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Arbitrary multi-camera #10

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samsartor opened this issue Oct 21, 2017 · 0 comments
Open

Arbitrary multi-camera #10

samsartor opened this issue Oct 21, 2017 · 0 comments

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@samsartor
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Rather than all draw calls applying specifically to left and right, draw calls should work with arbitrary lists of targets. Then a single camera could be rendered as easily as a dozen.

@samsartor samsartor changed the title Arbitrary multi-target Arbitrary multi-camera Oct 21, 2017
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