diff --git a/fdhud.zs b/fdhud.zs index dd6d71e..1cf085f 100644 --- a/fdhud.zs +++ b/fdhud.zs @@ -166,14 +166,14 @@ class fdhud : BaseStatusBar // If true, only show the current weapon ammo if (CVar.GetCVar("fdhud_onlycurrentweapon", CPlayer).GetBool()) { - DrawFDBarCurrentAmm(-47, -32); - DrawFDBarKeys(-60, -32); + DrawFDBarCurrentAmm(-48, -32); + DrawFDBarKeys(-61, -32); fdbar_weapons_X_pos = -60; } else { - DrawFDBarCurrentAmm(-47, -64); - DrawFDBarKeys(-60, -64); + DrawFDBarCurrentAmm(-48, -64); + DrawFDBarKeys(-61, -64); DrawFDBarAmmo(-71, -32); fdbar_weapons_X_pos = -71; }