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udp_mult_server_client.cpp
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/*
* NCYU 109 Network Programming udp multiple client client
* Created by linwebs on 2021/4/26.
*/
#include <iostream>
#include <winsock.h>
#define MAXLINE 1024
#define SEND_TIMES 10
using namespace std;
SOCKET sd;
WSADATA wsadata;
struct sockaddr_in serv1{};
struct sockaddr_in serv2{};
char str1[MAXLINE] = "I love NP!";
char str2[MAXLINE] = "I love Algorithm!";
// server's ip address
const char server1_ip[16] = "127.0.0.1";
const char server2_ip[16] = "127.0.0.1";
// server's port number
u_short server1_port = 5678;
u_short server2_port = 5679;
// server bytes
int serv1_len;
int serv2_len;
// send status
int send_status;
int send_to_1(char str[MAXLINE]);
int send_to_2(char str[MAXLINE]);
int main() {
// Call WSAStartup() to Register "WinSock DLL"
WSAStartup(0x101, (WSADATA *) &wsadata);
// Open a TCP socket
sd = socket(AF_INET, SOCK_DGRAM, 0);
// Prepare for connect.
// Include sockaddr_ing struct (serv)
serv1.sin_family = AF_INET;
serv2.sin_family = AF_INET;
// server's ip address
serv1.sin_addr.s_addr = inet_addr(server1_ip);
serv2.sin_addr.s_addr = inet_addr(server2_ip);
// server's port number
// htons: host to network
serv1.sin_port = htons(server1_port);
serv2.sin_port = htons(server2_port);
serv1_len = sizeof(serv1);
serv2_len = sizeof(serv2);
for (int i = 0; i < SEND_TIMES; i++) {
send_to_1(str1);
Sleep(500);
send_to_2(str2);
Sleep(500);
}
char exit_char[MAXLINE] = "exit";
send_to_1(exit_char);
Sleep(500);
send_to_2(exit_char);
// close UDP socket
closesocket(sd);
// finish "WinSock DLL"
WSACleanup();
//system("pause");
return 0;
}
int send_to_1(char str[MAXLINE]) {
// send to server 1
send_status = sendto(sd, str, int(strlen(str) + 1), 0, reinterpret_cast<const sockaddr *>(&serv1), serv1_len);
if (send_status == SOCKET_ERROR) {
cout << "send to function failed with error: " << WSAGetLastError() << endl;
closesocket(sd);
WSACleanup();
return 1;
}
cout << "Send to " << server1_port << " port: " << str << endl;
}
int send_to_2(char str[MAXLINE]) {
// send to server 1
send_status = sendto(sd, str, int(strlen(str) + 1), 0, reinterpret_cast<const sockaddr *>(&serv2), serv2_len);
if (send_status == SOCKET_ERROR) {
cout << "send to function failed with error: " << WSAGetLastError() << endl;
closesocket(sd);
WSACleanup();
return 1;
}
cout << "Send to " << server2_port << " port: " << str << endl;
}