Add a Spell Checker to the script editor and node editor #11647
DarinDev1000
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Spellchecking requires Godot to be able to query spelling dictionaries on the system, as well as querying the languages used for spellchecking (which can be configured system-wide). This is quite complex to implement, especially since it requires OS-specific code. |
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I would love this feature!
It would really help to not misspell my variables.
Also, If anyone could link a plugin that does spell checking, that would be great.
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