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This repository has been archived by the owner on Mar 21, 2024. It is now read-only.
A) Mediator should persist location (call API on player).
That API call to player should then post an event. Mediators should react to player location events, and change room connections if required to get all sessions for player in the same location.
B) Mediator should update cached information about rooms based on room events published by the Map to reduce/eliminate polling
The text was updated successfully, but these errors were encountered:
A) Mediator should persist location (call API on player).
That API call to player should then post an event. Mediators should react to player location events, and change room connections if required to get all sessions for player in the same location.
B) Mediator should update cached information about rooms based on room events published by the Map to reduce/eliminate polling
The text was updated successfully, but these errors were encountered: