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Baritone Auto Walk is enabled when I have it disabled #347

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FinalKill9175 opened this issue Jul 20, 2022 · 3 comments
Open

Baritone Auto Walk is enabled when I have it disabled #347

FinalKill9175 opened this issue Jul 20, 2022 · 3 comments
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bug Something isn't working

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@FinalKill9175
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FinalKill9175 commented Jul 20, 2022

Describe the bug

Baritone seems to glitch out and always route me to x=73 and then a random y coordinate, even though I have AutoWalk disabled.
To Reproduce

Log onto a server and set a waypoint for baritone then log out without cancelling it. Also enable AutoWalk and disable it beforehand. Then go to a single player world and use baritone. It will wig out and start directing you to random coordinates, and if you log onto a server again, it will do the same thing even with AutoWalk turned off.

I'm using the latest forge, OptiFine, and lambda client, Minecraft 1.12.2. I had to switch to Impact because this bug made the game unplayable.

@FinalKill9175 FinalKill9175 added the bug Something isn't working label Jul 20, 2022
@scorbett123
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Does this still occur if, when it is trying to take you in random directions you type #stop? Also, when you've joined a new world can you tell me the result of #proc

@FinalKill9175
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FinalKill9175 commented Jul 26, 2022

Results from #proc:
[Baritone] Class: baritone.ek
[Baritone] Priority: -1.000000
[Baritone] Temporary: false
[Baritone] Display name: Custom Goal GoalXZ{x=282,z=-168}
[Baritone] Last command: SET_GOAL_AND_PATH
GoalXZ{x=282,z=-168}

Every time I type #stop it just starts on it's own again to other random coordinates
It says it was a command, but I literally typed nothing in at all.

Also here is my lamba folder, because the bug goes away when I completely reset the config:
lambda-config-with-broken-baritone-1.12.2.zip

@Avanatiker
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do you have antiafk enabled? or any other module that can create baritone tasks?

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