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user_messages.go
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package demoinfocs
import (
"fmt"
"github.com/markus-wa/go-unassert"
"github.com/markus-wa/demoinfocs-golang/events"
"github.com/markus-wa/demoinfocs-golang/msg"
)
func (p *Parser) handleUserMessage(um *msg.CSVCMsg_UserMessage) {
p.userMessageHandler.handler(msg.ECstrike15UserMessages(um.MsgType))(um)
}
type userMessageHandler struct {
parser *Parser
msgTypeToHandler map[msg.ECstrike15UserMessages]userMessageHandlerFunc
}
func (umh userMessageHandler) handler(msgType msg.ECstrike15UserMessages) userMessageHandlerFunc {
if handler, eventKnown := umh.msgTypeToHandler[msgType]; eventKnown {
return handler
}
return func(*msg.CSVCMsg_UserMessage) { /* NOP */ }
}
func (umh userMessageHandler) dispatch(event interface{}) {
umh.parser.eventDispatcher.Dispatch(event)
}
func (umh userMessageHandler) gameState() *GameState {
return umh.parser.gameState
}
type userMessageHandlerFunc func(*msg.CSVCMsg_UserMessage)
func newUserMessageHandler(parser *Parser) userMessageHandler {
umh := userMessageHandler{parser: parser}
umh.msgTypeToHandler = map[msg.ECstrike15UserMessages]userMessageHandlerFunc{
msg.ECstrike15UserMessages_CS_UM_SayText: umh.sayText,
msg.ECstrike15UserMessages_CS_UM_SayText2: umh.sayText2,
msg.ECstrike15UserMessages_CS_UM_ServerRankUpdate: umh.rankUpdate,
// TODO: handle more user messages (if they are interesting)
// Maybe msg.ECstrike15UserMessages_CS_UM_RadioText
}
return umh
}
func (umh userMessageHandler) sayText(um *msg.CSVCMsg_UserMessage) {
st := new(msg.CCSUsrMsg_SayText)
err := st.Unmarshal(um.MsgData)
if err != nil {
umh.dispatch(events.ParserWarn{Message: fmt.Sprintf("failed to decode SayText message: %s", err.Error())})
unassert.Error("failed to decode SayText message: %s", err.Error())
}
umh.dispatch(events.SayText{
EntIdx: int(st.EntIdx),
IsChat: st.Chat,
IsChatAll: st.Textallchat,
Text: st.Text,
})
}
func (umh userMessageHandler) sayText2(um *msg.CSVCMsg_UserMessage) {
st := new(msg.CCSUsrMsg_SayText2)
err := st.Unmarshal(um.MsgData)
if err != nil {
umh.dispatch(events.ParserWarn{Message: fmt.Sprintf("failed to decode SayText2 message: %s", err.Error())})
unassert.Error("failed to decode SayText2 message: %s", err.Error())
}
umh.dispatch(events.SayText2{
EntIdx: int(st.EntIdx),
IsChat: st.Chat,
IsChatAll: st.Textallchat,
MsgName: st.MsgName,
Params: st.Params,
})
switch st.MsgName {
case "Cstrike_Chat_All":
fallthrough
case "Cstrike_Chat_AllDead":
sender := umh.gameState().playersByEntityID[int(st.EntIdx)]
umh.dispatch(events.ChatMessage{
Sender: sender,
Text: st.Params[1],
IsChatAll: st.Textallchat,
})
case "#CSGO_Coach_Join_T": // Ignore these
case "#CSGO_Coach_Join_CT":
case "#Cstrike_Name_Change":
case "Cstrike_Chat_T_Loc":
case "Cstrike_Chat_CT_Loc":
case "Cstrike_Chat_T_Dead":
case "Cstrike_Chat_CT_Dead":
default:
umh.dispatch(events.ParserWarn{Message: fmt.Sprintf("skipped sending ChatMessageEvent for SayText2 with unknown MsgName %q", st.MsgName)})
unassert.Error("skipped sending ChatMessageEvent for SayText2 with unknown MsgName %q", st.MsgName)
}
}
func (umh userMessageHandler) rankUpdate(um *msg.CSVCMsg_UserMessage) {
st := new(msg.CCSUsrMsg_ServerRankUpdate)
err := st.Unmarshal(um.MsgData)
if err != nil {
umh.dispatch(events.ParserWarn{Message: fmt.Sprintf("failed to decode ServerRankUpdate message: %s", err.Error())})
unassert.Error("failed to decode ServerRankUpdate message: %s", err.Error())
}
for _, v := range st.RankUpdate {
umh.dispatch(events.RankUpdate{
SteamID: int64(v.AccountId),
SteamID32: v.AccountId,
RankOld: int(v.RankOld),
RankNew: int(v.RankNew),
WinCount: int(v.NumWins),
RankChange: v.RankChange,
})
}
}