From a84c28f8b288af10369953da5d54056f1294898d Mon Sep 17 00:00:00 2001 From: Kenshin13 <63159154+Kenshiin13@users.noreply.github.com> Date: Sun, 8 Dec 2024 23:55:52 +0100 Subject: [PATCH] fix(es_extended/client/modules/death): fix death event for multichar relog --- [core]/es_extended/client/modules/death.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/[core]/es_extended/client/modules/death.lua b/[core]/es_extended/client/modules/death.lua index 28e860de8..ab75719cc 100644 --- a/[core]/es_extended/client/modules/death.lua +++ b/[core]/es_extended/client/modules/death.lua @@ -62,7 +62,7 @@ end AddEventHandler("esx:onPlayerSpawn", function() Citizen.CreateThreadNow(function() - while not ESX.PlayerData.dead do + while ESX.PlayerLoaded and not ESX.PlayerData.dead do if IsPedDeadOrDying(ESX.PlayerData.ped, true) or IsPedFatallyInjured(ESX.PlayerData.ped) then Death:Died() break