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index.html
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<!DOCTYPE html>
<html>
<head>
<!-- <base href="/">-->
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description"
content="Hello there I'm Dileepa Bandara. This is my personal website for the developer profile.">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="Dileepa Bandara">
<link rel="apple-touch-icon" href="icons/apple-touch-icon.png">
<!-- Favicon -->
<link rel="icon" type="image/ico" href="icons/favicon.ico" sizes="any"/>
<title>Dileepa Bandara</title>
<link rel="manifest" href="manifest.json">
<script>
// The value below is injected by flutter build, do not touch.
var serviceWorkerVersion = '8929023';
</script>
<!-- This script adds the flutter initialization JS code -->
<script src="flutter.js" defer></script>
<script src="splash/splash.js"></script>
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"
name="viewport"/>
<link rel="stylesheet" type="text/css" href="splash/style.css">
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport"/>
</head>
<body>
<picture id="splash">
<source srcset="splash/img/light-1x.png 1x, splash/img/light-2x.png 2x, splash/img/light-3x.png 3x, splash/img/light-4x.png 4x" media="(prefers-color-scheme: light)">
<source srcset="splash/img/dark-1x.png 1x, splash/img/dark-2x.png 2x, splash/img/dark-3x.png 3x, splash/img/dark-4x.png 4x" media="(prefers-color-scheme: dark)">
<img class="center" aria-hidden="true" src="splash/img/light-1x.png" alt=""/>
</picture>
<img class="center" aria-hidden="true" src="splash/img/light-1x.png" alt=""/>
</picture>
<script>
window.addEventListener('load', function(ev) {
// Download main.dart.js
_flutter.loader.loadEntrypoint({
serviceWorker: {
serviceWorkerVersion: serviceWorkerVersion,
}
}).then(function(engineInitializer) {
return engineInitializer.initializeEngine();
}).then(function(appRunner) {
return appRunner.runApp();
});
});
</script>
</body>
</html>