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Apply suggestions from code review
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AvarianKnight authored Feb 25, 2025
1 parent cdff88b commit 301700f
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions ENTITY/ApplyForceToEntity.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,10 +8,9 @@ ns: ENTITY
void APPLY_FORCE_TO_ENTITY(Entity entity, int forceType, float x, float y, float z, float offX, float offY, float offZ, int nComponent, BOOL bLocalForce, BOOL bLocalOffset, BOOL bScaleByMass, BOOL bPlayAudio, BOOL bScaleByTimeWarp);
```
Apply a force to an entity. More research/documentation on the gtaforums can be found [here](https://gtaforums.com/topic/885669-precisely-define-object-physics/) and [here](https://gtaforums.com/topic/887362-apply-forces-and-momentums-to-entityobject/).
```cpp
enum eCommandApplyForceTypes {
```c
enum eApplyForceTypes {
APPLY_TYPE_FORCE = 0,
APPLY_TYPE_IMPULSE = 1,
APPLY_TYPE_EXTERNAL_FORCE = 2,
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