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Current RLE guide only covers how to use it for temporal issues. Should be expanded to cover using the shader for long exposures in general, since that seems to be a commonly confusing topic.
The text was updated successfully, but these errors were encountered:
Current RLE guide only covers how to use it for temporal issues. Should be expanded to cover using the shader for long exposures in general, since that seems to be a commonly confusing topic.
The text was updated successfully, but these errors were encountered: