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Endless Legend crashes on start #334
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I assume that the game starts with wined3d. Try to make an apitrace using wined3d, then replay it using Nine. If it doesn't work with wined3d, then you may need to use real windows. If the trace crashes then send it to us. If it does not, then you will need a mesa compiled with debug support, running the game under Nine with To make apitrace, download the latest msvc build from the site, put the |
Which version of Mesa ? |
Didn't have time to record the trace yet but I can soon. |
The patch is on this github |
Thanks but the patch didn't help this case. Attaching the crash logs |
Sad to hear that. |
Check if this got what you need
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No, the log doesn't have useful information. for NINE_DEBUG=all to work, you need the patch I linked to, and -D b_ndebug=false |
Ok, did all that, seems nine messages are there now |
Indeed, the messages are here. |
I ended up playing it with wined3d and giving up on this but if someone want to try fix it Endless Space is free now and runs on same engine as this and has the same issue. Get it at https://steamcommunity.com/games/endless-space/announcements/detail/1703951743101167654 |
Tried virtual desktop and same problem. It goes fullscreen then stays black. wined3d backend starts fine
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