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[Enhancement] Defense maximum #203

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ronyan149 opened this issue Dec 12, 2023 · 3 comments
Open

[Enhancement] Defense maximum #203

ronyan149 opened this issue Dec 12, 2023 · 3 comments
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enhancement New feature or request

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@ronyan149
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ronyan149 commented Dec 12, 2023

  • I think there should be a customization where, no matter how much 'defense' is added, the maximum allowed defense value falls within a specified range in the 'defense.yml' file. For example, 95% of the max physical defense. I believe this would limit cases where wearing too many items with +defense exceeds 100, causing errors in damage reception.

  • or another way, allow the modification of the damage reduction formula in the 'defense.yml' file. For example, if the formula is v=0.95^a*100, as the value of 'a' (defense) increases, 'v' (taken damage) will always approach 100% but never reach 100%."

@ronyan149 ronyan149 added the enhancement New feature or request label Dec 12, 2023
@goflishMC
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If you look in stats.yml there's an option for capacity, which does exactly what you are talking about.

I think the best option here is to add that same capacity feature to the damage/defense files also.

I'll put this on our to do list.

@ronyan149
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ya,I saw "capacity" in stats.yml but I didn't see it in defense.yml :(, i wanna it included in defense.yml

@github-project-automation github-project-automation bot moved this to Next Projects (Unassigned) in PROMCTEAM Aug 30, 2024
@ronyan149
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When “capacity maxium” added to defense

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Labels
enhancement New feature or request
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