Replies: 4 comments 3 replies
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IMHO if just a random extension was used it would be better to drop the file extension altogether. I could see it to lead to even more confusion if we used a random one. |
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— @florian1345 on Discord |
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I think a specific extension would be a plus. It would also make cross importing with different tools easier. Basically, that the internal format is json is irrelevant. You just want to know which tool to import it in. |
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IMHO a special file extension would be a plus of usability for the average user.
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I'm the developer of the TDA character generator. Someone recently asked me if I could add JSON export to TDA to be able to use all the 3rd party tools that use the Optolith JSON export. The way the question was framed, I was not sure if the user understood that JSON is a generic format but has a very specific structure that depends on the application that creates it. Even if he got it right I think normal users do not necessarily know that JSON is not some 'standard' like DOCX. I could imagine that a lot of users would try to use JSON files that TDA creates in places where a Optolith JSON is actually needed. So I thought maybe it would be better if Optolith (and any other CG) would use a specific file extension instead of just .json. This could avoid confusion. Also it would spare 3rd party developers support calls from such users and the hassle to figure out why 'the JSON' file does not work. I guess there would also be downsides to dropping the JSON extension.
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