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changelog.txt
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Check for next release
--------------------
--- DONE v0.3.2 ----
--------------------
+ added belt sorter
! refine scrap-metal
--------------------
--- DONE v0.3.0 ----
--------------------
! fixed minable_results not consistent by factorio (manual vs automatic mining -> storage_slots)
! fixed Localization for changed recipes (metal-scrap)
+ properly ordered recipes + items into correct subgroups
+ landfill recipes changed
-> burning landfill takes a lot more time
+ balancing gravel/dirt output ->
-> dirt can now be dried which creates less amount of dried dirt
+ fixed icons for slag/sludge processing
+ pulverizer: coal -> coal dust, sulfur -> sulfur-dust
+ coal field -> coal dust, coal
+ improving Incinerator
- steel-dust (from coal-dust + pulverized-iron) gives cheaper steel
- expensive recipes produce metal-scrap as byproduct (only for placeable items)
- dirt texture (fixed o, u transition. U is not perfect aligned yet)
- all furnaces support hardCrafting smelting recipes (2 output slots)
--------------------
--- DONE v0.2.x ----
--------------------
- Integration with fluid-barrel
- Technology to enable Pulverizer, Crusher
- clean up recipes position
- Easier, cheaper train setup, but wagons carry only half the items (more trains yeah!)
- Different symbol&image for incinerator
- Technology for incinerator
- Renamed recycler to incinerator
- different robot/ engine recipes
- landfill integration
- copper production Tier3
- copper production Tier1&2
- recycle ammo, armors
- gravel -> stone-bricks
- Recycler works for all items (data-final-fixes), guns, templates
- custom recipes for intermediates processing (iron)
- icons for intermediates (iron)
- Ore patch recipes iron
- Recycler