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Deep CFR notebook build fail on google colab #1305
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ah yes I did !pip install open_spiel instead and that worked. |
When I run the code on a local virtualbox parrot OS 6.2 (debian based) distro in a jupyter lab notebook I can run the code in the original deep cfr notebook (so no build issues) but when i get to from open_spiel.python.algorithms.deep_cfr import AdvantageMemory, StrategyMemory, ReservoirBuffer the kernel always crashes. Seems to only crash when importing that specific line, but I don't get this error in a google colab nb. |
Oh that notebook is very hold (we don't build OpenSpiel from source anymore, I think it's been more than 2 years). It should be removed. I'll do that this week. You should use the new colab linked from the main page: https://colab.research.google.com/github/deepmind/open_spiel/blob/master/open_spiel/colabs/install_open_spiel.ipynb and then copy what you need from one of the examples in here: https://github.com/google-deepmind/open_spiel/tree/master/open_spiel/python/examples |
okay. I noticed the python/algos/deepcfr.py code implements deep cfr in tensorflow, do you think there are any performance differences or is this negligible compared to the pytorch implementation? Also thank you for creating open spiel, I spent 2 weeks developing something that ultimately had to become something similar to open spiel before discovering it so you saved me months of work lol |
Hello
In the deep cfr pytorch notebook I tried to run the code up to
#@title
!./install.sh
!pip install -r requirements.txt;
!mkdir -p /usr/local/open_spiel/build
%cd /usr/local/open_spiel/build
!CXX=g++ cmake -DPython_TARGET_VERSION=3.6 -DCMAKE_CXX_COMPILER=${CXX} ../open_spiel;
!make -j$(nproc);
but then i got an error:
[ 39%] Building CXX object games/CMakeFiles/games.dir/dark_hex/dark_hex.cc.o
In file included from /usr/local/open_spiel/open_spiel/../open_spiel/games/dark_hex/dark_hex.h:25,
from /usr/local/open_spiel/open_spiel/games/dark_hex/dark_hex.cc:15:
/usr/local/open_spiel/open_spiel/../open_spiel/games/hex/hex.h:105:13: error: declaration of ‘open_spiel::hex::StringRep open_spiel::hex::HexState::StringRep() const’ changes meaning of ‘StringRep’ [-fpermissive]
105 | StringRep StringRep() const { return string_rep_; }
| ^~~~~~~~~
/usr/local/open_spiel/open_spiel/../open_spiel/games/hex/hex.h:76:12: note: ‘StringRep’ declared here as ‘enum class open_spiel::hex::StringRep’
76 | enum class StringRep {
| ^~~~~~~~~
[ 39%] Building CXX object algorithms/CMakeFiles/algorithms.dir/tabular_exploitability.cc.o
cc1plus: note: unrecognized command-line option ‘-Wno-everything’ may have been intended to silence earlier diagnostics
make[2]: *** [games/CMakeFiles/games.dir/build.make:471: games/CMakeFiles/games.dir/dark_hex/dark_hex.cc.o] Error 1
make[1]: *** [CMakeFiles/Makefile2:10026: games/CMakeFiles/games.dir/all] Error 2
make[1]: *** Waiting for unfinished jobs....
[ 39%] Building CXX object algorithms/CMakeFiles/algorithms.dir/tabular_q_learning.cc.o
[ 39%] Building CXX object algorithms/CMakeFiles/algorithms.dir/tabular_sarsa.cc.o
[ 39%] Building CXX object algorithms/CMakeFiles/algorithms.dir/tensor_game_utils.cc.o
[ 40%] Building CXX object algorithms/CMakeFiles/algorithms.dir/trajectories.cc.o
[ 40%] Building CXX object algorithms/CMakeFiles/algorithms.dir/value_iteration.cc.o
[ 40%] Built target algorithms
make: *** [Makefile:101: all] Error 2
chatgpt says it stems from a c++ naming conflict in the hex.h file.
I remember running the code a weeks ago and it ran fine then.
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