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CodeLocationStatsModel.h
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// CodeLocationStatsModel.h
// Declares the CodeLocationStatsModel class representing the model for visualising CodeLocationStats
#ifndef CODELOCATIONSTATSMODEL_H
#define CODELOCATIONSTATSMODEL_H
#include <memory>
#include <QAbstractTableModel>
#include "CodeLocationStats.h"
// fwd:
class Project;
typedef std::shared_ptr<Project> ProjectPtr;
class CodeLocationStatsModel:
public QAbstractTableModel
{
typedef QAbstractTableModel Super;
Q_OBJECT
public:
enum
{
SortRole = Qt::UserRole + 1,
};
explicit CodeLocationStatsModel(ProjectPtr a_Project);
signals:
public slots:
/** Called after a new snapshot has been added to the project.
Resets and rebuilds the model. */
void addedSnapshot(SnapshotPtr a_Snapshot);
protected:
/** The project to which the model belongs. */
ProjectPtr m_Project;
/** Local copy of all the stats. */
std::vector<CodeLocationStats::Stats> m_Stats;
/** Resets and rebuilds the model. */
void rebuildModel();
// QAbstractTableModel overrides:
virtual int rowCount(const QModelIndex & a_Parent = QModelIndex()) const override;
virtual int columnCount(const QModelIndex & a_Parent = QModelIndex()) const override;
virtual QVariant data(const QModelIndex & a_Index, int a_Role) const override;
virtual QVariant headerData(int a_Section, Qt::Orientation a_Orientation, int a_Role = Qt::DisplayRole) const override;
};
#endif // CODELOCATIONSTATSMODEL_H