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I've attached a dump for a character with level 10.5 in Polearms, which gives level 6.6 in Axes and Staves. The character has not trained Axes or Staves, so these are not listed in the dump file.
dcssfamiliar displays these skills as being 0, and appears to treat it being 0 (changing the Polearms skill doesn't affect the damage from the staff).
I appreciate that working out cross trained skills is complicated, and it may not be worth fixing, but I thought I should mention it. Iploisch.txt
The text was updated successfully, but these errors were encountered:
To implement cross training we probably need to have a way to enable/disable it (since it might get in the way for some types of comparisons), and we should implement it with a bigger feature to calculate experience. I thought about it, maybe at some point it can be added.
As you pointed out, if we never train a skill the cross training does not show up in the morgue. I'll have to leave that one for later, for once there's a function that calculates it for a bigger feature like the experience calculator.
In any case, thank you for bringing this up as an issue.
I've attached a dump for a character with level 10.5 in Polearms, which gives level 6.6 in Axes and Staves. The character has not trained Axes or Staves, so these are not listed in the dump file.
dcssfamiliar displays these skills as being 0, and appears to treat it being 0 (changing the Polearms skill doesn't affect the damage from the staff).
I appreciate that working out cross trained skills is complicated, and it may not be worth fixing, but I thought I should mention it.
Iploisch.txt
The text was updated successfully, but these errors were encountered: