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Expand support for GL ES / WebGL compatible formats. #2101
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15 changes: 15 additions & 0 deletions
15
jme3-core/src/plugins/java/com/jme3/texture/plugins/ETCFlipper.java
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,15 @@ | ||
package com.jme3.texture.plugins; | ||
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import java.nio.ByteBuffer; | ||
import java.util.logging.Logger; | ||
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import com.jme3.texture.Image.Format; | ||
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public class ETCFlipper { | ||
private static final Logger logger = Logger.getLogger(ETCFlipper.class.getName()); | ||
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public static ByteBuffer flipETC(ByteBuffer img, int w, int h, Format format) { | ||
logger.warning("ETC texture flipping is not supported yet"); | ||
return img; | ||
} | ||
} |
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Why call ETCFlipper.flipETC(img, w, h, format); if it doesn't do anything? why not just return img?
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Basically i don't know how to implement compressed etc flipping, so i wrote all the supporting code in the hope that someone can go into ETCFlipper some day and write the missing piece without the need to understand and modify the dds loader code that has some jme specific logic inside.
We could open a bounty for it.