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Hi there. First of all, thanks for this amazing library. I was trying to do something very similar to pixelrenderer-2. Everything went well but one issue left for me: how to make the particles larger?
I have tried adding emitter.addInitialize(new Proton.Radius(5));
, which does it in other examples, in createProton(). However that didn't work.
I have been messing with the code for a while but got no luck. Now I wonder if it's possible... Please let me know how to do this. Thanks in advance!
The text was updated successfully, but these errors were encountered:
Hi there. First of all, thanks for this amazing library. I was trying to do something very similar to pixelrenderer-2. Everything went well but one issue left for me: how to make the particles larger?
I have tried adding
emitter.addInitialize(new Proton.Radius(5));
, which does it in other examples, in createProton(). However that didn't work.
I have been messing with the code for a while but got no luck. Now I wonder if it's possible... Please let me know how to do this. Thanks in advance!
The text was updated successfully, but these errors were encountered: