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Hello! First of all, I want to clarify that I'm very new to coding (this week I managed to finally understand autoload and scenes instances) so I apologize if I don't understand correctly the solution you are proposing. Now, my problem: I have a .gd that manages my timelines in autoload. I have two timelines in array:
I'm doing this in order to be able to manage various timelines in the future. Now, this is the rest of the code:
The end signal is there because I want to return to the main menu, but it's not implemented. When this function operates, my run suddenly closes and gives me an error that says: "Out of bounds get index '-1' (on base: 'Array'), and opens the subsystem_voice.gd:37.
The crash also happens in the middle of the timeline, and the signal is connected, is the Dialogic.start() what crashes my game. I guess I'm not using the proper method, so if you can tell me your way of opening a timeline at the end of one I would be very grateful! |
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Replies: 3 comments 10 replies
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This is probably a bug. What version are you using? |
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Hello, is your timeline playing any voices? Could you share it here? |
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@Jowan-Spooner has solved this bug, please try the latest commit on the |
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Technically, you could use the
jump
event for now and jump to the next timeline. That will bypass this problem for now.