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VR doesn't seem to work after v1.0.2 , issuing this error (in the latest build):
G:\works\harfang\hg2\dogfight-sandbox-hg2\source\MachineDevice.py:130: Warning: Invalid scene animation
self.gear_anim_play = self.scene.PlayAnim(self.open_anim, hg.ALM_Once, hg.E_Linear, hg.time_from_sec_f(self.gear_moving_delay), hg.time_from_sec_f(self.gear_moving_delay), True, 1)
Traceback (most recent call last):
File "G:\works\harfang\hg2\dogfight-sandbox-hg2\source\main.py", line 154, in <module>
Main.update()
File "G:\works\harfang\hg2\dogfight-sandbox-hg2\source\master.py", line 1557, in update
cls.render_frame_vr()
File "G:\works\harfang\hg2\dogfight-sandbox-hg2\source\master.py", line 1204, in render_frame_vr
vid = cls.sea_render.render_vr(vid, cls.vr_state, vs_left, vs_right, output_fb_left, output_fb_right) #, tex_reflect_left_color, tex_reflect_left_depth, tex_reflect_right_color, tex_reflect_right_depth)
File "G:\works\harfang\hg2\dogfight-sandbox-hg2\source\planet_render.py", line 374, in render_vr
focal_distance_left = hg.ExtractZoomFactorFromProjectionMatrix(vs_left.proj)
RuntimeError: incorrect number of arguments to function ExtractZoomFactorFromProjectionMatrix
The text was updated successfully, but these errors were encountered:
VR doesn't seem to work after v1.0.2 , issuing this error (in the latest build):
The text was updated successfully, but these errors were encountered: