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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>Labkit remote drawing</title>
<meta name='viewport' content='width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0' />
<link rel="stylesheet" href="/css/styles.css" />
<!--[if lt IE 9]>
<script src="http://html5shiv.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->
</head>
<body>
<div id="cursors">
<!-- The mouse pointers will be created here -->
</div>
<img id="img" src="/img/segmentationinput.png">
<canvas id="paper">
Your browser needs to support canvas for this to work!
</canvas>
<canvas id="imgcanvas"></canvas>
<div id="menu">
<button id="fg">foreground</button>
<button id="bg" class="active">background</button>
<button id="clearall" class="active">clear all</button>
</div>
<!-- JavaScript includes. Notice that socket.io.js is served by node.js -->
<script src="/socket.io/socket.io.js"></script>
<script src="http://code.jquery.com/jquery-1.8.0.min.js"></script>
<script src="/js/pinch-zoom-canvas.js"></script>
<script src="/js/script.js"></script>
</body>
</html>