Releases: cemu-project/cemu_graphic_packs
Releases · cemu-project/cemu_graphic_packs
Cemu Graphic Packs: v760
Commited at 2021-02-05 03:28:43 +0100 by Crementif in commit f94ac26
[BotW] Remove Temporary FPS limit
Was causing too many misconfigured settings.
Cemu Graphic Packs: v759
Commited at 2021-02-04 22:33:57 +0100 by Crementif in commit 8ecc22a
[BotW] Add Hexaae's clarity preset and add new resolution
Cemu Graphic Packs: v758
Commited at 2021-02-03 21:36:48 +0100 by Crementif in commit fe82cd0
[BotW] Fix draw distance crashes
Fixes at least the crash when you go to Vah Ruta, but likely the other crashes too.
Fix was made by Exzap, I'm just uploading it.
Cemu Graphic Packs: v757
Manual release by M&M
[Rio 2016] Add quickboot
welcome to me force pushing to avoid a merge commit and causing github actions to rate limit itself in the process
Cemu Graphic Packs: v756
Commited at 2021-02-03 20:11:41 +0100 by Crementif in commit e329d63
[TMS:FE] Update to V7 graphic packs
Haven't implemented the inMEM = 1 feature to fix the menus yet, but this is a working version.
Cemu Graphic Packs: v755
Cemu Graphic Packs: v754
Commited at 2021-02-03 20:11:41 +0100 by Crementif in commit e329d63
[TMS:FE] Update to V7 graphic packs
Haven't implemented the inMEM = 1 feature to fix the menus yet, but this is a working version.
Cemu Graphic Packs: v753
Commited at 2021-02-01 12:15:08 +0100 by Crementif in commit a10a073
[XCX] Merge gamepad resolution and improve naming of presets
Basically, the gamepad view needs to be tied to the TV resolution or else stuff breaks. The gamepad rendering relies on a 1280p masking texture, which needs to be scaled with the gamepad view. But if the TV resolution is uncoupled it causes wacky situations.
Cemu Graphic Packs: v708
Graphic Packs: version 100
Commited at 2018-10-25 16:34:12 +0200 by GitHub in commit 939a478
[Sonic: Rise of Lyric] Add 60fps for version 0