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Releases: leveste/EternalBasher

EternalModInjector - Shell edition v6.66-rev2.11

03 Mar 03:41
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  • Fixed EternalPatcher attempting to use dynamic linking for net libraries.

EternalModInjector - Shell edition v6.66-rev2.10

26 Feb 18:15
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  • Now uses the new Go version of the tools.

EternalModInjector - Shell edition v6.66-rev2.9

13 Feb 00:06
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  • Improved error messages for the tools.

EternalModInjector - Shell edition v6.66-rev2.8

08 Feb 22:47
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  • Binaries are now compiled statically (fixes compatibility issues with e.g. the Steam Deck).

EternalModInjector - Shell edition v6.66-rev2.7

27 Jan 22:16
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  • Now uses the ooz library for kraken compression.
  • Updated binaries to OpenSSL 3.0.
  • Now patches the game executable even with an empty mods folder.
  • idRehash now works with maps generated in the Windows version.
  • Several mod manager QOL improvements.

EternalModInjector - Shell edition v6.66-rev2.6

27 Jan 02:54
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  • Script can now be launched from any directory (fix for EternalModManager).

EternalModInjector - Shell edition v6.66-rev2.5

11 Sep 16:53
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  • Fix more OpenSSL-related issues.

EternalModInjector - Shell edition v6.66-rev2.4

06 Sep 21:53
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  • Fixed OpenSSL-related issues in newer distros (Fixes #8).

EternalModInjector - Shell edition v6.66-rev2.3

23 Aug 01:45
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  • Fixed online safety false positives.
  • Fixed a segmentation fault when injecting small or empty textures.

EternalModInjector - Shell edition v6.66-rev2.2

06 May 02:44
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  • Now waits for user keypress to close the script when launched from the new mod manager.