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So the game is basically operating on a population count. There is game over (lose?) when it reaches 0 and there is game over (win?) when it reaches <some configured amount>.
This means we can have a some kind of a progress bar in the game UI. It doesn't necessarily have to be a literal bar - it can be a bg color changing, some illustration growing or changing between different states (imagine e.g. single building changing into village into city etc), or some other idea.
It also means that we can have this as a single element, not necessarily display for each logged year.
The text was updated successfully, but these errors were encountered:
So the game is basically operating on a population count. There is game over (lose?) when it reaches 0 and there is game over (win?) when it reaches
<some configured amount>
.This means we can have a some kind of a progress bar in the game UI. It doesn't necessarily have to be a literal bar - it can be a bg color changing, some illustration growing or changing between different states (imagine e.g. single building changing into village into city etc), or some other idea.
It also means that we can have this as a single element, not necessarily display for each logged year.
The text was updated successfully, but these errors were encountered: