diff --git a/assets/lang/enUS/affixes.json b/assets/lang/enUS/affixes.json index fdedba3e..98721f45 100644 --- a/assets/lang/enUS/affixes.json +++ b/assets/lang/enUS/affixes.json @@ -4,6 +4,7 @@ "armor": "armor", "attack_speed": "attack speed", "attack_speed_for_seconds_after_dodging_an_attack": "attack speed for seconds after dodging an attack", + "attack_speed_while_berserking": "attack speed while berserking", "attacks_reduce_evades_cooldown_by_seconds": "attacks reduce evades cooldown by seconds", "barrier_generation": "barrier generation", "bash_cleaves_for_damage": "bash cleaves for damage", @@ -20,12 +21,14 @@ "blood_attack_speed": "blood attack speed", "blood_damage": "blood damage", "blood_howl_cooldown_reduction": "blood howl cooldown reduction", + "blood_howl_grants_stealth_for_seconds": "blood howl grants stealth for seconds", "blood_lance_duration": "blood lance duration", "blood_mist_cooldown_reduction": "blood mist cooldown reduction", "blood_mist_duration": "blood mist duration", "blood_orb_healing": "blood orb healing", "blood_orbs_restore_essence": "blood orbs restore essence", "blood_overpower_damage": "blood overpower damage", + "blood_surge_drains_times_from_elites": "blood surge drains times from elites", "blood_surge_nova_size": "blood surge nova size", "bone_critical_strike_chance": "bone critical strike chance", "bone_critical_strike_damage": "bone critical strike damage", @@ -43,12 +46,16 @@ "caltrops_cooldown_reduction": "caltrops cooldown reduction", "caltrops_duration": "caltrops duration", "caltrops_size": "caltrops size", + "casted_hydras_have_heads": "casted hydras have heads", "casting_macabre_skills_restores_primary_resource": "casting macabre skills restores primary resource", "casting_ultimate_skills_restores_primary_resource": "casting ultimate skills restores primary resource", "casting_wrath_skills_restores_primary_resource": "casting wrath skills restores primary resource", "cataclysm_cooldown_reduction": "cataclysm cooldown reduction", "cataclysm_damage": "cataclysm damage", "challenging_shout_cooldown_reduction": "challenging shout cooldown reduction", + "chance_for_a_second_ice_blades_when_cast": "chance for a second ice blades when cast", + "chance_for_a_second_lightning_spear_when_cast": "chance for a second lightning spear when cast", + "chance_for_arc_lash_to_swipe_twice": "chance for arc lash to swipe twice", "chance_for_ball_lightning_projectiles_to_cast_twice": "chance for ball lightning projectiles to cast twice", "chance_for_barrage_projectiles_to_cast_twice": "chance for barrage projectiles to cast twice", "chance_for_blight_projectiles_to_cast_twice": "chance for blight projectiles to cast twice", @@ -67,7 +74,9 @@ "chance_for_heartseeker_projectiles_to_cast_twice": "chance for heartseeker projectiles to cast twice", "chance_for_hemorrhage_to_form_blood_orbs": "chance for hemorrhage to form blood orbs", "chance_for_ice_shards_projectiles_to_cast_twice": "chance for ice shards projectiles to cast twice", + "chance_for_ice_spikes_to_explode_twice": "chance for ice spikes to explode twice", "chance_for_landslide_projectiles_to_cast_twice": "chance for landslide projectiles to cast twice", + "chance_for_minion_attacks_to_fortify_you_for_maximum_life": "chance for minion attacks to fortify you for maximum life", "chance_for_penetrating_shot_projectiles_to_cast_twice": "chance for penetrating shot projectiles to cast twice", "chance_for_projectiles_to_cast_twice": "chance for projectiles to cast twice", "chance_for_puncture_projectiles_to_cast_twice": "chance for puncture projectiles to cast twice", @@ -83,18 +92,21 @@ "chill_slow_potency": "chill slow potency", "cold_damage": "cold damage", "cold_imbue_lasts_for_casts": "cold imbue lasts for casts", + "cold_mage_attack_speed": "cold mage attack speed", "cold_resistance": "cold resistance", "companion_cooldown_reduction": "companion cooldown reduction", "companion_damage": "companion damage", "companion_movement_speed": "companion movement speed", "concealment_cooldown_reduction": "concealment cooldown reduction", "concealment_duration": "concealment duration", + "conjuration_cooldowns_are_reduced_by_seconds_when_a_frozen_orb_explodes": "conjuration cooldowns are reduced by seconds when a frozen orb explodes", "conjuration_damage": "conjuration damage", "cooldown_reduction": "cooldown reduction", "core_attack_speed": "core attack speed", "core_damage": "core damage", "corpse_attack_speed": "corpse attack speed", "corpse_explosion_damage": "corpse explosion damage", + "corpse_explosion_fears_and_slows_for_seconds": "corpse explosion fears and slows for seconds", "corpse_explosion_size": "corpse explosion size", "corpse_tendrils_damage": "corpse tendrils damage", "corpse_tendrils_duration": "corpse tendrils duration", @@ -105,7 +117,9 @@ "critical_strike_chance_against_crowd_controlled_enemies": "critical strike chance against crowd controlled enemies", "critical_strike_chance_against_enemies": "critical strike chance against enemies", "critical_strike_chance_against_injured_enemies": "critical strike chance against injured enemies", + "critical_strike_chance_to_each_enhanced_rapid_fire_bonus": "critical strike chance to each enhanced rapid fire bonus", "critical_strike_damage": "critical strike damage", + "critical_strike_vulnerable_and_overpower_damage": "critical strike, vulnerable, and overpower damage", "crowd_control_duration": "crowd control duration", "crowd_control_duration_lucky_hit_up_to_a_chance_to_heal_life": "crowd control duration lucky hit up to a chance to heal life", "curse_duration": "curse duration", @@ -120,8 +134,10 @@ "damage_for_seconds_after_dodging_an_attack": "damage for seconds after dodging an attack", "damage_for_seconds_after_killing_an_elite": "damage for seconds after killing an elite", "damage_for_seconds_after_picking_up_a_blood_orb": "damage for seconds after picking up a blood orb", + "damage_on_next_attack_after_entering_stealth": "damage on next attack after entering stealth", "damage_over_time": "damage over time", "damage_per_combo_point_spent": "damage per combo point spent", + "damage_per_dark_shroud_shadow": "damage per dark shroud shadow", "damage_reduction": "damage reduction", "damage_reduction_for_your_minions": "damage reduction for your minions", "damage_reduction_from_bleeding_enemies": "damage reduction from bleeding enemies", @@ -134,8 +150,11 @@ "damage_reduction_from_enemies_affected_by_trap_skills": "damage reduction from enemies affected by trap skills", "damage_reduction_from_poisoned_enemies": "damage reduction from poisoned enemies", "damage_reduction_from_shadow_damage_over_timeaffected_enemies": "damage reduction from shadow damage over timeaffected enemies", + "damage_reduction_per_crackling_energy_charge": "damage reduction per crackling energy charge", "damage_reduction_while_fortified": "damage reduction while fortified", + "damage_reduction_while_healthy": "damage reduction while healthy", "damage_reduction_while_injured": "damage reduction while injured", + "damage_reduction_while_unstoppable": "damage reduction while unstoppable", "damage_to_bleeding_enemies": "damage to bleeding enemies", "damage_to_burning_enemies": "damage to burning enemies", "damage_to_chilled_enemies": "damage to chilled enemies", @@ -180,12 +199,14 @@ "decompose_explosion_size": "decompose explosion size", "decrepify_size": "decrepify size", "deep_freeze_cooldown_reduction": "deep freeze cooldown reduction", + "defensive_cooldown_reduction": "defensive cooldown reduction", "desecrated_ground_damage": "desecrated ground damage", "dexterity": "dexterity", "dodge_chance": "dodge chance", "dodge_chance_against_close_enemies": "dodge chance against close enemies", "dodge_chance_against_distant_enemies": "dodge chance against distant enemies", "double_swing_size": "double swing size", + "drinking_a_potion_grants_movement_speed_for_seconds": "drinking a potion grants movement speed for seconds", "dust_devil_damage": "dust devil damage", "dust_devil_duration": "dust devil duration", "dust_devil_size": "dust devil size", @@ -203,17 +224,25 @@ "energy_cost_reduction": "energy cost reduction", "energy_on_kill": "energy on kill", "energy_per_second": "energy per second", + "energy_when_a_stun_grenade_explodes": "energy when a stun grenade explodes", + "enhanced_rupture_explosion_size": "enhanced rupture explosion size", "essence_cost_reduction": "essence cost reduction", "essence_on_kill": "essence on kill", + "essence_per_enemy_drained_by_blood_surge": "essence per enemy drained by blood surge", "essence_per_second": "essence per second", "evade_cooldown_reduction": "evade cooldown reduction", + "evade_grants_attack_speed_for_seconds": "evade grants attack speed for seconds", "evade_grants_movement_speed_for_second": "evade grants movement speed for second", + "evade_grants_unhindered_for_seconds": "evade grants unhindered for seconds", + "evade_leaves_behind_desecrated_ground_for_seconds": "evade leaves behind desecrated ground for seconds", + "fire_and_cold_damage": "fire and cold damage", "fire_damage": "fire damage", "fire_damage_over_time": "fire damage over time", "fire_damage_ranks_of_the_inner_flames_passive": "fire damage ranks of the inner flames passive", "fire_lucky_hit_chance": "fire lucky hit chance", "fire_resistance": "fire resistance", "fireball_attack_speed": "fireball attack speed", + "fireball_projectile_speed": "fireball projectile speed", "firewall_size": "firewall size", "flame_shield_duration": "flame shield duration", "flay_duration": "flay duration", @@ -232,6 +261,7 @@ "golem_active_cooldown_reduction": "golem active cooldown reduction", "golems_damage": "golems damage", "golems_inherit_of_your_thorns": "golems inherit of your thorns", + "grenade_damage": "grenade damage", "grizzly_rage_cooldown_reduction": "grizzly rage cooldown reduction", "grizzly_rage_duration": "grizzly rage duration", "ground_stomp_cooldown_reduction": "ground stomp cooldown reduction", @@ -253,7 +283,8 @@ "ice_blades_damage": "ice blades damage", "ice_blades_lucky_hit_chance": "ice blades lucky hit chance", "ice_spike_damage": "ice spike damage", - "ignores_durability_loss": "ignores durability loss", + "ice_spikes_freeze_enemies_for_seconds": "ice spikes freeze enemies for seconds", + "ignore_durability_loss": "ignore durability loss", "imbued_critical_strike_damage": "imbued critical strike damage", "imbued_damage": "imbued damage", "imbuement_cooldown_reduction": "imbuement cooldown reduction", @@ -292,11 +323,13 @@ "lightning_spear_lucky_hit_chance": "lightning spear lucky hit chance", "lightning_storm_duration": "lightning storm duration", "lucky_hit_chance": "lucky hit chance", + "lucky_hit_chance_for_the_pack_leader_spirit_boon": "lucky hit chance for the pack leader spirit boon", "lucky_hit_chance_while_you_have_a_barrier": "lucky hit chance while you have a barrier", "lucky_hit_critical_strikes_have_up_to_a_chance_to_daze_for_seconds": "lucky hit critical strikes have up to a chance to daze for seconds", "lucky_hit_critical_strikes_have_up_to_a_chance_to_immobilize_for_seconds": "lucky hit critical strikes have up to a chance to immobilize for seconds", "lucky_hit_critical_strikes_have_up_to_a_chance_to_slow_for_seconds": "lucky hit critical strikes have up to a chance to slow for seconds", "lucky_hit_critical_strikes_have_up_to_a_chance_to_stun_for_seconds": "lucky hit critical strikes have up to a chance to stun for seconds", + "lucky_hit_up_to_a_chance_to_apply_a_random_crowd_control_effect_for_seconds": "lucky hit up to a chance to apply a random crowd control effect for seconds", "lucky_hit_up_to_a_chance_to_daze_for_seconds": "lucky hit up to a chance to daze for seconds", "lucky_hit_up_to_a_chance_to_deal_cold_damage": "lucky hit up to a chance to deal cold damage", "lucky_hit_up_to_a_chance_to_deal_fire_damage": "lucky hit up to a chance to deal fire damage", @@ -321,6 +354,8 @@ "mana_cost_reduction": "mana cost reduction", "mana_on_kill": "mana on kill", "mana_per_second": "mana per second", + "mana_when_a_fireball_explodes": "mana when a fireball explodes", + "marksman_attack_speed_per_precison_stack": "marksman attack speed per precison stack", "marksman_critical_strike_chance": "marksman critical strike chance", "marksman_critical_strike_damage": "marksman critical strike damage", "marksman_damage": "marksman damage", @@ -331,6 +366,7 @@ "maximum_evade_charges": "maximum evade charges", "maximum_fury": "maximum fury", "maximum_life": "maximum life", + "maximum_life_while_dark_shroud_is_active": "maximum life while dark shroud is active", "maximum_mana": "maximum mana", "maximum_minion_life": "maximum minion life", "maximum_resistance": "maximum resistance", @@ -344,11 +380,18 @@ "movement_speed": "movement speed", "movement_speed_during_blood_mist": "movement speed during blood mist", "movement_speed_for_seconds_after_killing_an_elite": "movement speed for seconds after killing an elite", + "movement_speed_for_seconds_after_picking_up_crackling_energy": "movement speed for seconds after picking up crackling energy", "movement_speed_from_blade_shift": "movement speed from blade shift", "movement_speed_per_dark_shroud_shadow": "movement speed per dark shroud shadow", + "movement_speed_per_walking_arsenal_bonus": "movement speed per walking arsenal bonus", + "movement_speed_while_berserking": "movement speed while berserking", + "movement_speed_while_cataclysm_is_active": "movement speed while cataclysm is active", + "movement_speed_while_hurricane_is_active": "movement speed while hurricane is active", + "movement_speed_while_the_inner_sight_gauge_is_full": "movement speed while the inner sight gauge is full", "nature_magic_cooldown_reduction": "nature magic cooldown reduction", "nature_magic_skill_cooldown_reduction": "nature magic skill cooldown reduction", "nonphysical_damage": "nonphysical damage", + "on_hit": "on hit", "overpower_chance": "overpower chance", "overpower_damage": "overpower damage", "overpower_damage_with_twohanded_bludgeoning_weapons": "overpower damage with twohanded bludgeoning weapons", @@ -394,16 +437,17 @@ "resistance_to_all_elements": "resistance to all elements", "resource_cost_reduction": "resource cost reduction", "resource_generation": "resource generation", + "resource_generation_and_maximum": "resource generation and maximum", "resource_generation_while_wielding_a_scythe": "resource generation while wielding a scythe", "resource_generation_while_wielding_a_shield": "resource generation while wielding a shield", "resource_generation_with_dualwielded_weapons": "resource generation with dualwielded weapons", "resource_generation_with_polearms": "resource generation with polearms", "resource_generation_with_twohanded_bludgeoning_weapons": "resource generation with twohanded bludgeoning weapons", "resource_generation_with_twohanded_slashing_weapons": "resource generation with twohanded slashing weapons", + "resource_on_hit": "resource on hit", "resource_regeneration": "resource regeneration", "rupture_cooldown_reduction": "rupture cooldown reduction", "rupture_damage": "rupture damage", - "rupture_size": "rupture size", "sever_size": "sever size", "shadow_clone_damage": "shadow clone damage", "shadow_clone_duration": "shadow clone duration", @@ -416,12 +460,14 @@ "shadow_step_cooldown_reduction": "shadow step cooldown reduction", "shadow_step_damage": "shadow step damage", "shadow_step_duration": "shadow step duration", + "shapeshifting_attack_speed": "shapeshifting attack speed", "shock_critical_strike_chance": "shock critical strike chance", "shock_critical_strike_damage": "shock critical strike damage", "shock_damage": "shock damage", "shout_cooldown_reduction": "shout cooldown reduction", "shred_critical_strike_chance": "shred critical strike chance", "shrine_buff_duration": "shrine buff duration", + "size": "size", "skeletal_mages_damage": "skeletal mages damage", "skeletal_mages_inherit_of_your_thorns": "skeletal mages inherit of your thorns", "skeletal_warriors_inherit_of_your_thorns": "skeletal warriors inherit of your thorns", @@ -441,6 +487,7 @@ "storm_cooldown_reduction": "storm cooldown reduction", "storm_critical_strike_chance": "storm critical strike chance", "storm_damage": "storm damage", + "storm_strike_chains_to_targets": "storm strike chains to targets", "strength": "strength", "stun_duration": "stun duration", "stun_grenade_damage": "stun grenade damage", @@ -515,6 +562,7 @@ "to_cut_to_the_bone": "to cut to the bone", "to_cyclone_armor": "to cyclone armor", "to_dark_shroud": "to dark shroud", + "to_darkness_skills": "to darkness skills", "to_dash": "to dash", "to_deadly_venom": "to deadly venom", "to_death_blow": "to death blow", @@ -525,6 +573,7 @@ "to_debilitating_roar": "to debilitating roar", "to_decompose": "to decompose", "to_decrepify": "to decrepify", + "to_defensive_posture": "to defensive posture", "to_defensive_skills": "to defensive skills", "to_defensive_stance": "to defensive stance", "to_defiance": "to defiance", @@ -535,6 +584,7 @@ "to_duelist": "to duelist", "to_earth_spike": "to earth spike", "to_earthen_bulwark": "to earthen bulwark", + "to_elemental_attunement": "to elemental attunement", "to_elemental_dominance": "to elemental dominance", "to_endless_fury": "to endless fury", "to_endless_pyre": "to endless pyre", @@ -562,6 +612,7 @@ "to_glass_cannon": "to glass cannon", "to_gloom": "to gloom", "to_golem_mastery": "to golem mastery", + "to_grim_harvest": "to grim harvest", "to_ground_stomp": "to ground stomp", "to_guttural_yell": "to guttural yell", "to_hammer_of_the_ancients": "to hammer of the ancients", @@ -598,15 +649,18 @@ "to_lightning_spear": "to lightning spear", "to_lightning_storm": "to lightning storm", "to_lunging_strike": "to lunging strike", + "to_lupine_ferocitys_damage_bonus": "to lupine ferocitys damage bonus", "to_macabre_skills": "to macabre skills", "to_malice": "to malice", "to_martial_vigor": "to martial vigor", "to_mastery_skills": "to mastery skills", "to_maul": "to maul", "to_memento_mori": "to memento mori", + "to_mending": "to mending", "to_mending_obscurity": "to mending obscurity", "to_meteor": "to meteor", "to_natural_disaster": "to natural disaster", + "to_nature_magic_skills": "to nature magic skills", "to_natures_reach": "to natures reach", "to_natures_resolve": "to natures resolve", "to_necrotic_carapace": "to necrotic carapace", @@ -618,18 +672,25 @@ "to_poison_creeper": "to poison creeper", "to_poison_imbuement": "to poison imbuement", "to_poison_trap": "to poison trap", + "to_potent_warding": "to potent warding", "to_precision_imbuement": "to precision imbuement", + "to_predatory_instinct": "to predatory instinct", "to_pressure_point": "to pressure point", + "to_prime_bone_storms_damage_reduction": "to prime bone storms damage reduction", + "to_prolific_fury": "to prolific fury", "to_pulverize": "to pulverize", "to_puncture": "to puncture", + "to_pyromancy_skills": "to pyromancy skills", "to_quickshift": "to quickshift", "to_rabies": "to rabies", "to_raid_leader": "to raid leader", "to_rallying_cry": "to rallying cry", "to_rapid_fire": "to rapid fire", + "to_rapid_gambits": "to rapid gambits", "to_rapid_ossification": "to rapid ossification", "to_ravens": "to ravens", "to_reap": "to reap", + "to_reapers_pursuit": "to reapers pursuit", "to_rend": "to rend", "to_resonance": "to resonance", "to_rupture": "to rupture", @@ -639,11 +700,14 @@ "to_shadow_crash": "to shadow crash", "to_shadow_imbuement": "to shadow imbuement", "to_shadow_step": "to shadow step", + "to_shatters_damage_echo": "to shatters damage echo", "to_shocking_impact": "to shocking impact", "to_shred": "to shred", "to_siphoning_strikes": "to siphoning strikes", "to_skeletal_mage_mastery": "to skeletal mage mastery", "to_skeletal_warrior_mastery": "to skeletal warrior mastery", + "to_skeletal_warrior_mastery_skeletal_mage_mastery_and_golem_mastery": "to skeletal warrior mastery, skeletal mage mastery, and golem mastery", + "to_slashing_skills": "to slashing skills", "to_slaying_strike": "to slaying strike", "to_smoke_grenade": "to smoke grenade", "to_snap_freeze": "to snap freeze", @@ -651,6 +715,7 @@ "to_spiked_armor": "to spiked armor", "to_stand_alone": "to stand alone", "to_steel_grasp": "to steel grasp", + "to_steel_grasp_cold_imbuement_frost_hurricane_or_skeletal_mage_mastery": "to steel grasp, cold imbuement, frost, hurricane, or skeletal mage mastery", "to_stone_guard": "to stone guard", "to_storm_strike": "to storm strike", "to_stutter_step": "to stutter step", @@ -668,6 +733,8 @@ "to_twisting_blades": "to twisting blades", "to_unstable_elixirs": "to unstable elixirs", "to_upheaval": "to upheaval", + "to_upheaval_cutthroat_pyromancy_earth_or_blood": "to upheaval, cutthroat, pyromancy, earth, or blood", + "to_ursine_strengths_bonuses": "to ursine strengths bonuses", "to_wallop": "to wallop", "to_war_cry": "to war cry", "to_warmth": "to warmth", @@ -694,6 +761,7 @@ "upheaval_size": "upheaval size", "vulnerable_damage": "vulnerable damage", "war_cry_cooldown_reduction": "war cry cooldown reduction", + "weapon_mastery_attack_speed": "weapon mastery attack speed", "weapon_mastery_cooldown_reduction": "weapon mastery cooldown reduction", "weapon_mastery_damage": "weapon mastery damage", "werebear_damage": "werebear damage", @@ -710,5 +778,6 @@ "wolves_attack_speed": "wolves attack speed", "wolves_cooldown_reduction": "wolves cooldown reduction", "wolves_damage": "wolves damage", - "wrath_of_the_berserker_cooldown_reduction": "wrath of the berserker cooldown reduction" + "wrath_of_the_berserker_cooldown_reduction": "wrath of the berserker cooldown reduction", + "your_potion_also_grants_maximum_resistances_for_seconds": "your potion also grants maximum resistances for seconds" } diff --git a/src/__init__.py b/src/__init__.py index 6743f423..f710d27e 100644 --- a/src/__init__.py +++ b/src/__init__.py @@ -2,4 +2,4 @@ TP = concurrent.futures.ThreadPoolExecutor() -__version__ = "5.7.0beta2" +__version__ = "5.7.0beta3"