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Can't disable HD Mode 7 Scale #46
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Unlike bsnes-hd bsnes does disable HD Mode 7 completely when 1x scale is set. |
Don't know how else can I explain it. That's Zombeaver's .cg Razorgirl shader, using "gl" driver. The first pic is from Mesen-S, second from bsnes. It's completely broken in the bsnes core, but it works fine in the (former? I don't see it in the core downloader) bsnes-hd core, where I can turn HD Mode 7 off. bsnes-hd has other oddities, whoever, like the Overscan option doing nothing. |
To be honest, I see very little difference between the two screenshots. But I'm not into CRT shaders, so I may not be qualified. |
I thought the horrible chromatic aberration was pretty obvious. Focus on the health bar, this time. (I'm watching these on a 1080p screen) |
I see what you mean. I don't think I can help there, sorry. I mainly answered because it may be related to HD Mode7 and I pay attention to such issues as they may help me improve bsnes-hd. For exampled I added the separate scale values "1x" and "disable" because of people requesting it for shaders (among other reasons). I assume the "mask" issue with bsnes-hd is because it outputs 224 or 216 lines but the shader may expect 240. I'll make a note to also allow 240 lines again. And now I'll stop side-tracking this issue. |
Currently you can disable every HD Mode 7 related setting, except for the scale. This renders Retroarch's shaders useless, as HD Mode 7 does something to the output even at Scale 1x.
Tested in Windows 8.1 x64, Retroarch 1.9.0 stable.
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