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hello! I want the model to Straight motion, but the model can ran out of the border,how can I let the model also stay the border?
GLC_Matrix4x4 matrix = GLC_Matrix4x4();
matrix.setMatTranslate(0, 0, -5);
m_GlView.cameraHandle()->move(matrix);
The text was updated successfully, but these errors were encountered:
hello! I want the model to Straight motion, but the model can ran out of the border,how can I let the model also stay the border?
GLC_Matrix4x4 matrix = GLC_Matrix4x4();
matrix.setMatTranslate(0, 0, -5);
m_GlView.cameraHandle()->move(matrix);
The text was updated successfully, but these errors were encountered: