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Remove the need to restart editor when modifying most 3D Gizmos settings #11622

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yahkr opened this issue Jan 22, 2025 · 0 comments · May be fixed by godotengine/godot#101920
Open

Remove the need to restart editor when modifying most 3D Gizmos settings #11622

yahkr opened this issue Jan 22, 2025 · 0 comments · May be fixed by godotengine/godot#101920

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@yahkr
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yahkr commented Jan 22, 2025

Describe the project you are working on

Any project

Describe the problem or limitation you are having in your project

Having to restart the editor to change the color/setting of a gizmo

Describe the feature / enhancement and how it helps to overcome the problem or limitation

allow the gizmo settings to be updated on demand

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

refactor constructors to have a update_materials method instead of only creating the gizmo materials once.

If this enhancement will not be used often, can it be worked around with a few lines of script?

not to my knowledge

Is there a reason why this should be core and not an add-on in the asset library?

it affects 3DGizmoPlugin classes

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