diff --git a/Assets/MainScene.unity b/Assets/MainScene.unity index b873c27..93ac913 100644 Binary files a/Assets/MainScene.unity and b/Assets/MainScene.unity differ diff --git a/Documentation/EXAG 2015 Fiascomatic Final.pdf b/Documentation/EXAG 2015 Fiascomatic Final.pdf new file mode 100644 index 0000000..4d36e7c Binary files /dev/null and b/Documentation/EXAG 2015 Fiascomatic Final.pdf differ diff --git a/Documentation/Fast Fiasco.pptx b/Documentation/Fast Fiasco.pptx new file mode 100644 index 0000000..47776d7 Binary files /dev/null and b/Documentation/Fast Fiasco.pptx differ diff --git a/Documentation/Unit 7 - Fiascomatic.pptx b/Documentation/Unit 7 - Fiascomatic.pptx new file mode 100644 index 0000000..341cf6c Binary files /dev/null and b/Documentation/Unit 7 - Fiascomatic.pptx differ diff --git a/Readme.md b/Readme.md new file mode 100644 index 0000000..73499ff --- /dev/null +++ b/Readme.md @@ -0,0 +1,10 @@ +This is a setup generator for Jason Morningstar's _Fiasco_ from +Bullypulpit Games. It allows people to write _Fiasco_ playsets in +machine-readable form and then quickly autogenerate setups. It was +written for use in a course on character AI both to allow students +to play _Fiasco_ without having to spend the entire class period on +setup, and also as an occasion for having students learn about +knowledge representation by writing their own playsets. + +See the Documentation directory for a paper giving an overview of the +system, as well as the powerpoint decks from class that deal with it.