You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Allow the client to connect to a console, and have the underlying network connection automagically routed to the appropriate server managing that console.
What goal would this enhancement help you achieve?
This would increase scalability by allowing the server load for a large number of consoles to be distributed across several nodes in a manner that is transparent to the client.
Please provide any additional information below.
Brian Luckau writes:
I would like to be able to set it up so that running "conman node1"
actually contacts another server running conman and opens the
console that way.
Note that this complicates broadcast sessions. Are broadcasts to multiple consoles restricted to those managed by a single server, or can broadcasts span multiple servers? If the latter, what happens to a client's broadcast session if one of the connected servers stops responding? And then what happens if/when the connection to this server is re-established?
Original issue reported on code.google.com by chris.m.dunlap on 28 Mar 2013 at 9:28
The text was updated successfully, but these errors were encountered:
What new or enhanced feature are you proposing?
Allow the client to connect to a console, and have the underlying network connection automagically routed to the appropriate server managing that console.
What goal would this enhancement help you achieve?
This would increase scalability by allowing the server load for a large number of consoles to be distributed across several nodes in a manner that is transparent to the client.
Please provide any additional information below.
Brian Luckau writes:
https://groups.google.com/forum/#!topic/conman-users/Dea57L7YC9U
Note that this complicates broadcast sessions. Are broadcasts to multiple consoles restricted to those managed by a single server, or can broadcasts span multiple servers? If the latter, what happens to a client's broadcast session if one of the connected servers stops responding? And then what happens if/when the connection to this server is re-established?
Original issue reported on code.google.com by
chris.m.dunlap
on 28 Mar 2013 at 9:28The text was updated successfully, but these errors were encountered: