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Cloth components are crashing client #3046
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Thanks, but there is no need to tag developers. I already added this bug to our internal tracking system and developer will be assigned soon. |
To add to this, We have been having frequent crashes on Gamebuild 3407 when PEDs die with the same stack trace as the cloth components. |
not sure if its the same thing, but 3095 (probably lower versions aswell) also been crashing for a while, just one step earlier than this at the stack goes through the init function of |
I can't say I have the same issue with |
Hello, do you have a deadline for correcting this problem? We based ourselves on the new version to release our new server, saying that it would be corrected before our release, but we are starting to have doubts. Thank you for your feedback. Good day ! :) |
+1 on this. |
Yeah i wouldn't expect cfx to fix this ever tbh lol |
You can also help the process by providing a crash dump. |
Could you please keep any github discussions only engineering and issue related. |
Is this real ? Why do i need to provide a crash dump when i give you a 100% repro code ? You can't test and get the dump on your side ?? |
Reported on Dec 29, 2024, ~3 months to let you start the game, execute this code and grab the dump. And now asking to provide a dump to "help the process" is crazy |
I think it would be better to try to collaborate and try to prevent this issue from being blocked and forgotten. Pattern of the function that crash(b3407): |
Thank you Dani. |
Fix is ready, waiting for code review. That's how this component will look after the fix: |
Yes, I was just told that some DLC clothes are console exclusive and for PC there are placeholder files that for some strange reason were crashing. Can I see the fix you did, just out of curiosity? |
It's weird bcs i check for |
It was referring non existing shader variable which most likely exist only in Gen9. So I just simply do not set shader variable if it doesn't exist. |
That's how this cool component looks in CodeWalker |
Here is how it looks in code. |
Thanks |
Hey, is it already fixed? I'm getting the same issue for all my Players... |
You just answered your own question. |
Yes, but I'm confused by @prikolium-cfx post |
Hi. What exactly confused you? I can explain and add details if you need any |
Yes, uhm you closed the issue and somehow wrote something about fix :D Is the problem fixed now or how does it work? |
It's fixed now for clients who use Latest update channel. After some time, when we will see that it's stable and doesn't break anything it will be pushed as a hotfix to beta and production update channels. |
Okay, so i can say my Players to change to Latest and it should work? Is there anyway we can help with stable testing :D |
You can help for sure, you can ask for example 10 players to test that on Latest and if that's stable for 1-2 hours for them, I will push that to other branches. |
Okay :) Thank you! Im gonna test it with some of my Players :D |
What happened?
On the latest gamebuild (3407) some components crash the client
Expected result
It should set the component and not crash
Reproduction steps
Importancy
Crash
Area(s)
FiveM
Specific version(s)
Gamebuild 3407 / Windows b12168
Additional information
No response
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