- 11-4-17
Adjustments for Default Skins setting - Marines can change sex (using default skin). Exos cannot change skins anymore, and shoulder pads are back. Pregame lerk damage fix (keatsandyeats)
- 9-16-17
Allowed lifeform/weapon purchases during warmup - damage disabled (keatsandyeats) Made pregame command structure damage radius smaller (keatsandyeats)
- 8-8-17
Added invalid sound for some NSL messages (pause/admin) (keatsandyeats) Added shine command access for NSL admins (if enabled) (keatsandyeats) Corrected automatic mapcycle on invalid mapchanges (keatsandyeats)
- 2-8-17
Updated config system to have multiple individual configs so things are more clear. TeamBadgeNames is loaded by clients now, can be used to show team decals on endgame vis. State save defaults to on. NSL decal system added. League can select colors for messages.
- 3-10-16
Updated decal system to use models and a ton of other BS to mitigate infestation overlay issues. Split out files for some slightly better organization (its still terrible, NSL mod has become a mess).
- 2-16-16
Fixes for statesave not joining players to team as needed. Altchat mode now main chat mode.
- 2-14-16
Fix for league admin access not working after NS2 patch.
- 1-24-16
Updated state saving to account for NS2 not counting bot clients as players in the server browser, but counting them in the reserve-slot system. This would cause anyone rejoining after a d/c on a full server to be kicked. State saving defaults to disabled now, can be toggled on with: sv_nslstatesave
- 1-6-16
Updated with dev version of state saving for players that crash/disconnect.
- 1-4-16
Updated local config to allow alien vision modifications. Was already updated in remote file.
- 1-3-16
Fixed missing badge descriptions
- 1-1-16
Added client side sync of NSL Plugin state.
- 12-24-15
Update for BWLimit increases in Vanilla
- 12-4-15
Reverted seasons change
- 12-4-15
NSL Mod will disable seasonal content if enabled on map load.
- 11-1-15
Quick fix for badges not always being sync'd to new clients.
- 10-31-15
Added support for new user API on ENSL site. Added new badges for additional user ranks. Added sv_nslleagueadmins which defaults to disabled. When enabled, refs, casters and admins are granted access to some server admin commands based on league configs.
- 10-25-15
Fix for assert in handicap plugin. Updates for scoreboard changes to correctly set teamnames. Fix for formatting error with Insight end game messages.
- 9-30-15
Added support for handicaps. sv_nslhandicap (0.1-1), 1 = 100% damage, 0.75 = 75% damage. Players with handicap have the (%) appended to their name. Also the percent is visible in sv_nslinfo
- 11-13-14
Fixes for pause plugin and jetpacks
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10-16-14
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Added NSL configurable spawns
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10-7-14
Fixed spectators being able to 're' games. Fixed PCW config blocking players from joining ongoing games larger than 6v6
- 9-1-14
Fixed whips being able to attack during pauses.
- 8-30-14
Corrected sendrate not being applied if tickrate was unchanged.
- 8-25-14
Updated for greater rates configuration Added tech map to spectators
- 8-22-14
Updated for B268 Tweaked configs slightly for better clarity for me.
- 8-5-14
Updated for B267. Added enforced NSL consistency checks. Added extra rates configurations.
- 7-12-14
Another attempt at fixing chat in a way that works with more mods.
- 6-30-14
Fixed chat not consuming bind key when game is paused. Fixed marine commander logging in when pause activates bugging out chair. Fixed default team names not transferring pause usage.
- 6-1-14
Fixed issue with automatic Referee access for NSL not working as expected. Added 'levels' of ref badges
- 5-27-14
Updates to add badges for 'Refs' Added pRes block to players joining after initial game start.
- 4-15-14
Major changes to pause plugin and timesync to clients. Should resolve many issues, including spectator view bugs, clients always running, time drift on clients and other issues. Also fixed follow spectate not obeying selected player in insight, and added callbacks for mod state changes.
- 3-31-14
Updated to hopefully fix some pause related issues.
- 3-21-14
Updated default configs Added sanity check to SendClientMessage function
- 3-13-14
Added sv_nslsetpauses command to set available pauses for a team Changed max pauses to be per map, not per round Fixed issue with NSL commands when mod was set to disabled.
- 3-4-14
Final parts of 'League' update.
- 3-3-14
Updated for changes in B263 Fixed pause plugin issues with beacon and scoreboard changes. Made changes to make mod more of an 'League' mod - can support NSL and AusNS2 leagues now, could also have supported the WC.
- 2-14
Updated to support B263
- 12-30 Changes
Added support for nsl version of Eclipse