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CX4 games stuttering in LLE mode with libretro core #62

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richterdeveloper opened this issue Jul 22, 2024 · 4 comments
Open

CX4 games stuttering in LLE mode with libretro core #62

richterdeveloper opened this issue Jul 22, 2024 · 4 comments

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@richterdeveloper
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richterdeveloper commented Jul 22, 2024

Since Hayazashi Nidan Morita Shougi 1 and 2 are playable in the libretro core, the CX4 games in LLE mode are stuttering at the the presentation screen (the "X" 3D title animation in Megaman X2 and X3 are stuttering). Also, the bottom messages animations in RetroArch are stuttering too in LLE Enhancement Chips mode.

@richterdeveloper richterdeveloper changed the title CX4 games slowdown with LLE mode in libretro core CX4 games stuttering in LLE mode with libretro core Jul 22, 2024
@carmiker
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The only way to fix this is to get a more powerful computer. LLE for Cx4 games is very demanding.

@richterdeveloper
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richterdeveloper commented Jul 22, 2024

The only way to fix this is to get a more powerful computer. LLE for Cx4 games is very demanding.

Thanks for the reply. Before the update mentioned, the core works flawless in LLE mode (Intel i7 11700k and RTX 4070). The standalone version of bsnes (the lastest nightly build) works fine. So, this is indeed a bug.

@richterdeveloper
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I'm checking my configuration and the problem is the config file. I delete that config file and use de default generated from Retroarch and the problem was solved. Sorry for the false alarm.

@carmiker
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There is LLE mode, but then there are also different sync methods. If you delay sync, then you'll get some speedups, but it's not really the same as the old "accuracy profile" anymore if you do this.

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