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I've played this version of NetHack some years ago on my NintendoDS, and I was pleased to see how easy to use it was.
I would like to compile this on GNU/Linux but I would like to know first if it's a dead end because it would require too much code rewriting or if it just need a few functions to be replaced.
The text was updated successfully, but these errors were encountered:
Yeah, that's not gonna work. :) The entire interface is custom written to render on the NDS hardware.
On the bright side, many folks have already done far FAR more ambitious things than my little port. There are an enormous number of GUIs built atop Nethack:
I am aware of all the other GUIs, but I really enjoy the one you've made for the NDS. I'm sure it could be reworked into a very simple to use PC GUI.
The advantage of your GUI compared to other GUIs like X11, Qt, GlHack and so on, is the abstraction of all the commands into a simple menu. As the number of keys is limited on a NDS, you have tought about a nice way to make the game playable, and I think it should be ported back to PC to make the games easily enjoyable to a higher number of people.
Hello,
I've played this version of NetHack some years ago on my NintendoDS, and I was pleased to see how easy to use it was.
I would like to compile this on GNU/Linux but I would like to know first if it's a dead end because it would require too much code rewriting or if it just need a few functions to be replaced.
The text was updated successfully, but these errors were encountered: