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So you have the 2 icons with the slider in-between which looks fantastic. But in my setup it doesn’t seem to work. I assigned new biding to the zoom in zoom out keys, but nothing. And as I’m typing this I’m wondering since it’s a slider, is there an axis that it gets assigned to?
anyway, I got around this by pulling out two new icons out of the icon menu, those work, but I can not delete or move the default slider.
Any tips?
Thanks again.
The text was updated successfully, but these errors were encountered:
Yes the sensor zoom slider is an absolute axis. It should be in one of the Edit+Menu mode panel's tabs. Bind it to ED's sensor axis, the "absolute" one if there are two. Can't remember the exact ED controls list.
There's another tab with options do disable controls. Don't remember if I added a disable for the sensor zoom slider though.
No, just #111. Taking money for this presents an issue of obligation/expectation to keep working on this regularly. But I don't have much free time to work on it. And the overlay gets no support or acknowledgement from Frontier, Valve, or Oculus and any one of them could make a technical change that suddenly bricks the project forever. And it will never be user friendly without Frontier's help.
So you have the 2 icons with the slider in-between which looks fantastic. But in my setup it doesn’t seem to work. I assigned new biding to the zoom in zoom out keys, but nothing. And as I’m typing this I’m wondering since it’s a slider, is there an axis that it gets assigned to?
anyway, I got around this by pulling out two new icons out of the icon menu, those work, but I can not delete or move the default slider.
Any tips?
Thanks again.
The text was updated successfully, but these errors were encountered: