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Stop party members window from moving when reaching screen border #1338

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RiftLurker opened this issue Feb 9, 2025 · 3 comments
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feature request Request for a new feature help wanted Request is possible, but not with the current API QoL Quality of Life improvement to existing GW functionality

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@RiftLurker
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Ideally the allies would go to a separate window (do we have the technology?) but rendering it off screen or configuring some sort of priority list of allies that should be omitted works perfectly fine for me as well.

I usually have my party window underneath my skill bar like so.

Image

If there are lots of allies in the party, as it can happen in underworld or when playing with lots of pets, the party window starts moving upwards after reaching the bottom of the screen.

Image

At some point it even starts going under my minimap as it occupies about 60% of my screen height.

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@3vcloud
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3vcloud commented Feb 9, 2025

Should be able to fix the height, it does have a scroll bar so should be ok

@RiftLurker
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Preferably it would only show the scroll bar once it reaches the bottom of the screen (or a configured max height). I wouldn't want to have lots of dead space at the bottom for when I don't have any allies.

@3vcloud 3vcloud added help wanted Request is possible, but not with the current API QoL Quality of Life improvement to existing GW functionality labels Feb 11, 2025
@3vcloud
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3vcloud commented Feb 11, 2025

Spent some time on this yesterday but didn't get anything usable. Started by trying to hook into UI messages that would try to resize the party window i.e. adding allies, heroes or henchmen and trying to resize to what it was before. Working except that when you click on a health bar to change target it wants to resize again and I didn't manage to chase it down.

Going the shelf this for now but I've exposed SetFramePosition in GWCA for anyone that wants to have a play to try and tackle it.

@3vcloud 3vcloud added the feature request Request for a new feature label Feb 11, 2025
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