( SOLDIERTYPE *pSoldier ); // Flugente: administration assignment FLOAT GetAdministrationPercentage( INT16 sX, INT16 sY ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Auto Resolve.h b/Strategic/Auto Resolve.h index a1d0acb5c..d848c976e 100644 --- a/Strategic/Auto Resolve.h +++ b/Strategic/Auto Resolve.h @@ -60,4 +60,4 @@ void AutoResolveMilitiaDropAndPromote(); BOOLEAN IndividualMilitiaInUse_AutoResolve( UINT32 aMilitiaId ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Campaign Init.h b/Strategic/Campaign Init.h index c0765bd25..e730c6894 100644 --- a/Strategic/Campaign Init.h +++ b/Strategic/Campaign Init.h @@ -6,4 +6,4 @@ extern void InitNewCampaign(); extern void BuildUndergroundSectorInfoList(); extern void TrashUndergroundSectorInfo(); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Campaign Types.h b/Strategic/Campaign Types.h index 37be5a191..2c17739b0 100644 --- a/Strategic/Campaign Types.h +++ b/Strategic/Campaign Types.h @@ -656,4 +656,4 @@ enum CreateMusic CM_ALWAYS, }; -#endif \ No newline at end of file +#endif diff --git a/Strategic/Creature Spreading.cpp b/Strategic/Creature Spreading.cpp index 13581a264..fac95c5ac 100644 --- a/Strategic/Creature Spreading.cpp +++ b/Strategic/Creature Spreading.cpp @@ -2422,4 +2422,4 @@ void ResetCreatureAttackVariables() gubAdultFemalesAttackingTown = 0; gubCreatureBattleCode = CREATURE_BATTLE_CODE_NONE; gubSectorIDOfCreatureAttack = 0; -} \ No newline at end of file +} diff --git a/Strategic/Creature Spreading.h b/Strategic/Creature Spreading.h index e7e812c67..acc408e1d 100644 --- a/Strategic/Creature Spreading.h +++ b/Strategic/Creature Spreading.h @@ -114,4 +114,4 @@ extern CREATURECOMPOSITION gCreatureComposition[ MAX_NUMBER_OF_CREATURE_COMPOSIT // Flugente: reset code for creature attacks void ResetCreatureAttackVariables(); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Facilities.h b/Strategic/Facilities.h index 6c0d5526a..887e4344f 100644 --- a/Strategic/Facilities.h +++ b/Strategic/Facilities.h @@ -80,4 +80,4 @@ INT32 GetTotalFacilityHourlyCosts( BOOLEAN fPositive ); void InitFacilities(); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Game Init.h b/Strategic/Game Init.h index 775329451..fa07026f7 100644 --- a/Strategic/Game Init.h +++ b/Strategic/Game Init.h @@ -18,4 +18,4 @@ void InitBloodCatSectors(); void InitVIPSectors(); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Ja25 Strategic Ai.h b/Strategic/Ja25 Strategic Ai.h index 4de27d9ab..2404b35a3 100644 --- a/Strategic/Ja25 Strategic Ai.h +++ b/Strategic/Ja25 Strategic Ai.h @@ -333,4 +333,4 @@ extern void SetNumberOfJa25BloodCatsInSector( INT32 iSectorID, INT8 bNumBloodCat #endif -#endif \ No newline at end of file +#endif diff --git a/Strategic/Luaglobal.cpp b/Strategic/Luaglobal.cpp index 3abb4a73b..3c13deea5 100644 --- a/Strategic/Luaglobal.cpp +++ b/Strategic/Luaglobal.cpp @@ -742,4 +742,4 @@ void IniGlobalGameSetting(lua_State *L) lua_pushinteger(L, MORRIS_INSTRUCTION_NOTE); lua_setglobal(L, "UB_itemMORRIS_INSTRUCTION_NOTE"); #endif -} \ No newline at end of file +} diff --git a/Strategic/Map Screen Helicopter.h b/Strategic/Map Screen Helicopter.h index e8256701e..05c8e7bf8 100644 --- a/Strategic/Map Screen Helicopter.h +++ b/Strategic/Map Screen Helicopter.h @@ -310,4 +310,4 @@ BOOLEAN SoldierAboardAirborneHeli( SOLDIERTYPE *pSoldier ); UINT8 MoveAllInHelicopterToFootMovementGroup( INT8 bNewSquad = 0 ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Map Screen Interface Border.h b/Strategic/Map Screen Interface Border.h index c17ef7b14..1447b4614 100644 --- a/Strategic/Map Screen Interface Border.h +++ b/Strategic/Map Screen Interface Border.h @@ -107,4 +107,4 @@ void InitMapBorderButtonCoordinates(); void DisableMapBorderButtons(void); void EnableMapBorderButtons(void); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Map Screen Interface Bottom.h b/Strategic/Map Screen Interface Bottom.h index c43ebe14e..0c7dd8c6a 100644 --- a/Strategic/Map Screen Interface Bottom.h +++ b/Strategic/Map Screen Interface Bottom.h @@ -76,4 +76,4 @@ void MoveToEndOfMapScreenMessageList( void ); // HEADROCK HAM 3.6: Reset coordinates for slider bar and message window void InitMapScreenInterfaceBottomCoords( void ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Map Screen Interface TownMine Info.h b/Strategic/Map Screen Interface TownMine Info.h index 2c092f6b7..73d210f62 100644 --- a/Strategic/Map Screen Interface TownMine Info.h +++ b/Strategic/Map Screen Interface TownMine Info.h @@ -12,4 +12,4 @@ void DisplayTownInfo( INT16 sMapX, INT16 sMapY, INT8 bMapZ ); void CreateDestroyTownInfoBox( void ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Map Screen Interface.h b/Strategic/Map Screen Interface.h index 4e0ad4edb..5e7aafaf5 100644 --- a/Strategic/Map Screen Interface.h +++ b/Strategic/Map Screen Interface.h @@ -745,4 +745,4 @@ extern BOOLEAN CanCharacterMoveInStrategic( SOLDIERTYPE *pSoldier, INT8 *pbError extern BOOLEAN MapscreenCanPassItemToCharNum( INT32 iNewCharSlot ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/MilitiaIndividual.h b/Strategic/MilitiaIndividual.h index e03e7a953..cf3b24e13 100644 --- a/Strategic/MilitiaIndividual.h +++ b/Strategic/MilitiaIndividual.h @@ -195,4 +195,4 @@ UINT32 GetDailyUpkeep_IndividualMilitia( UINT32& arNumGreen, UINT32& arNumRegula void PickIndividualMilitia( UINT8 aSector, UINT8 ubType, UINT16 aNumber ); void DropIndividualMilitia( UINT8 aSector, UINT8 ubType, UINT16 aNumber ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/MilitiaSquads.h b/Strategic/MilitiaSquads.h index f86a8a62f..499bd38ce 100644 --- a/Strategic/MilitiaSquads.h +++ b/Strategic/MilitiaSquads.h @@ -50,4 +50,4 @@ void DissolveAllMilitiaGroupsInSector( INT16 sMapX, INT16 sMapY ); BOOLEAN MilitiaGroupEntersCurrentSector( UINT8 usGroupId, INT16 sMapX, INT16 sMapY ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Player Command.h b/Strategic/Player Command.h index c4bcee2f8..8b56835d4 100644 --- a/Strategic/Player Command.h +++ b/Strategic/Player Command.h @@ -30,4 +30,4 @@ void MakePlayerPerceptionOfSectorControlCorrect( INT16 sMapX, INT16 sMapY, INT8 void ReplaceSoldierProfileInPlayerGroup( UINT8 ubGroupID, UINT8 ubOldProfile, UINT8 ubNewProfile ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Quest Debug System.h b/Strategic/Quest Debug System.h index 46cf6a5cc..2de86c5dd 100644 --- a/Strategic/Quest Debug System.h +++ b/Strategic/Quest Debug System.h @@ -13,4 +13,4 @@ void NpcRecordLoggingInit( UINT8 ubNpcID, UINT8 ubMercID, UINT8 ubQuoteNum, UINT void NpcRecordLogging( UINT8 ubApproach, STR pStringA, ...); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Reinforcement.h b/Strategic/Reinforcement.h index e6017b51d..caf7008f2 100644 --- a/Strategic/Reinforcement.h +++ b/Strategic/Reinforcement.h @@ -14,4 +14,4 @@ UINT8 DoReinforcementAsPendingNonPlayer( INT16 sMapX, INT16 sMapY, UINT8 usTeam void AddPossiblePendingMilitiaToBattle(); GROUP* GetNonPlayerGroupInSectorForReinforcement( INT16 sMapX, INT16 sMapY, UINT8 usTeam ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Strategic AI.h b/Strategic/Strategic AI.h index 5c7986af3..9f494f72d 100644 --- a/Strategic/Strategic AI.h +++ b/Strategic/Strategic AI.h @@ -181,4 +181,4 @@ typedef struct GARRISON_GROUP #define REGULAR_MILITIA_POINTS_MODIFIER 2 #define ELITE_MILITIA_POINTS_MODIFIER 3 -#endif \ No newline at end of file +#endif diff --git a/Strategic/Strategic Event Handler.h b/Strategic/Strategic Event Handler.h index 1f30da0ff..65e78aaa0 100644 --- a/Strategic/Strategic Event Handler.h +++ b/Strategic/Strategic Event Handler.h @@ -27,4 +27,4 @@ void MakeCivGroupHostileOnNextSectorEntrance( UINT8 ubCivGroup ); void RemoveAssassin( UINT8 ubProfile ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Strategic Mines.h b/Strategic/Strategic Mines.h index b7ad40483..633516523 100644 --- a/Strategic/Strategic Mines.h +++ b/Strategic/Strategic Mines.h @@ -218,4 +218,4 @@ BOOLEAN AreThereMinersInsideThisMine( UINT8 ubMineIndex ); // use this to determine whether or not the player has spoken to a head miner BOOLEAN SpokenToHeadMiner( UINT8 ubMineIndex ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Strategic Pathing.cpp b/Strategic/Strategic Pathing.cpp index f39d47b50..37c260bf4 100644 --- a/Strategic/Strategic Pathing.cpp +++ b/Strategic/Strategic Pathing.cpp @@ -2221,4 +2221,4 @@ PathStPtr GetLastNodeOfPath(PathStPtr pNode) } return pNode; -} \ No newline at end of file +} diff --git a/Strategic/Strategic Status.h b/Strategic/Strategic Status.h index e3ad182f3..a7bb86a38 100644 --- a/Strategic/Strategic Status.h +++ b/Strategic/Strategic Status.h @@ -167,4 +167,4 @@ UINT8 RankIndexToSoldierClass( UINT8 ubRankIndex ); void UpdateLastDayOfPlayerActivity( UINT16 usDay ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Strategic Town Loyalty.h b/Strategic/Strategic Town Loyalty.h index 2cde0c522..2d420c2f4 100644 --- a/Strategic/Strategic Town Loyalty.h +++ b/Strategic/Strategic Town Loyalty.h @@ -224,4 +224,4 @@ void MaximizeLoyaltyForDeidrannaKilled( void ); // HEADROCK HAM 3.6: Loyalty hit for owing too much money on facility work void HandleFacilityDebtLoyaltyHit( void ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Strategic Turns.h b/Strategic/Strategic Turns.h index febe75c10..26d2399c0 100644 --- a/Strategic/Strategic Turns.h +++ b/Strategic/Strategic Turns.h @@ -8,4 +8,4 @@ void HandleStrategicTurn( ); void SyncStrategicTurnTimes( ); void HandleStrategicTurnImplicationsOfExitingCombatMode( void ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/Town Militia.h b/Strategic/Town Militia.h index 338248939..a9ef3536f 100644 --- a/Strategic/Town Militia.h +++ b/Strategic/Town Militia.h @@ -135,4 +135,4 @@ FLOAT GetIntel(); void AddRaidPersonnel( INT32 aBloodcats, INT32 aZombie, INT32 aBandits ); void GetRaidPersonnel( INT32& arBloodcats, INT32& arZombie, INT32& arBandits ); -#endif \ No newline at end of file +#endif diff --git a/Strategic/XML_Creatures.cpp b/Strategic/XML_Creatures.cpp index d0b482f2f..d6fcc9d4c 100644 --- a/Strategic/XML_Creatures.cpp +++ b/Strategic/XML_Creatures.cpp @@ -648,4 +648,4 @@ BOOLEAN ReadInCreaturePlacements(STR fileName) XML_ParserFree(parser); return TRUE; -} \ No newline at end of file +} diff --git a/Strategic/XML_SquadNames.cpp b/Strategic/XML_SquadNames.cpp index d41cd8bcc..8d82d6b7e 100644 --- a/Strategic/XML_SquadNames.cpp +++ b/Strategic/XML_SquadNames.cpp @@ -160,4 +160,4 @@ BOOLEAN ReadInSquadNamesStats(STR fileName) BOOLEAN WriteSquadNamesStats() { return( TRUE ); -} \ No newline at end of file +} diff --git a/Strategic/mapscreen.h b/Strategic/mapscreen.h index 16188e059..9bf934e00 100644 --- a/Strategic/mapscreen.h +++ b/Strategic/mapscreen.h @@ -228,4 +228,4 @@ void RetreatBandageCallback( UINT8 ubResult ); bool isWidescreenUI(void); -#endif \ No newline at end of file +#endif diff --git a/Strategic/strategic town reputation.h b/Strategic/strategic town reputation.h index 853a4ac22..2ad89fa9b 100644 --- a/Strategic/strategic town reputation.h +++ b/Strategic/strategic town reputation.h @@ -33,4 +33,4 @@ void HandleSpreadOfTownsOpinionForCurrentMercs( void ); void HandleSpreadOfTownOpinionForMercForSoldier( SOLDIERTYPE *pSoldier ); */ -#endif \ No newline at end of file +#endif diff --git a/Strategic/strategic.h b/Strategic/strategic.h index 082b3f953..c8d86357c 100644 --- a/Strategic/strategic.h +++ b/Strategic/strategic.h @@ -65,4 +65,4 @@ void HandleSoldierDeadComments( SOLDIERTYPE *pSoldier ); BOOLEAN HandleStrategicDeath( SOLDIERTYPE *pSoldier ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Action Items.h b/Tactical/Action Items.h index cb90e2c53..551a4fc0d 100644 --- a/Tactical/Action Items.h +++ b/Tactical/Action Items.h @@ -40,4 +40,4 @@ typedef enum #endif } ItemActionType; -#endif \ No newline at end of file +#endif diff --git a/Tactical/Air Raid.h b/Tactical/Air Raid.h index 919c8f152..14fc7cbd5 100644 --- a/Tactical/Air Raid.h +++ b/Tactical/Air Raid.h @@ -62,4 +62,4 @@ BOOLEAN LoadAirRaidInfoFromSaveGameFile( HWFILE hFile ); void EndAirRaid( ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Animation Cache.h b/Tactical/Animation Cache.h index bf2753b8e..78ad2ac32 100644 --- a/Tactical/Animation Cache.h +++ b/Tactical/Animation Cache.h @@ -26,4 +26,4 @@ void UnLoadCachedAnimationSurfaces( UINT16 usSoldierID, AnimationSurfaceCacheTyp -#endif \ No newline at end of file +#endif diff --git a/Tactical/Arms Dealer Init.h b/Tactical/Arms Dealer Init.h index cccc3af25..1a4090024 100644 --- a/Tactical/Arms Dealer Init.h +++ b/Tactical/Arms Dealer Init.h @@ -393,4 +393,4 @@ extern void GuaranteeAtLeastXItemsOfIndex( UINT8 ubArmsDealer, UINT16 usItemInd extern void GuaranteeAtMostNumOfItemsForItem( UINT8 ubArmsDealer, INT16 sItemIndex, UINT8 ubAtMostNumItems ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Auto Bandage.h b/Tactical/Auto Bandage.h index 796e9dff9..057990b11 100644 --- a/Tactical/Auto Bandage.h +++ b/Tactical/Auto Bandage.h @@ -25,4 +25,4 @@ UINT16 GetBestRetreatingMercDoctor( SOLDIERTYPE* pPatient ); void HandleRetreatBandaging( ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Boxing.h b/Tactical/Boxing.h index 897874940..8c9222f65 100644 --- a/Tactical/Boxing.h +++ b/Tactical/Boxing.h @@ -43,4 +43,4 @@ extern BOOLEAN BoxerExists( void ); extern UINT8 CountPeopleInBoxingRing( void ); extern void ClearAllBoxerFlags( void ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Bullets.h b/Tactical/Bullets.h index db087445a..4bff3c42c 100644 --- a/Tactical/Bullets.h +++ b/Tactical/Bullets.h @@ -107,4 +107,4 @@ BOOLEAN SaveBulletStructureToSaveGameFile( HWFILE hFile ); BOOLEAN LoadBulletStructureFromSavedGameFile( HWFILE hFile ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Civ Quotes.h b/Tactical/Civ Quotes.h index 0c4666516..8cc837708 100644 --- a/Tactical/Civ Quotes.h +++ b/Tactical/Civ Quotes.h @@ -179,4 +179,4 @@ void BeginChatQuote( SOLDIERTYPE *pCiv, INT16 sX, INT16 sY ); BOOLEAN CivQuoteActive(); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Dialogue Control.h b/Tactical/Dialogue Control.h index 1b469faf1..f2aca38ef 100644 --- a/Tactical/Dialogue Control.h +++ b/Tactical/Dialogue Control.h @@ -489,4 +489,4 @@ void SetExternMapscreenSpeechPanelXY( INT16 sXPos, INT16 sYPos ); void RemoveJerryMiloBrokenLaptopOverlay(); #endif -#endif \ No newline at end of file +#endif diff --git a/Tactical/End Game.h b/Tactical/End Game.h index a5c8da357..d7bdf22ba 100644 --- a/Tactical/End Game.h +++ b/Tactical/End Game.h @@ -25,4 +25,4 @@ void HandleQueenBitchDeath( SOLDIERTYPE *pKillerSoldier, INT32 sGridNo, INT8 bLe void BeginHandleQueenBitchDeath( SOLDIERTYPE *pKillerSoldier, INT32 sGridNo, INT8 bLevel ); #endif -#endif \ No newline at end of file +#endif diff --git a/Tactical/Enemy Soldier Save.h b/Tactical/Enemy Soldier Save.h index 9d22adf60..1c82ced2a 100644 --- a/Tactical/Enemy Soldier Save.h +++ b/Tactical/Enemy Soldier Save.h @@ -22,4 +22,4 @@ BOOLEAN SaveEnemySoldiersToTempFile( INT16 sSectorX, INT16 sSectorY, INT8 bSecto extern BOOLEAN gfRestoringEnemySoldiersFromTempFile; -#endif \ No newline at end of file +#endif diff --git a/Tactical/EnemyItemDrops.cpp b/Tactical/EnemyItemDrops.cpp index 30e615816..0d7202897 100644 --- a/Tactical/EnemyItemDrops.cpp +++ b/Tactical/EnemyItemDrops.cpp @@ -6,4 +6,4 @@ WEAPON_DROPS gEnemyWeaponDrops[MAX_DROP_ITEMS]; AMMO_DROPS gEnemyAmmoDrops[MAX_DROP_ITEMS]; EXPLOSIVE_DROPS gEnemyExplosiveDrops[MAX_DROP_ITEMS]; ARMOUR_DROPS gEnemyArmourDrops[MAX_DROP_ITEMS]; -MISC_DROPS gEnemyMiscDrops[MAX_DROP_ITEMS]; \ No newline at end of file +MISC_DROPS gEnemyMiscDrops[MAX_DROP_ITEMS]; diff --git a/Tactical/EnemyItemDrops.h b/Tactical/EnemyItemDrops.h index f2bc91690..7b531cb46 100644 --- a/Tactical/EnemyItemDrops.h +++ b/Tactical/EnemyItemDrops.h @@ -49,4 +49,4 @@ extern EXPLOSIVE_DROPS gEnemyExplosiveDrops[MAX_DROP_ITEMS]; extern ARMOUR_DROPS gEnemyArmourDrops[MAX_DROP_ITEMS]; extern MISC_DROPS gEnemyMiscDrops[MAX_DROP_ITEMS]; -#endif \ No newline at end of file +#endif diff --git a/Tactical/Handle Doors.h b/Tactical/Handle Doors.h index 95a68305c..6376ee6cd 100644 --- a/Tactical/Handle Doors.h +++ b/Tactical/Handle Doors.h @@ -26,4 +26,4 @@ void HandleDoorChangeFromGridNo( SOLDIERTYPE *pSoldier, INT32 sGridNo, BOOLEAN f -#endif \ No newline at end of file +#endif diff --git a/Tactical/Handle UI Plan.h b/Tactical/Handle UI Plan.h index b4ccc3b23..5861c34b0 100644 --- a/Tactical/Handle UI Plan.h +++ b/Tactical/Handle UI Plan.h @@ -14,4 +14,4 @@ void EndUIPlan( ); BOOLEAN InUIPlanMode( ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Handle UI.h b/Tactical/Handle UI.h index 5937d9112..896cf34ba 100644 --- a/Tactical/Handle UI.h +++ b/Tactical/Handle UI.h @@ -382,4 +382,4 @@ void GetGridNoScreenXY( INT32 sGridNo, INT16 *pScreenX, INT16 *pScreenY ); //Legion by Jazz void GetMercOknoDirection( UINT8 ubSoldierID, BOOLEAN *pfGoDown, BOOLEAN *pfGoUp ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Interface Control.h b/Tactical/Interface Control.h index 5fc96c36f..8131ab3ce 100644 --- a/Tactical/Interface Control.h +++ b/Tactical/Interface Control.h @@ -73,4 +73,4 @@ void DrawExplosionWarning( INT32 sGridno, INT8 sLevel, INT8 sDelay ); // For now, we aren't using usColour, but that will likely change in the future void DrawTraitRadius( INT32 sGridno, INT8 sLevel, INT32 sRadius, INT16 sThickness, UINT16 usColour ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Interface Cursors.h b/Tactical/Interface Cursors.h index 0c89da406..507ab6ea6 100644 --- a/Tactical/Interface Cursors.h +++ b/Tactical/Interface Cursors.h @@ -249,4 +249,4 @@ extern UINT32 gusCurMousePos; UINT16 GetSnapCursorIndex( UINT16 usAdditionalData ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Interface Panels.h b/Tactical/Interface Panels.h index 923eb1080..5e5699e07 100644 --- a/Tactical/Interface Panels.h +++ b/Tactical/Interface Panels.h @@ -168,4 +168,4 @@ extern UINT8 gubDescBoxTotalAdvLines; // Jenilee: determine the cost of moving this item around in our inventory UINT16 GetInvMovementCost(OBJECTTYPE* pObj, INT16 old_pos, INT16 new_pos); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Interface Utils.h b/Tactical/Interface Utils.h index a8e128cab..5a421c0db 100644 --- a/Tactical/Interface Utils.h +++ b/Tactical/Interface Utils.h @@ -27,4 +27,4 @@ void UnLoadCarPortraits( void ); void DrawItemOutlineZoomedInventory( INT16 sX, INT16 sY, INT16 sWidth, INT16 sHeight, INT16 sColor, UINT32 uiBuffer ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Interface.h b/Tactical/Interface.h index 0df8a4c64..18f4bd33c 100644 --- a/Tactical/Interface.h +++ b/Tactical/Interface.h @@ -581,4 +581,4 @@ void NCTHShowMounted( SOLDIERTYPE* pSoldier, UINT16* ptrBuf, UINT32 uiPitch, INT BOOLEAN HasBackgroundFlag( UINT8 usProfile, UINT64 aFlag ); INT16 GetBackgroundValue( UINT8 usProfile, UINT16 aNr ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Inventory Choosing.h b/Tactical/Inventory Choosing.h index 6f75e3390..396f13fec 100644 --- a/Tactical/Inventory Choosing.h +++ b/Tactical/Inventory Choosing.h @@ -126,4 +126,4 @@ void MoveMilitiaEquipment(INT16 sSourceX, INT16 sSourceY, INT16 sTargetX, INT16 // take militia items from sector void TakeMilitiaEquipmentfromSector( INT16 sMapX, INT16 sMapY, INT8 sMapZ, SOLDIERCREATE_STRUCT *pp, INT8 bSoldierClass ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Ja25_Tactical.h b/Tactical/Ja25_Tactical.h index 4f0862389..2c5f21564 100644 --- a/Tactical/Ja25_Tactical.h +++ b/Tactical/Ja25_Tactical.h @@ -151,4 +151,4 @@ extern void InitGridNoUB(); #endif -#endif \ No newline at end of file +#endif diff --git a/Tactical/Keys.h b/Tactical/Keys.h index 8937d292e..cd92ae38d 100644 --- a/Tactical/Keys.h +++ b/Tactical/Keys.h @@ -281,4 +281,4 @@ void AttachStringToDoor( INT32 sGridNo ); void DropKeysInKeyRing( SOLDIERTYPE *pSoldier, INT32 sGridNo, INT8 bLevel, INT8 bVisible, BOOLEAN fAddToDropList, INT32 iDropListSlot, BOOLEAN fUseUnLoaded ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/LOS.h b/Tactical/LOS.h index 64c3fc806..417488720 100644 --- a/Tactical/LOS.h +++ b/Tactical/LOS.h @@ -261,4 +261,4 @@ void DamageRiotShield( SOLDIERTYPE* pSoldier, INT32& rsDamage, INT32& rsSecondar extern INT8 GetStealth(SOLDIERTYPE* pSoldier); extern INT8 GetSightAdjustmentBasedOnLBE(SOLDIERTYPE* pSoldier); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Map Information.h b/Tactical/Map Information.h index bbda9ca23..76d4e36b3 100644 --- a/Tactical/Map Information.h +++ b/Tactical/Map Information.h @@ -66,4 +66,4 @@ BOOLEAN ValidateEntryPointGridNo( INT32 *sGridNo ); extern BOOLEAN gfWorldLoaded; -#endif \ No newline at end of file +#endif diff --git a/Tactical/Militia Control.h b/Tactical/Militia Control.h index 681137651..b309e2887 100644 --- a/Tactical/Militia Control.h +++ b/Tactical/Militia Control.h @@ -28,4 +28,4 @@ BOOLEAN CreateDestroyMilitiaControlPopUpBoxes( void ); BOOLEAN CheckIfRadioIsEquipped( void ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/MiniGame.h b/Tactical/MiniGame.h index a1f634ae5..550634dbd 100644 --- a/Tactical/MiniGame.h +++ b/Tactical/MiniGame.h @@ -43,4 +43,4 @@ void SetInteractivePicture( std::string aStr, bool aVal ); void MiniGame_Init_Picture(); UINT32 MiniGame_Handle_Picture(); -#endif //__MINIGAME_H \ No newline at end of file +#endif //__MINIGAME_H diff --git a/Tactical/Morale.h b/Tactical/Morale.h index db146a76c..c423faa3b 100644 --- a/Tactical/Morale.h +++ b/Tactical/Morale.h @@ -160,4 +160,4 @@ void DailyMoraleUpdate( SOLDIERTYPE *pSoldier ); void DecayTacticalMoraleModifiers( void ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/PathAIDebug.h b/Tactical/PathAIDebug.h index 2bc3342e6..0eec71c03 100644 --- a/Tactical/PathAIDebug.h +++ b/Tactical/PathAIDebug.h @@ -1 +1 @@ -//#define PATHAI_VISIBLE_DEBUG \ No newline at end of file +//#define PATHAI_VISIBLE_DEBUG diff --git a/Tactical/Rain.h b/Tactical/Rain.h index f7c78c747..de20e8b66 100644 --- a/Tactical/Rain.h +++ b/Tactical/Rain.h @@ -5,4 +5,4 @@ BOOLEAN IsItAllowedToRenderRain(); void RenderRain(); void ResetRain(); -#endif \ No newline at end of file +#endif diff --git a/Tactical/ShopKeeper Quotes.h b/Tactical/ShopKeeper Quotes.h index 48bd83f69..a7a05a10f 100644 --- a/Tactical/ShopKeeper Quotes.h +++ b/Tactical/ShopKeeper Quotes.h @@ -83,4 +83,4 @@ enum #define ARNIE_QUOTE_NOT_REPAIRED_YET 33 -#endif \ No newline at end of file +#endif diff --git a/Tactical/SkillCheck.h b/Tactical/SkillCheck.h index d1e203b75..e166c09b6 100644 --- a/Tactical/SkillCheck.h +++ b/Tactical/SkillCheck.h @@ -46,4 +46,4 @@ enum SkillChecks -#endif \ No newline at end of file +#endif diff --git a/Tactical/SkillMenu.h b/Tactical/SkillMenu.h index c24958d98..13676ff90 100644 --- a/Tactical/SkillMenu.h +++ b/Tactical/SkillMenu.h @@ -197,4 +197,4 @@ class EquipmentSelection : public SkillMenuItem void EquipmentListMenu(); void EquipmentListMenuCancel(); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Soldier Ani.h b/Tactical/Soldier Ani.h index f18e58024..0865019f7 100644 --- a/Tactical/Soldier Ani.h +++ b/Tactical/Soldier Ani.h @@ -15,4 +15,4 @@ BOOLEAN HandleCheckForDeathCommonCode( SOLDIERTYPE *pSoldier ); void KickOutWheelchair( SOLDIERTYPE *pSoldier ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Soldier Create.h b/Tactical/Soldier Create.h index d98f9c01b..06398454a 100644 --- a/Tactical/Soldier Create.h +++ b/Tactical/Soldier Create.h @@ -600,4 +600,4 @@ INT32 ChooseHairColor( UINT8 usBodyType, INT32 skin ); // Flugente: set palettes for vest/shirt void SetClothes( SOLDIERTYPE* pSoldier, INT8 aVest, INT8 aPants, INT8 aHair = -1, INT8 aSkin = -1 ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Soldier Find.h b/Tactical/Soldier Find.h index de2567618..e4e64dc44 100644 --- a/Tactical/Soldier Find.h +++ b/Tactical/Soldier Find.h @@ -53,4 +53,4 @@ void GetGridNoScreenPos( INT32 sGridNo, UINT8 ubLevel, INT16 *psScreenX, INT16 * -#endif \ No newline at end of file +#endif diff --git a/Tactical/Soldier Functions.h b/Tactical/Soldier Functions.h index 5bf64b68b..a48fb12a7 100644 --- a/Tactical/Soldier Functions.h +++ b/Tactical/Soldier Functions.h @@ -25,4 +25,4 @@ void HandleCrowShadowVisibility( SOLDIERTYPE *pSoldier ); BOOLEAN DoesSoldierWearGasMask(SOLDIERTYPE *pSoldier);//dnl ch40 200909 -#endif \ No newline at end of file +#endif diff --git a/Tactical/Soldier Init List.cpp b/Tactical/Soldier Init List.cpp index 785359daf..85b2e5cff 100644 --- a/Tactical/Soldier Init List.cpp +++ b/Tactical/Soldier Init List.cpp @@ -3325,4 +3325,4 @@ void SectorAddDownedPilot( INT16 sMapX, INT16 sMapY, INT16 sMapZ ) // remove the flag. We can only find the pilot the first time we visit this sector after the heli was shut down pSector->usSectorInfoFlag &= ~SECTORINFO_ENEMYHELI_SHOTDOWN; } -} \ No newline at end of file +} diff --git a/Tactical/Soldier Init List.h b/Tactical/Soldier Init List.h index ac47d25d9..d501c910b 100644 --- a/Tactical/Soldier Init List.h +++ b/Tactical/Soldier Init List.h @@ -69,4 +69,4 @@ void SectorAddPrisonersofWar( INT16 sMapX, INT16 sMapY, INT16 sMapZ ); // Flugente: decide wether to add a downed pilot if a helicopter was shot down here void SectorAddDownedPilot( INT16 sMapX, INT16 sMapY, INT16 sMapZ ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Soldier macros.h b/Tactical/Soldier macros.h index af0a32fe3..a436a3cd2 100644 --- a/Tactical/Soldier macros.h +++ b/Tactical/Soldier macros.h @@ -41,4 +41,4 @@ //#define OK_ENTERABLE_VEHICLE( p ) ( ( p->flags.uiStatusFlags & SOLDIER_VEHICLE ) && !TANK( p ) && p->stats.bLife >= OKLIFE ) #define OK_ENTERABLE_VEHICLE( p ) ( ( p->flags.uiStatusFlags & SOLDIER_VEHICLE ) && (!ARMED_VEHICLE( p ) || !(p->flags.uiStatusFlags & SOLDIER_ENEMY) ) && p->stats.bLife >= OKLIFE ) -#endif \ No newline at end of file +#endif diff --git a/Tactical/Spread burst.h b/Tactical/Spread burst.h index cfd040f2f..fe074cfde 100644 --- a/Tactical/Spread burst.h +++ b/Tactical/Spread burst.h @@ -23,4 +23,4 @@ void AIPickBurstLocations( SOLDIERTYPE *pSoldier, INT8 bTargets, SOLDIERTYPE *pT void RenderAccumulatedBurstLocations( ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Squads.h b/Tactical/Squads.h index 904cc5dba..e37900d51 100644 --- a/Tactical/Squads.h +++ b/Tactical/Squads.h @@ -175,4 +175,4 @@ void CheckSquadMovementGroups( void ); //SQUAD10: Check for squads that are oversized at current resolution and move them to another squad void FixOversizedSquadsInSector( void ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Strategic Exit GUI.h b/Tactical/Strategic Exit GUI.h index 2bfb23dfc..b3cae78c0 100644 --- a/Tactical/Strategic Exit GUI.h +++ b/Tactical/Strategic Exit GUI.h @@ -25,4 +25,4 @@ BOOLEAN HandleSectorExitMenu( ); void RemoveSectorExitMenu( BOOLEAN fOK ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/Structure Wrap.h b/Tactical/Structure Wrap.h index 0679e26c7..5238a8be2 100644 --- a/Tactical/Structure Wrap.h +++ b/Tactical/Structure Wrap.h @@ -53,4 +53,4 @@ BOOLEAN SetOpenableStructureToClosed( INT32 sGridNo, UINT8 ubLevel ); BOOLEAN IsJumpableWindowPresentAtGridNo( INT32 sGridNo , INT8 direction2, BOOLEAN fIntactWindowsAlso ); //legion 2 Windows BOOLEAN IsLegionWallPresentAtGridno( INT32 sGridNo ); //legion 2 Fence -#endif \ No newline at end of file +#endif diff --git a/Tactical/Tactical Turns.h b/Tactical/Tactical Turns.h index 173f2fd4e..0a9ce4c10 100644 --- a/Tactical/Tactical Turns.h +++ b/Tactical/Tactical Turns.h @@ -4,4 +4,4 @@ void HandleTacticalEndTurn( ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/TeamTurns.h b/Tactical/TeamTurns.h index 1d14dbcf2..664f6b706 100644 --- a/Tactical/TeamTurns.h +++ b/Tactical/TeamTurns.h @@ -30,4 +30,4 @@ void EndTurnEvents( void ); BOOLEAN NPCFirstDraw( SOLDIERTYPE * pSoldier, SOLDIERTYPE * pTargetSoldier ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/UI Cursors.h b/Tactical/UI Cursors.h index c74a1804d..3c9af7cf3 100644 --- a/Tactical/UI Cursors.h +++ b/Tactical/UI Cursors.h @@ -30,4 +30,4 @@ BOOLEAN GetMouseRecalcAndShowAPFlags( UINT32 *puiCursorFlags, BOOLEAN *pfShowAPs // based on how trained the shooter is. UINT32 ChanceToHitApproximation( SOLDIERTYPE * pSoldier, UINT32 uiChance ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/VehicleMenu.cpp b/Tactical/VehicleMenu.cpp index c5cb8e3c8..ca4d704a0 100644 --- a/Tactical/VehicleMenu.cpp +++ b/Tactical/VehicleMenu.cpp @@ -219,4 +219,4 @@ void VehicleMenu( INT32 usMapPos, SOLDIERTYPE *pSoldier, SOLDIERTYPE *pVehicle ) pCurrentSoldier = pSoldier; pCurrentVehicle = pVehicle; gVehicleSelection.Setup(0); -} \ No newline at end of file +} diff --git a/Tactical/VehicleMenu.h b/Tactical/VehicleMenu.h index 7d5a418ca..bd21ab3db 100644 --- a/Tactical/VehicleMenu.h +++ b/Tactical/VehicleMenu.h @@ -82,4 +82,4 @@ class VehicleSelection : public VehicleMenuItem void VehicleMenu( INT32 usMapPos, SOLDIERTYPE *pSoldier, SOLDIERTYPE *pVehicle ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/XML_HiddenNames.cpp b/Tactical/XML_HiddenNames.cpp index a3382066d..c86f9840f 100644 --- a/Tactical/XML_HiddenNames.cpp +++ b/Tactical/XML_HiddenNames.cpp @@ -212,4 +212,4 @@ void LoadHiddenNames() strcat(fileName, HIDDENNAMESFILENAME); DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName)); SGP_THROW_IFFALSE(ReadInHiddenNamesStats(zHiddenNames,fileName), HIDDENNAMESFILENAME); -} \ No newline at end of file +} diff --git a/Tactical/XML_LBEPocketPopup.cpp b/Tactical/XML_LBEPocketPopup.cpp index bcf2ed491..40c959bff 100644 --- a/Tactical/XML_LBEPocketPopup.cpp +++ b/Tactical/XML_LBEPocketPopup.cpp @@ -489,4 +489,4 @@ BOOLEAN ReadInLBEPocketPopups(STR fileName) return( TRUE ); -} \ No newline at end of file +} diff --git a/Tactical/XML_MercStartingGear.cpp b/Tactical/XML_MercStartingGear.cpp index e24301710..1713ea751 100644 --- a/Tactical/XML_MercStartingGear.cpp +++ b/Tactical/XML_MercStartingGear.cpp @@ -757,4 +757,4 @@ BOOLEAN WriteMercStartingGearStats() FileClose( hFile ); return( TRUE ); -} \ No newline at end of file +} diff --git a/Tactical/XML_RPCFacesSmall.cpp b/Tactical/XML_RPCFacesSmall.cpp index 0ff4d3c4c..dee7f4c1b 100644 --- a/Tactical/XML_RPCFacesSmall.cpp +++ b/Tactical/XML_RPCFacesSmall.cpp @@ -231,4 +231,4 @@ BOOLEAN WriteSmallFacesStats(RPC_SMALL_FACE_VALUES *pSmallFaces, STR fileName) FileClose( hFile ); return( TRUE ); -} \ No newline at end of file +} diff --git a/Tactical/XML_RandomStats.cpp b/Tactical/XML_RandomStats.cpp index b1531b23e..c9489e974 100644 --- a/Tactical/XML_RandomStats.cpp +++ b/Tactical/XML_RandomStats.cpp @@ -298,4 +298,4 @@ BOOLEAN WriteRandomStats( STR fileName) FileClose( hFile ); return( TRUE ); -} \ No newline at end of file +} diff --git a/Tactical/fov.h b/Tactical/fov.h index c1e115f67..82b57efff 100644 --- a/Tactical/fov.h +++ b/Tactical/fov.h @@ -20,4 +20,4 @@ void ExamineSlantRoofFOVSlots( ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/opplist.h b/Tactical/opplist.h index 9330b7e66..f63f3873e 100644 --- a/Tactical/opplist.h +++ b/Tactical/opplist.h @@ -177,4 +177,4 @@ INT32 MaxDistanceVisible( void ); // HEADROCK HAM 3.6: Moved here from cpp void MakeBloodcatsHostile( void ); -#endif \ No newline at end of file +#endif diff --git a/Tactical/qarray.h b/Tactical/qarray.h index 19f57e68e..8027ef556 100644 --- a/Tactical/qarray.h +++ b/Tactical/qarray.h @@ -29,4 +29,4 @@ extern QARRAY_VALUES QuoteExp[NUM_PROFILES]; -#endif \ No newline at end of file +#endif diff --git a/Tactical/rt time defines.h b/Tactical/rt time defines.h index 445ee50a4..e112bc994 100644 --- a/Tactical/rt time defines.h +++ b/Tactical/rt time defines.h @@ -22,4 +22,4 @@ #define RT_COMPRESSION_TACTICAL_TURN_MODIFIER 10 -#endif \ No newline at end of file +#endif diff --git a/Tactical/soldier tile.h b/Tactical/soldier tile.h index 66ebf4cf2..e20e32329 100644 --- a/Tactical/soldier tile.h +++ b/Tactical/soldier tile.h @@ -27,4 +27,4 @@ void SetDelayedTileWaiting( SOLDIERTYPE *pSoldier, INT32 sCauseGridNo, INT8 bVal BOOLEAN CanExchangePlaces( SOLDIERTYPE *pSoldier1, SOLDIERTYPE *pSoldier2, BOOLEAN fShow ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Ambient Control.cpp b/TileEngine/Ambient Control.cpp index 321ebcdc8..cf42114ad 100644 --- a/TileEngine/Ambient Control.cpp +++ b/TileEngine/Ambient Control.cpp @@ -721,4 +721,4 @@ void SetSSA(void) //guiCurrentSteadyStateSoundHandle = SoundPlay( zFileName, &spParms ); guiCurrentSteadyStateSoundHandle = SoundPlayStreamedFile(zFileName, &spParms); -} \ No newline at end of file +} diff --git a/TileEngine/Ambient Control.h b/TileEngine/Ambient Control.h index 2668d25e1..01035d220 100644 --- a/TileEngine/Ambient Control.h +++ b/TileEngine/Ambient Control.h @@ -51,4 +51,4 @@ typedef struct -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Buildings.h b/TileEngine/Buildings.h index 998551cc0..b7f9022c8 100644 --- a/TileEngine/Buildings.h +++ b/TileEngine/Buildings.h @@ -29,4 +29,4 @@ void GenerateBuildings( void ); INT32 FindClosestClimbPoint( SOLDIERTYPE *pSoldier, INT32 sStartGridNo, INT32 sDesiredGridNo, BOOLEAN fClimbUp ); BOOLEAN SameBuilding( INT32 sGridNo1, INT32 sGridNo2 ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Fog Of War.h b/TileEngine/Fog Of War.h index 7ac4b40f4..4dd33c308 100644 --- a/TileEngine/Fog Of War.h +++ b/TileEngine/Fog Of War.h @@ -5,4 +5,4 @@ //Removes and smooths the adjacent tiles. void RemoveFogFromGridNo( INT32 uiGridNo ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Interactive Tiles.h b/TileEngine/Interactive Tiles.h index 01ec0aa3e..00700e0ab 100644 --- a/TileEngine/Interactive Tiles.h +++ b/TileEngine/Interactive Tiles.h @@ -46,4 +46,4 @@ LEVELNODE *ConditionalGetCurInteractiveTileGridNoAndStructure( INT32 *psGridNo, -#endif \ No newline at end of file +#endif diff --git a/TileEngine/LightEffects.h b/TileEngine/LightEffects.h index 783f6695a..fb34c4665 100644 --- a/TileEngine/LightEffects.h +++ b/TileEngine/LightEffects.h @@ -58,4 +58,4 @@ BOOLEAN IsLightEffectAtTile( INT32 sGridNo ); void CreatePersonalLight( INT32 sGridNo, UINT8 ubID ); void RemovePersonalLights( UINT8 ubID ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Radar Screen.h b/TileEngine/Radar Screen.h index 666a7fc2e..7d5b3adbf 100644 --- a/TileEngine/Radar Screen.h +++ b/TileEngine/Radar Screen.h @@ -41,4 +41,4 @@ void ClearOutRadarMapImage( void ); // do we render the radar screen?..or the squad list? extern BOOLEAN fRenderRadarScreen; -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Render Fun.h b/TileEngine/Render Fun.h index e3d8ad4c3..dda58f345 100644 --- a/TileEngine/Render Fun.h +++ b/TileEngine/Render Fun.h @@ -34,4 +34,4 @@ void ExamineGridNoForSlantRoofExtraGraphic( INT32 sCheckGridNo ); void SetRecalculateWireFrameFlagRadius(INT16 sX, INT16 sY, INT16 sRadius); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Shade Table Util.h b/TileEngine/Shade Table Util.h index c0cac3128..e26e9588d 100644 --- a/TileEngine/Shade Table Util.h +++ b/TileEngine/Shade Table Util.h @@ -13,4 +13,4 @@ extern BOOLEAN gfForceBuildShadeTables; BOOLEAN DeleteShadeTableDir( ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Simple Render Utils.h b/TileEngine/Simple Render Utils.h index ad1e1aa1e..1e76db85b 100644 --- a/TileEngine/Simple Render Utils.h +++ b/TileEngine/Simple Render Utils.h @@ -5,4 +5,4 @@ void MarkMapIndexDirty( INT32 iMapIndex ); void CenterScreenAtMapIndex( INT32 iMapIndex ); void MarkWorldDirty(); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/SmokeEffects.h b/TileEngine/SmokeEffects.h index 996a40d6a..6b776e329 100644 --- a/TileEngine/SmokeEffects.h +++ b/TileEngine/SmokeEffects.h @@ -77,4 +77,4 @@ BOOLEAN CheckSmokeEffect(INT32 sGridNo, INT8 bLevel, INT8 bType); // find smoke effect on visible screen BOOLEAN FindVisibleSmokeEffect(INT8 bType); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Structure Internals.h b/TileEngine/Structure Internals.h index fcf956878..d05a043ac 100644 --- a/TileEngine/Structure Internals.h +++ b/TileEngine/Structure Internals.h @@ -250,4 +250,4 @@ typedef struct TAG_STRUCTURE_FILE_HEADER #define STRUCTURE_FILE_CONTAINS_AUXIMAGEDATA 0x01 #define STRUCTURE_FILE_CONTAINS_STRUCTUREDATA 0x02 -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Tactical Placement GUI.h b/TileEngine/Tactical Placement GUI.h index 063077501..1571bf577 100644 --- a/TileEngine/Tactical Placement GUI.h +++ b/TileEngine/Tactical Placement GUI.h @@ -26,4 +26,4 @@ extern SOLDIERTYPE *gpTacticalPlacementHilightedSoldier; //Saved value. Contains the last choice for future battles. extern UINT8 gubDefaultButton; -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Tile Cache.h b/TileEngine/Tile Cache.h index 5cca3600f..9753b3b23 100644 --- a/TileEngine/Tile Cache.h +++ b/TileEngine/Tile Cache.h @@ -45,4 +45,4 @@ void CheckForAndDeleteTileCacheStructInfo( LEVELNODE *pNode, UINT16 usIndex ); void GetRootName( STR8 pDestStr, const STR8 pSrcStr ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/Tile Surface.h b/TileEngine/Tile Surface.h index e19d8f93a..4ccd6ecfd 100644 --- a/TileEngine/Tile Surface.h +++ b/TileEngine/Tile Surface.h @@ -14,4 +14,4 @@ void DeleteTileSurface( PTILE_IMAGERY pTileSurf ); void SetRaisedObjectFlag( char *cFilename, TILE_IMAGERY *pTileSurf ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/World Tileset Enums.h b/TileEngine/World Tileset Enums.h index a9039b987..7c90c5b31 100644 --- a/TileEngine/World Tileset Enums.h +++ b/TileEngine/World Tileset Enums.h @@ -170,4 +170,4 @@ enum }; #endif -#endif \ No newline at end of file +#endif diff --git a/TileEngine/WorldDat.h b/TileEngine/WorldDat.h index f70dfa3f5..5d020aa2f 100644 --- a/TileEngine/WorldDat.h +++ b/TileEngine/WorldDat.h @@ -34,4 +34,4 @@ void SetTilesetTwoTerrainValues( ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/physics.h b/TileEngine/physics.h index e27d8aad2..4ff5afdf9 100644 --- a/TileEngine/physics.h +++ b/TileEngine/physics.h @@ -183,4 +183,4 @@ INT32 RandomGridFromRadius( INT32 sSweetGridNo, INT8 ubMinRadius, INT8 ubMaxRad UINT32 GetArtilleryTargetGridNo( UINT32 sTargetGridNo, INT8 bRadius ); BOOLEAN GetArtilleryLaunchParams(UINT32 sStartingGridNo, UINT32 sTargetGridNo, UINT8 ubTargetLevel, INT16 sStartZ, INT16 sEndZ, UINT16 usLauncher, OBJECTTYPE* pObj, FLOAT* pdForce, FLOAT* pdDegrees); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/pits.h b/TileEngine/pits.h index 0ffb99c13..3dbff9e63 100644 --- a/TileEngine/pits.h +++ b/TileEngine/pits.h @@ -17,4 +17,4 @@ extern BOOLEAN gfLoadPitsWithoutArming; void HandleFallIntoPitFromAnimation( UINT8 ubID ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/renderworld.h b/TileEngine/renderworld.h index 140e5d5f4..124487e6c 100644 --- a/TileEngine/renderworld.h +++ b/TileEngine/renderworld.h @@ -227,4 +227,4 @@ BOOLEAN Blt8BPPDataTo16BPPBufferTransZIncObscureClip(UINT16 *pBuffer, UINT32 uiD BOOLEAN Blt8BPPDataTo16BPPBufferTransZTransShadowIncObscureClip(UINT16 *pBuffer, UINT32 uiDestPitchBYTES, UINT16 *pZBuffer, UINT16 usZValue, HVOBJECT hSrcVObject, INT32 iX, INT32 iY, UINT16 usIndex, SGPRect *clipregion, INT16 sZIndex, UINT16 *p16BPPPalette, BOOLEAN fIgnoreShadows = FALSE); BOOLEAN Blt8BPPDataTo16BPPBufferTransZTransShadowIncObscureClipAlpha(UINT16 *pBuffer, UINT32 uiDestPitchBYTES, UINT16 *pZBuffer, UINT16 usZValue, HVOBJECT hSrcVObject, HVOBJECT hAlphaVObject, INT32 iX, INT32 iY, UINT16 usIndex, SGPRect *clipregion, INT16 sZIndex, UINT16 *p16BPPPalette, BOOLEAN fIgnoreShadows = FALSE); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/structure.h b/TileEngine/structure.h index d9fd67937..a5bf6bd51 100644 --- a/TileEngine/structure.h +++ b/TileEngine/structure.h @@ -136,4 +136,4 @@ UINT8 StructureFlagToType( UINT32 uiFlag ); UINT32 GetStructureOpenSound( STRUCTURE *pStructure, BOOLEAN fClose ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/sysutil.h b/TileEngine/sysutil.h index f067d71f9..5b460d637 100644 --- a/TileEngine/sysutil.h +++ b/TileEngine/sysutil.h @@ -18,4 +18,4 @@ BOOLEAN InitializeSystemVideoObjects( ); BOOLEAN InitializeGameVideoObjects( ); -#endif \ No newline at end of file +#endif diff --git a/TileEngine/worldman.h b/TileEngine/worldman.h index 7e504d124..377734591 100644 --- a/TileEngine/worldman.h +++ b/TileEngine/worldman.h @@ -179,4 +179,4 @@ BOOLEAN IsLegionLevel( INT32 sGridNo ); BOOLEAN FindStruct(INT32 sSpot, INT8 bLevel, UINT16 usIndex); BOOLEAN FindStructFlag(INT32 sSpot, INT8 bLevel, UINT32 uiFlag); -#endif \ No newline at end of file +#endif diff --git a/Utils/Animated ProgressBar.h b/Utils/Animated ProgressBar.h index ac9aab75f..d1beb047b 100644 --- a/Utils/Animated ProgressBar.h +++ b/Utils/Animated ProgressBar.h @@ -149,4 +149,4 @@ void SetProgressBarRenderBuffer( UINT32 ubID , UINT32 uiBufferID ); void CreateProgressBarNoBorder( UINT8 ubProgressBarID, UINT16 usLeft, UINT16 usTop, UINT16 usRight, UINT16 usBottom ); -#endif \ No newline at end of file +#endif diff --git a/Utils/Cinematics Bink.h b/Utils/Cinematics Bink.h index f45ec3d49..7989488b0 100644 --- a/Utils/Cinematics Bink.h +++ b/Utils/Cinematics Bink.h @@ -46,4 +46,4 @@ void BinkShutdownVideo(void); BINKFLIC *BinkPlayFlic(const CHAR8 *cFilename, UINT32 uiLeft, UINT32 uiTop, UINT32 uiFlags ); -#endif \ No newline at end of file +#endif diff --git a/Utils/Cursors.h b/Utils/Cursors.h index 0a763a156..32f194a2c 100644 --- a/Utils/Cursors.h +++ b/Utils/Cursors.h @@ -318,4 +318,4 @@ void SetCursorFlags( UINT32 uiCursor, UINT8 ubFlags ); void RemoveCursorFlags( UINT32 uiCursor, UINT8 ubFlags ); -#endif \ No newline at end of file +#endif diff --git a/Utils/Debug Control.h b/Utils/Debug Control.h index 8d562fa50..3609c3d97 100644 --- a/Utils/Debug Control.h +++ b/Utils/Debug Control.h @@ -55,4 +55,4 @@ extern void AiDbgMessage( CHAR8 *Str); #endif -#endif \ No newline at end of file +#endif diff --git a/Utils/Encrypted File.cpp b/Utils/Encrypted File.cpp index 4238886b5..16886459b 100644 --- a/Utils/Encrypted File.cpp +++ b/Utils/Encrypted File.cpp @@ -230,4 +230,4 @@ void DecodeString(STR16 pDestString, UINT32 uiSeekAmount) // } //#endif } -} \ No newline at end of file +} diff --git a/Utils/Encrypted File.h b/Utils/Encrypted File.h index 110b31d5b..268067300 100644 --- a/Utils/Encrypted File.h +++ b/Utils/Encrypted File.h @@ -7,4 +7,4 @@ BOOLEAN LoadEncryptedDataFromFile(STR pFileName, STR16 pDestString, UINT32 uiSee BOOLEAN LoadEncryptedDataFromFileRandomLine(STR pFileName, STR16 pDestString, UINT32 uiSeekAmount); void DecodeString(STR16 pDestString, UINT32 uiSeekAmount); -#endif \ No newline at end of file +#endif diff --git a/Utils/ExportStrings.h b/Utils/ExportStrings.h index f2156ed5f..bd2288134 100644 --- a/Utils/ExportStrings.h +++ b/Utils/ExportStrings.h @@ -6,4 +6,4 @@ namespace Loc bool ExportStrings(); } -#endif // _EXPORTSTRINGS_H_ \ No newline at end of file +#endif // _EXPORTSTRINGS_H_ diff --git a/Utils/Multi Language Graphic Utils.h b/Utils/Multi Language Graphic Utils.h index dcedbcc13..44d0bf077 100644 --- a/Utils/Multi Language Graphic Utils.h +++ b/Utils/Multi Language Graphic Utils.h @@ -50,4 +50,4 @@ enum BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID ); -#endif \ No newline at end of file +#endif diff --git a/Utils/Multilingual Text Code Generator.h b/Utils/Multilingual Text Code Generator.h index 653fd5593..1df17a818 100644 --- a/Utils/Multilingual Text Code Generator.h +++ b/Utils/Multilingual Text Code Generator.h @@ -9,4 +9,4 @@ BOOLEAN ProcessIfMultilingualCmdLineArgDetected( STR8 str ); //macro function out #define ProcessIfMultilingualCmdLineArgDetected( a ) 0 -#endif \ No newline at end of file +#endif diff --git a/Utils/PopUpBox.h b/Utils/PopUpBox.h index 033e62271..dbdb0cdba 100644 --- a/Utils/PopUpBox.h +++ b/Utils/PopUpBox.h @@ -167,4 +167,4 @@ void SetBoxSecondaryShade( INT32 iBox, UINT8 ubColor ); // min width for box void SpecifyBoxMinWidth( INT32 hBoxHandle, INT32 iMinWidth ); -#endif \ No newline at end of file +#endif diff --git a/Utils/Quantize Wrap.h b/Utils/Quantize Wrap.h index daec31a19..92003163d 100644 --- a/Utils/Quantize Wrap.h +++ b/Utils/Quantize Wrap.h @@ -18,4 +18,4 @@ void MapPalette( UINT8 *pDest, UINT8 *pSrc, INT16 sWidth, INT16 sHeight, INT16 s -#endif \ No newline at end of file +#endif diff --git a/Utils/Quantize.h b/Utils/Quantize.h index 508ebdeb4..0a3e15ec9 100644 --- a/Utils/Quantize.h +++ b/Utils/Quantize.h @@ -40,4 +40,4 @@ class CQuantizer void GetPaletteColors (NODE* pTree, RGBQUAD* prgb, UINT* pIndex); }; -#endif \ No newline at end of file +#endif diff --git a/Utils/STIConvert.h b/Utils/STIConvert.h index 39d44ba86..4cfb1f344 100644 --- a/Utils/STIConvert.h +++ b/Utils/STIConvert.h @@ -9,4 +9,4 @@ void WriteSTIFile( INT8 *pData, SGPPaletteEntry *pPalette, INT16 sWidth, INT16 s UINT32 ETRLECompressSubImage( UINT8 * pDest, UINT32 uiDestLen, UINT8 * p8BPPBuffer, UINT16 usWidth, UINT16 usHeight, STCISubImage * pSubImage ); -#endif \ No newline at end of file +#endif diff --git a/Utils/Sound Control.h b/Utils/Sound Control.h index 51a31a9ba..656be5cea 100644 --- a/Utils/Sound Control.h +++ b/Utils/Sound Control.h @@ -465,4 +465,4 @@ void SetPositionSndGridNo( INT32 iPositionSndIndex, INT32 sGridNo ); -#endif \ No newline at end of file +#endif diff --git a/Utils/Text Input.h b/Utils/Text Input.h index ad6d60dfb..c713056cb 100644 --- a/Utils/Text Input.h +++ b/Utils/Text Input.h @@ -192,4 +192,4 @@ void KillClipboard(); extern BOOLEAN gfNoScroll; -#endif \ No newline at end of file +#endif diff --git a/Utils/Timer Control.h b/Utils/Timer Control.h index 506361848..16b25c3bd 100644 --- a/Utils/Timer Control.h +++ b/Utils/Timer Control.h @@ -129,4 +129,4 @@ void ZeroTimeCounter(INT32& timer); #define ZEROTIMECOUNTER(c) ZeroTimeCounter(c) void SetTileAnimCounter( INT32 iTime ); -#endif \ No newline at end of file +#endif diff --git a/Utils/XML_Language.h b/Utils/XML_Language.h index 3269c316e..a039faa61 100644 --- a/Utils/XML_Language.h +++ b/Utils/XML_Language.h @@ -14,4 +14,4 @@ typedef struct extern LANGUAGE_LOCATION zlanguageText[1000]; -#endif \ No newline at end of file +#endif diff --git a/Utils/XML_SenderNameList.cpp b/Utils/XML_SenderNameList.cpp index e0bedaee9..6baad5402 100644 --- a/Utils/XML_SenderNameList.cpp +++ b/Utils/XML_SenderNameList.cpp @@ -167,4 +167,4 @@ BOOLEAN ReadInSenderNameList(STR fileName, BOOLEAN localizedVersion) return( TRUE ); -} \ No newline at end of file +} diff --git a/Utils/maputility.h b/Utils/maputility.h index 276af932a..26084b9ba 100644 --- a/Utils/maputility.h +++ b/Utils/maputility.h @@ -5,4 +5,4 @@ void GenerateAllMapsInit(void); #endif -#endif \ No newline at end of file +#endif diff --git a/Utils/message.h b/Utils/message.h index cb2e94e7f..360a764de 100644 --- a/Utils/message.h +++ b/Utils/message.h @@ -118,4 +118,4 @@ void DisplayLastMessage( void ); */ -#endif \ No newline at end of file +#endif diff --git a/Utils/popup_callback.h b/Utils/popup_callback.h index 8bceddc7c..f38b103e5 100644 --- a/Utils/popup_callback.h +++ b/Utils/popup_callback.h @@ -337,4 +337,4 @@ }; }; -#endif \ No newline at end of file +#endif diff --git a/Utils/popup_class.cpp b/Utils/popup_class.cpp index b35cee4b6..fec319e93 100644 --- a/Utils/popup_class.cpp +++ b/Utils/popup_class.cpp @@ -1861,4 +1861,4 @@ void popupMouseClickCallback(MOUSE_REGION *pRegion, INT32 iReason) if (p) { p->MenuBtnCallBack(pRegion, iReason); } -} \ No newline at end of file +} diff --git a/Utils/popup_definition.cpp b/Utils/popup_definition.cpp index 25b3f0dde..261db649e 100644 --- a/Utils/popup_definition.cpp +++ b/Utils/popup_definition.cpp @@ -232,4 +232,4 @@ return applyPopupContentGenerator( popup, this->generatorId ); } - \ No newline at end of file + diff --git a/Utils/popup_definition.h b/Utils/popup_definition.h index 2b687f8fb..79a3e5bd5 100644 --- a/Utils/popup_definition.h +++ b/Utils/popup_definition.h @@ -106,4 +106,4 @@ class popupDefContentGenerator: public popupDefContent{ UINT16 generatorId; }; -#endif \ No newline at end of file +#endif diff --git a/ext/VFS/src/Core/files.cmake b/ext/VFS/src/Core/files.cmake index ce3081332..ab8fa54e8 100644 --- a/ext/VFS/src/Core/files.cmake +++ b/ext/VFS/src/Core/files.cmake @@ -77,4 +77,4 @@ set(${mod}_files ${INCLUDE_Core_Interface} ${SOURCE_Core_Interface} ${INCLUDE_Core_Location} ${SOURCE_Core_Location} CACHE INTERNAL "" -) \ No newline at end of file +) diff --git a/ext/export/src/ja2/Structure Internals.h b/ext/export/src/ja2/Structure Internals.h index 3d86fe57f..639e74a9c 100644 --- a/ext/export/src/ja2/Structure Internals.h +++ b/ext/export/src/ja2/Structure Internals.h @@ -240,4 +240,4 @@ typedef struct TAG_STRUCTURE_FILE_HEADER #define STRUCTURE_FILE_CONTAINS_AUXIMAGEDATA 0x01 #define STRUCTURE_FILE_CONTAINS_STRUCTUREDATA 0x02 -#endif \ No newline at end of file +#endif diff --git a/ext/export/src/ja2/Types.h b/ext/export/src/ja2/Types.h index b6e9ba281..78047e54a 100644 --- a/ext/export/src/ja2/Types.h +++ b/ext/export/src/ja2/Types.h @@ -100,4 +100,4 @@ typedef VECTOR4 MATRIX4[4]; // 4x4 matrix typedef VECTOR4 COLOR; // rgba color array -#endif \ No newline at end of file +#endif diff --git a/sgp/Button Sound Control.cpp b/sgp/Button Sound Control.cpp index a2479e9ce..b91870340 100644 --- a/sgp/Button Sound Control.cpp +++ b/sgp/Button Sound Control.cpp @@ -180,4 +180,4 @@ void PlayButtonSound( INT32 iButtonID, INT32 iSoundType ) } -} \ No newline at end of file +} diff --git a/sgp/Compression.h b/sgp/Compression.h index f1fb6210d..d9b9fefcd 100644 --- a/sgp/Compression.h +++ b/sgp/Compression.h @@ -49,4 +49,4 @@ PTR CompressInit( BYTE * pUncompressedData, UINT32 uiDataSize ); UINT32 Compress( PTR pCompPtr, BYTE * pBuffer, UINT32 uiBufferLen ); void CompressFini( PTR pCompPtr ); -#endif \ No newline at end of file +#endif diff --git a/sgp/DirectDraw Calls.h b/sgp/DirectDraw Calls.h index e94ed8c51..f7ba9a910 100644 --- a/sgp/DirectDraw Calls.h +++ b/sgp/DirectDraw Calls.h @@ -95,4 +95,4 @@ HRESULT BltDDSurfaceUsingSoftware( LPDIRECTDRAWSURFACE2 pDestSurface, LPRECT pDe #endif -#endif // __DirectDraw_Calls_H__ \ No newline at end of file +#endif // __DirectDraw_Calls_H__ diff --git a/sgp/DirectX Common.h b/sgp/DirectX Common.h index af2c448c9..e25890da4 100644 --- a/sgp/DirectX Common.h +++ b/sgp/DirectX Common.h @@ -26,4 +26,4 @@ extern "C" { } #endif -#endif \ No newline at end of file +#endif diff --git a/sgp/Ja2 Libs.h b/sgp/Ja2 Libs.h index 72d67aaa6..87319f10b 100644 --- a/sgp/Ja2 Libs.h +++ b/sgp/Ja2 Libs.h @@ -58,4 +58,4 @@ }; -#endif \ No newline at end of file +#endif diff --git a/sgp/english.h b/sgp/english.h index 09d1f54ad..8ac75ff13 100644 --- a/sgp/english.h +++ b/sgp/english.h @@ -128,4 +128,4 @@ #define COMMA 188 #define FULLSTOP 190 -#endif \ No newline at end of file +#endif diff --git a/sgp/imgfmt.h b/sgp/imgfmt.h index 1d3b4463b..6bdb69190 100644 --- a/sgp/imgfmt.h +++ b/sgp/imgfmt.h @@ -89,4 +89,4 @@ typedef struct #define STCI_PALETTE_ELEMENT_SIZE 3 #define STCI_8BIT_PALETTE_SIZE 768 -#endif \ No newline at end of file +#endif diff --git a/sgp/input.h b/sgp/input.h index a6ac866bc..e045be028 100644 --- a/sgp/input.h +++ b/sgp/input.h @@ -151,4 +151,4 @@ extern BOOLEAN gfSGPInputReceived; } #endif -#endif \ No newline at end of file +#endif diff --git a/sgp/mousesystem_macros.h b/sgp/mousesystem_macros.h index 2670f71ea..1e081e908 100644 --- a/sgp/mousesystem_macros.h +++ b/sgp/mousesystem_macros.h @@ -37,4 +37,4 @@ extern void MSYS_SGP_Mouse_Handler_Hook(UINT16 Type, UINT16 Xcoord, UINT16 Ycoor } #endif -#endif \ No newline at end of file +#endif diff --git a/sgp/pcx.h b/sgp/pcx.h index 555eef6b3..db3a3a59a 100644 --- a/sgp/pcx.h +++ b/sgp/pcx.h @@ -37,4 +37,4 @@ BOOLEAN LoadPCXFileToImage( HIMAGE hImage, UINT16 fContents ); PcxObject *LoadPcx(STR8 pFilename); BOOLEAN BlitPcxToBuffer( PcxObject *pCurrentPcxObject, UINT8 *pBuffer, UINT16 usBufferWidth, UINT16 usBufferHeight, UINT16 usX, UINT16 usY, BOOLEAN fTransp); -#endif \ No newline at end of file +#endif diff --git a/sgp/soundman.h b/sgp/soundman.h index be09f429d..ac29eb724 100644 --- a/sgp/soundman.h +++ b/sgp/soundman.h @@ -105,4 +105,4 @@ extern void SoundLog(CHAR8 *strMessage); #endif */ -#endif \ No newline at end of file +#endif diff --git a/sgp/timer.h b/sgp/timer.h index e94e9ea57..757701514 100644 --- a/sgp/timer.h +++ b/sgp/timer.h @@ -27,4 +27,4 @@ UINT32 ClockIsTicking(TIMER uiTimer); } #endif -#endif \ No newline at end of file +#endif diff --git a/sgp/vsurface_private.h b/sgp/vsurface_private.h index 29310d90a..b60cc0a72 100644 --- a/sgp/vsurface_private.h +++ b/sgp/vsurface_private.h @@ -15,4 +15,4 @@ LPDIRECTDRAWPALETTE GetVideoSurfaceDDPalette( HVSURFACE hVSurface ); HVSURFACE CreateVideoSurfaceFromDDSurface( LPDIRECTDRAWSURFACE2 lpDDSurface ); -#endif \ No newline at end of file +#endif