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Another idea I just found in old issues (here) is a turn timer.
If a player doesn't move in X time, either skip turn or resign eventually. It probably requires a bunch of new server functionality.
@myOmikron Any objections on the idea itself? Implementation is postponed indefinitely.
The text was updated successfully, but these errors were encountered:
CrsiX
added
postponed
Interesting features clearly way ahead the schedule
idea
New functionality which is only an idea what could be worked on
labels
Jun 4, 2023
Another idea I just found in old issues (here) is a turn timer.
If a player doesn't move in X time, either skip turn or resign eventually. It probably requires a bunch of new server functionality.
@myOmikron Any objections on the idea itself? Implementation is postponed indefinitely.
The text was updated successfully, but these errors were encountered: