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instructions.txt
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======= Rules of Pyramid Solitaire =======
The goal of the game is to get rid of all the cards in the pyramid. You
can do this by moving all of the cards from the pyramid to the discard
pile. You can only move cards to the discard pile if you can create a pair
of cards that add up to 13 or have a King which already has a value of 13
(being the highest card). Each cards’ value is based on deck order, so A=1,
2=2... J=11, Q=12 and K=13. You can only remove cards from the base of the
pyramid, working your way up to the top. You can draw cards from the stock
and try to pair them with any cards at the base of the pyramid so that they
add up to 13. Alternatively, you can pair two cards from the base of the
pyramid instead of pairing with a stock card.
SYNTAX & COMMANDS
Each card is represented by the value of the card, followed by its suite.
So, queen of hearts is “QH”. At the base of the pyramid are numbers that
represent each column that the cards are in. There are several options to
eliminate cards from the pyramid.
Being a text-based game, you can interface with the game board using
various commands:
Enter "reset" once the stock is empty
Enter "restart" to restart entire game if you get stuck
Enter "draw" to draw a card from the stock
Enter "move" to move cards from and to the base of the pyramid or the draw pile
GAME PLAY OPTIONS
Option 1: Pair two cards from the base of the pyramid. For example to pair
the 3 of hearts in row 5 with the 4 of clubs in row 7, enter the
command "move" and then the column number for the card(s) you
want to use, separated by a space, e.g. "move 5 7", followed by
“enter”.
Option 2: Draw a card from the deck to pair with a card from the pyramid.
Enter, “draw” and your card will appear in the “drawn card” pile,
to the right of the pyramid. That card can now be used.
Otherwise, you may continue to draw from the stock pile until you
find a card you can use. Any unused cards cannot be accessed
again until you reach the end of the stock pile and press “reset”
which will move all the drawn cards back to the stock pile for
use so that the game continues.
Option 3: Pair a drawn card with one from the pyramid. Enter: “move drawn”
plus the column number you’re pairing it with, e.g. “move drawn 3”.
Option 4: Move a king (value of 13) directly to discard from the column or
drawn pile, enter “3 discard” or “drawn discard”.