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uname

Turn a code point (as a hexadecimal string) into its name.

  • If code point possesses a correction alias, that will be used instead
  • If code point has no name, control/figment alias will be used instead
  • Implements NR1, NR2, NR3, and NR4 from the standard
  • Certain "no-names" will be returned in the following cases:
    • Private use
    • Surrogate
    • Noncharacter
    • Reserved

Version is matched with the version of Unicode that is implemented