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DelegateCommands.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace QuickTasks
{
public class DelegateCommand<T> : System.Windows.Input.ICommand
{
private readonly Predicate<T> _canExecute;
private readonly Action<T> _execute;
public DelegateCommand(Action<T> execute) : this(execute, null)
{
}
public DelegateCommand(Action<T> execute, Predicate<T> canExecute)
{
_execute = execute;
_canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
if (_canExecute == null)
{
return true;
}
return _canExecute((parameter == null ? default(T) : (T)Convert.ChangeType(parameter, typeof(T))));
}
public void Execute(object parameter)
{
_execute((parameter == null) ? default(T) : (T)Convert.ChangeType(parameter, typeof(T)));
}
public event EventHandler CanExecuteChanged;
public void RaiseCanExecuteChanged()
{
if (CanExecuteChanged != null)
CanExecuteChanged(this, EventArgs.Empty);
}
}
}