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vtkMultiChannelRenderWindowHelper.h
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/*=========================================================================
Name: vtkMultiChannelRenderWindowHelper.h
Author: David Borland, The Renaissance Computing Institute (RENCI)
Copyright: The Renaissance Computing Institute (RENCI)
License: Licensed under the RENCI Open Source Software License v. 1.0.
See included License.txt or
http://www.renci.org/resources/open-source-software-license
for details.
=========================================================================*/
// .NAME vtkMultiChannelRenderWindowHelper
// .SECTION Description
// vtkMultiChannelRenderWindowHelper is a class for adding multi-channel
// rendering support to a single vtkRenderWindow, specifically intended
// for immersive environments in which multiple views are tied to the same
// camera. Only one window/renderer/interactor/camera need be used, which
// makes dealing with interaction much simpler.
// vtkMultiChannelRender uses a collection of vtkRenderWindowChannels
// to render the scene to each of the channels
// .SECTION see also
// vtkRenderWindow vtkMultiChannelRenderWindowManger
// vtkRenderWindowChannel
#ifndef __vtkMultiChannelRenderWindowHelper_h
#define __vtkMultiChannelRenderWindowHelper_h
#include "vtkMultiChannelConfigure.h"
#include "vtkObject.h"
class vtkCollection;
class vtkRendererCollection;
class vtkRenderWindowChannel;
class VTK_MULTICHANNEL_EXPORT vtkMultiChannelRenderWindowHelper : public vtkObject
{
public:
static vtkMultiChannelRenderWindowHelper *New();
vtkTypeRevisionMacro(vtkMultiChannelRenderWindowHelper,vtkObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Return the collection of channels
vtkCollection *GetChannels();
// Description:
// Perform multi-channel rendering
void Render(vtkRendererCollection*);
protected:
vtkMultiChannelRenderWindowHelper();
~vtkMultiChannelRenderWindowHelper();
vtkCollection* Channels;
private:
vtkMultiChannelRenderWindowHelper(const vtkMultiChannelRenderWindowHelper&); // Not implemented.
void operator=(const vtkMultiChannelRenderWindowHelper&); // Not implemented.
};
#endif