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With character resources being gone, it is currently not possible to reference an item's charge values on active effects or other activities, for consumption scaling and such. It could be valuable if the system could integrate a workaround for this.
The text was updated successfully, but these errors were encountered:
With character resources being gone, it is currently not possible to reference an item's charge values on active effects or other activities, for consumption scaling and such. It could be valuable if the system could integrate a workaround for this.
The text was updated successfully, but these errors were encountered: